Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
9,406
Divinity: Original Sin Divinity: Original Sin 2
In fact, for many Fallouters Baldur's Gate equivalent to shit on a stick.

apples and oranges.
and I bet those schmucks were butthurt because BG was not turn based as if Fallout had exquisite turn-based combat. It was serviceable. Its strength lies elsewhere.


Personally, if Larian made a true sequel in the spirit of BG, I couldn't care less if it was turn-based.
But their game even has the same cursor art that appears when accessing loot with Divinity's cursor.

I bet the first mod we will see is changing the title screen to Divinity: Original Sin III.
 
Last edited:
Self-Ejected

Lilura

RPG Codex Dragon Lady
Joined
Feb 13, 2013
Messages
5,274
I'm betting a lot of grognards in the 1980s/early 90s learned basic DnD from the Goldbox games.

I don't think so. Most grognards frown upon cRPGs. Especially back then. This was mainly due to their limitations. Look how small the cRPG section is on present-day ENWorld. Now, go back 30 years. cRPG was a dirty "word" to grognards.

Also, there are no grognards on the 'Dex. Not in the tabletop/wargaming sense of the word. (Well, I know of one but he doesn't post much.)
 

Curratum

Guest
I'm betting a lot of grognards in the 1980s/early 90s learned basic DnD from the Goldbox games.

I don't think so. Most grognards frown upon cRPGs. Especially back then. This was mainly due to their limitations. Look how small the cRPG section is on ENWorld. Now, go back 20 years. cRPG was a dirty word to grognards.

People probably think grognards are a different age group, but when I think grognards, I'm thinking of people who are roughly 10 or more years older than me, close or into their 50s now.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,826
No, seriously - i tried to learn about this dnd thing more. Read some books. And compared to, for example, warhammer, where books are mostly shit, dnd books are ALL shit . So dungeos and dragons is just crpgs for me.
Are we talking solely about rulesets and game supplements or are you including Black Library titles in that category as well?
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
6,029
Pathfinder: Wrath
If they name this game anything but Baldur's Gate the reception would probably better. My impression so far:

1. I am butthurt that the game doesn't have RTWP option. I was hoping for it due to the "Turn-Based" screenshot.

2. The dialogue choice writing style is awful. It probably makes the writing looks worse than it is. And instead of making me feel invested in the protagonist, it makes me feel detached instead. Like you are not truly there kind of detached?

3. As everybody said, looks too much like D:OS 2/DA:O. or DA:2 The animation during dialogue is to stiff compared to DA:I. Kinda fuck the feeling that this game is a sequel to BG.

4. Combat feels too much like D:OS2. Removing the retarded armor system from DOS 2 is good, on the other hand really fuck Larian for keeping their "glorious element reaction." While it would be nice with moderation I am afraid that Larian will make it so prominent basically changing the feel of combat. "How about slick being able to ignite people by having Produce Fire huh? BET ITS KEWL" or "YOU CAN ELECTROCUTE PEOPLE STANDING ON WATER WITH THIS SHOCK CANTRIP AT LEVEL 1! AWESOME!." Hopefully not.

5. Not random loot is good.

6. Fuck D:OS camera. Like fuck it. I guess it brings interesting verticality but rotating top-down 3D camera is annoying.

7. I kinda like that there are a lot of physical feats that are available and verticality is nice. Still I fear that this will make the combat gimmicky like their element system.

All in all, I can't really feel hyped about the game in comparison to my initial impression of the leaks. But because my initial expectation was this game going to be the Fallout 3 of Baldur's Gate I can say that this is much better. Will probably get around to play this game someday but certainly won't buy it at full price.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,826
Am i a nufag if i have no idea what a grognard is?
iu

Bet you didn't even fight for Napoleon at Waterloo.

Based on pic related, grognards came to mean old tabletop players and wargamers in particular.
 

Decado

Old time handsome face wrecker
Patron
Joined
Dec 1, 2010
Messages
2,677
Location
San Diego
Codex 2014
Also, there are no grognards on the 'Dex. Not in the tabletop/wargaming sense of the word. (Well, I know of one but he doesn't post much.)
Yeah I'm not using the word in that sense. I'm talking about CRPG grognards, not old wargaming grognards.
 

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
8,163
Location
Lusitânia
HAving restrictions that makes no sense like cooldowns, limiting me to one or two summons, kill my immersion in the game.

Even something as artificial as cool-downs can make sense. It all depends on said settings rules...

HAving a paladin having a much easier time vs undeads than a sorcerer of silver draconic bloodline that know mostly cold based spells is not a problem.

That was my point.
Balance is not about making a game all around symmetric, like Sawyer thinks. It's about knowing what to take, and more importantly, give to the players while still maintaining a sense of challenge and accomplishment. Additionally in the case of games with multiple playstyles, like figthing games or RPG's, it's also must do that while preserving the uniqueness and utility of each playstyle. Each tool for the rigth job and all that...
 
Self-Ejected

Lilura

RPG Codex Dragon Lady
Joined
Feb 13, 2013
Messages
5,274
and I bet those schmucks were butthurt because BG was not turn based as if Fallout had exquisite turn-based combat. It was serviceable. Its strength lies elsewhere.

It was a combo of -turn-based and -reactivity. Also, some of the things done in Fallout could never be done on native IE (and Fallout engine preceded Infinity). Ofc, yes, BG has other strengths. But Fallout's strengths are more monocled.

And ofc, one year later, when Jagged Alliance 2 came out, everyone with good taste knew it was apex.
 

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
8,163
Location
Lusitânia
Fuck D:OS camera. Like fuck it. I guess it brings interesting verticality but rotating top-down 3D camera is annoying.

I find it pretty fucking useful, never liked static camera in isometric games. Also you know, you can simply not move the camera... :M

Am i a nufag if i have no idea what a grognard is?

You've been here since 2006 and you don't know wtf a grognard is?
Damn...
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
Patron
Joined
Nov 23, 2014
Messages
17,327
Location
At large
PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
On the real world, after 5 hours of constant inanity that feels like torture, you cant take it anymore.
This describes my experience with D:OS2. I think I lasted a little after Joy Island.

Frankly, curses seem like an overused plot hook in fantasy RPGs. :\
That's what I had in mind. Prepare to be the Bhaalspawn/Inquisitor/Watcher all over again.

You're right, Larian will never be capable of writing such masterpieces as Lilarcor, tranny Edwin or Jan Jansen.
I'm not going to pretend that they really bothered me when I was playing BGII for the first time. I just accepted the game had it's more goofy/borderline parody sides. But, as Walgrave says in that interview, it's 2020, right? This fact cuts both ways. I demand a different quality to writing now. It's something that few games can get right nowadays, although there are at least a few which do, as opposed to way back when there were none.
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
6,029
Pathfinder: Wrath
"How about slick being able to ignite people by having Produce Fire huh? BET ITS KEWL" or "YOU CAN ELECTROCUTE PEOPLE STANDING ON WATER WITH THIS SHOCK CANTRIP AT LEVEL 1! AWESOME!."
Isn't it what dnd crpg should be from the start?

This is arguable. While PnP are usually full of possibility I really like a more confined system. Video games are video games and PnP is PnP. While I know of the possibilities in PnP I never really think that "Whoa would be cool to do that in a game." On the other hand, the verticality part is nice. I guess this is a matter of preference.
 

InD_ImaginE

Arcane
Patron
Joined
Aug 23, 2015
Messages
6,029
Pathfinder: Wrath
I find it pretty fucking useful, never liked static camera in isometric games. Also you know, you can simply not move the camera... :M

This doesn't really work, at least as far as the demo and D:OS and D:OS 2 are concerned. Larian really likes to use environment puzzle and this one doesn't look different. It's like saying you can play through DnD games without Perception and Lock-picking skills.
 
Self-Ejected

Lilura

RPG Codex Dragon Lady
Joined
Feb 13, 2013
Messages
5,274
Yeah I'm not using the word in that sense. I'm talking about CRPG grognards, not old wargaming grognards.

Noted. Yeah, the term seems to be employed more relatively these days, and also as an adjective. So we get erroneous degrees of grognard. But I'd rebel at using grognard to describe a Goldbox gamer. Vocab fails at this point because it hasn't been talked about much.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,826
Painting really helped me with anger management when i was younger.
Okay, ADOLF.
Reinhardt, a young impoverished artist from Banderstadt. After winning a medal for his bravery in Novorossiya, he shall migrate to Russia and militate against jewish oligarchdom and for the unity of the triune Russian nation. :salute:
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom