Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Baldur's Gate Baldur's Gate 3 Pre-Release Thread [EARLY ACCESS RELEASED, GO TO NEW THREAD]

hell bovine

Arcane
Joined
Sep 9, 2013
Messages
2,711
Location
Secret Level
There's no "proficiency in strength" in 5E unless you're talking about Strength saving throws. Melee attacks are str+weapon proficiency, and as a cleric she should definitely be proficient in that mace she's wielding. The +0 ranged attack could mean a dex modifier of 0 and no proficient ranged weapon equipped. Now I understand why that lady at the gameplay reveal presentation was so eager to ask if companions could be respecc'ed, she must have noticed these terrible builds before we did.
Someone already posted the companion stats:
https://www.reddit.com/r/BaldursGate3/comments/fcujtz/baldurs_gate_3_character_stats/

The vamp having only 8 intelligence kind of fits. :D
 

Thunar

Educated
Joined
Dec 29, 2019
Messages
98
The stats seem quite shit? Like shittier than BG1 good companions, and that's saying a lot.
Depends on the encounters. 5e gets pretty dull once everyone's got +6 and +8 modifiers, I've ran campaigns where stats got as low and shitty as that cleric and it was a lot of challenging fun. This is the kind of stats you get when you stick to random rolls, re-rolling ones and building your character around that. You also get interesting party compositions and have to rely on a lot of clever team work to get around, which is always a good thing.
 

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,165
Location
Fairy land
It imbalances the game.

First, because you can simply farm non-hostiles for +XP (get the drop on them with a big wind-up).
Second, because you can loot all of their items (entire merchant inventories), thereby breaking the economy.

Also, many NPCs are erroneously flagged as immortal (inconsistent employment of an ingrained concept).

But what do we expect from casual popamoles falsely parroted about as "hardcore"?

Gothic is the type of game casuals play and then call themselves hardcore for playing it. It's hardcore enough to seem hardcore to someone with not a lot of experience but still casual enough that they can enjoy it.


Oh boy, are we rehabilitating SoD? Oh boy, oh boy :bounce:

Things have changed since BG3. It's starting to look a lot better now that we know what BG3 is going to be; Larian decline.

might make a new name and shame thread to be honest
Do it, coward.
 

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,165
Location
Fairy land
There's no "proficiency in strength" in 5E unless you're talking about Strength saving throws. Melee attacks are str+weapon proficiency, and as a cleric she should definitely be proficient in that mace she's wielding. The +0 ranged attack could mean a dex modifier of 0 and no proficient ranged weapon equipped. Now I understand why that lady at the gameplay reveal presentation was so eager to ask if companions could be respecc'ed, she must have noticed these terrible builds before we did.
Someone already posted the companion stats:
https://www.reddit.com/r/BaldursGate3/comments/fcujtz/baldurs_gate_3_character_stats/

The vamp having only 8 intelligence kind of fits. :D

Maybe they rolled for the companion stats. "We wanted to stay faithful to dnd" -Larian
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
8,065
There's no "proficiency in strength" in 5E unless you're talking about Strength saving throws. Melee attacks are str+weapon proficiency, and as a cleric she should definitely be proficient in that mace she's wielding. The +0 ranged attack could mean a dex modifier of 0 and no proficient ranged weapon equipped. Now I understand why that lady at the gameplay reveal presentation was so eager to ask if companions could be respecc'ed, she must have noticed these terrible builds before we did.
Someone already posted the companion stats:
https://www.reddit.com/r/BaldursGate3/comments/fcujtz/baldurs_gate_3_character_stats/

The vamp having only 8 intelligence kind of fits. :D

Maybe they rolled for the companion stats. "We wanted to stay faithful to dnd" -Larian

Someone on reddit mentioned they seem to have standard array but Larian forgot some racial and class mods.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,856
Pathfinder: Wrath
Depends on the encounters. 5e gets pretty dull once everyone's got +6 and +8 modifiers, I've ran campaigns where stats got as low and shitty as that cleric and it was a lot of challenging fun. This is the kind of stats you get when you stick to random rolls, re-rolling ones and building your character around that. You also get interesting party compositions and have to rely on a lot of clever team work to get around, which is always a good thing.
If we are going to roll for stats and base our character on that, I agree, that's what the system was originally designed around, but we won't be doing that. The fact remains they have pretty shit stats compared to even BG1 good companions. Khalid, who isn't the best fighter in the game, has 15 STR, 16 DEX and 17 CON, while the gith has 17/13/14
 

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
9,410
Divinity: Original Sin Divinity: Original Sin 2
Imagine if the year was 2003, and you as a Fallout "fanboy" anticipate another one and a new Fallout 3 is indeed announced and game is 95% the same as the other Fallouts and the same people worked on it (Anderson, Boyarsky, Tim Cain) but marketed under the title Jagged Alliance 3; would you give a fuck about the outcry of the Jagged Alliance fans?
Would you care about the core issue?
Would you show EMPATHY towards them?

conclusion: all BG3 cocksuckers are prospective psychopaths :)
 
Last edited:

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
Apr 16, 2012
Messages
9,410
Divinity: Original Sin Divinity: Original Sin 2
Perfect example of how the TB mantra is basically a religion here in the Codex.

Everything in this game might be complete shit, from writing to story to who knows what else, but it's TB, therefore, best RPG ever since that other TB D&D game.

Best PC TB RPG ever

60_dbs1.png
 

Thunar

Educated
Joined
Dec 29, 2019
Messages
98
Imagine if the year was 2003, and you as a Fallout fanboy anticipate another one and a new Fallout 3 is indeed announced and game is 95% the same as the other Fallouts and the same people worked on it (Anderson, Boyarsky, Tim Cain) but marketed under the title Jagged Alliance 3; would you give a fuck about the outcry of the Jagged Alliance fans?
Would you care about the core issue?
Would you show EMPATHY towards them?

conclusion: all BG3 cocksuckers are prospective psychopaths :)

The inner conflict would border on greek tragedy.
 
Joined
Feb 8, 2020
Messages
387
Way to pick one of the non-innovative parts. Good job, attacking a strawman!

DOS1-2 games have done and tried things not many RPGs have: interactivity with in-game items, a narrator, third-person dialogue choices, ability to split the party, party PvP and doing quests on opposing sides, environmental surfaces interaction, spell / ability interaction and combos, "origins" as companions and playable characters, tag-based backgrounds and dialogue choices, etc.
Something not talked about a lot but is probably one of my favorite parts of DOS2 is how open-ended the quests are. They just give you a finish line and tell you to find your way there.
e.g., escaping Fort Joy. How many damn ways is there to complete that?
Second act you're basically told "go find someone to teach you how to source, noob". If I tried to map out the ways you can finish this it would end up looking like a massive maze.
Every time I replay the game I see different quest resolutions and entire quest chains I completely missed. Even if it's tiny details, like deciding to eat someone's head as an elf when I was supposed to turn the head in for a reward and it leads to a completely different path in the quest.

Nethack has the popular saying "the devteam thinks of everything", and D:OS2 is one of the few other (modern, anyways) games that feels the same way.
Yup. I still think divinity's open endedness and some part of combat system are masterpiece.

Shame some technical decision dragged down the whole game.

-item level scaling (it's not even the randomized style but the fact every item that spawn is automatically at your level, and ironically actual unique weapons spawn at lower levels that is basically obselete)

-the hard resistance of the armor system (dos 2 only and its moddable anyway)

-dumb initiative system. Too bad it seems to be hard coded. So dumb to give the side with less member more turn.

The 3 main anti pillar of the game.
The inventory UI is pretty shit too. I think the DE fixed it up a bit but it's still not that great. I feel like this is considered a minor complaint by developers but I spend a lot of time in my inventory when playing a CRPG and it's a pretty big fucking deal if it's difficult to use.
I don't think any of these are big enough to detract from it being one of my favorite games.
but the fact every item that spawn is automatically at your level,
This isn't true, btw. Lower level areas will drop lower level gear no matter your level, same with higher level areas dropping higher level gear.


From what I saw in gameplay, inventory was improved. There is a point where he clicks on the equipment slot and it shows pop-up list of items that can be equipped into that slot.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,832
Location
Copenhagen
There's no "proficiency in strength" in 5E unless you're talking about Strength saving throws. Melee attacks are str+weapon proficiency, and as a cleric she should definitely be proficient in that mace she's wielding. The +0 ranged attack could mean a dex modifier of 0 and no proficient ranged weapon equipped. Now I understand why that lady at the gameplay reveal presentation was so eager to ask if companions could be respecc'ed, she must have noticed these terrible builds before we did.
Someone already posted the companion stats:
https://www.reddit.com/r/BaldursGate3/comments/fcujtz/baldurs_gate_3_character_stats/

The vamp having only 8 intelligence kind of fits. :D

Maybe they rolled for the companion stats. "We wanted to stay faithful to dnd" -Larian

Someone on reddit mentioned they seem to have standard array but Larian forgot some racial and class mods.

Sven wouldn't say whether you'd be able to modify Companion stats but I'd assume so at least for your main dude
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,181
Imagine if the year was 2003, and you as a Fallout "fanboy" anticipate another one and a new Fallout 3 is indeed announced and game is 95% the same as the other Fallouts and the same people worked on it (Anderson, Boyarsky, Tim Cain) but marketed under the title Jagged Alliance 3; would you give a fuck about the outcry of the Jagged Alliance fans?
Would you care about the core issue?
Would you show EMPATHY towards them?

conclusion: all BG3 cocksuckers are prospective psychopaths :)
Thankfully Fallout and JA fans don't ever need to worry about getting a proper game under any title.
 

Gyor

Savant
Joined
Dec 11, 2017
Messages
735
4 party size is a shame. Mods wont help because of balance issues.
I don't know where this "party size of 4" comes from, but it's a) not confirmed and b) shown in the leaked screenshots to not be true.
The inventory screen seems to be "made" for 4 characters. But yeah, the leaked images show 5 PCs

4 are companions and 1 is a Follower. All I know about Followers is that they are connected somehow to you campsites. I suspect they fill a variety of functions from vendors to mercanies you can hire to fight along side your party.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,856
Pathfinder: Wrath
Thankfully Fallout and JA fans don't ever need to worry about getting a proper game under any title.
If BG3 does unreasonably well on the market, I presume there will be increased interest in older TB titles. We might not get Jagged Alliance 3, but we'll probably see "inspired by JA2" games appearing.
 

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,165
Location
Fairy land
Does anyone else feel that Larian is really bad with interacting with their community? Everyone is fighting and they just act like it isn't happening and deflect when asked about anything in an interview. This is the same thing they did before the showcase. Everyone wanted to know which way they were going and they just ignored it all. I feel like most other studios would release a tweet or a press release or some PR statement acknowledging it. They truly have become AAA developers.
 

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
3,165
Location
Fairy land
I feel like Larian sees all the old fans of the games as not part of their community and only cares about the community they got from their other games. Another reason I won't be buying this game, I don't like feeling like a second class citizen when I've been with the series longer than all these newbies.
 

Tacgnol

Shitlord
Patron
Joined
Oct 12, 2010
Messages
1,871,884
Codex 2016 - The Age of Grimoire Grab the Codex by the pussy RPG Wokedex Strap Yourselves In Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I helped put crap in Monomyth
There's no "proficiency in strength" in 5E unless you're talking about Strength saving throws. Melee attacks are str+weapon proficiency, and as a cleric she should definitely be proficient in that mace she's wielding. The +0 ranged attack could mean a dex modifier of 0 and no proficient ranged weapon equipped. Now I understand why that lady at the gameplay reveal presentation was so eager to ask if companions could be respecc'ed, she must have noticed these terrible builds before we did.
Someone already posted the companion stats:
https://www.reddit.com/r/BaldursGate3/comments/fcujtz/baldurs_gate_3_character_stats/

The vamp having only 8 intelligence kind of fits. :D

Maybe they rolled for the companion stats. "We wanted to stay faithful to dnd" -Larian

I'm always somewhat annoyed when character stats don't really fit personality.

I always liked Korgan's stats in BG2. The 12 int seemed quite random, but then you found out Korgan wrote poetry and was actually quite smart .
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom