Thonius
Arcane
Your Cash is the Feedback they want to see... so buy it.... buy it... consume... buy... buy buy buy.
Swen is new Todd.
Swen is new Todd.
It's true, most online forums aren't as chill and welcoming as the Codex.
Get in the oven.Dunno about you people but I approve of the normalization of porn. Everyone likes porn, it's time we stop being prudish about it.
Dunno about you people but I approve of the normalization of porn. Everyone likes porn, it's time we stop being prudish about it.
It normalise sexual deviance and fucks up the typical family construct.....and leads to fucked up society like kwanza. I do like to polish the bastard sword with some porn,like any normal man in here. That said i do recognize the negative impact of it and would prefer to be shunned and persecuted in some aspect than to be free and accepted as it is now.Dunno about you people but I approve of the normalization of porn. Everyone likes porn, it's time we stop being prudish about it.
I only wish they would "normalise" party-based RPGs first. Porn industry doesn't need any help from anyone especially not from video game developers.Dunno about you people but I approve of the normalization of porn. Everyone likes porn, it's time we stop being prudish about it.
nano doxed
It really is true. The Codex is very welcoming to people with non-conforming opinions. Most other forums are very hostile to those who criticize whatever that forum's dedicated to. To the point of getting you banned if you don't respond extremely kindly to the inevitable dogpile. In the Codex everyone is completely free to voice his opinion. And, more importantly, you're free to call a retard a retard. Only the thin-skinned take issue with this freedom.It's true, most online forums aren't as chill and welcoming as the Codex.
Based on my experience with DOS2 and its Kickstarter I can safely say most of the feedback/comments on their official forums will fall on deaf ears.Does anyone every saunter over to Larian's forums? There are a few BG fans in attendance but mostly it's a lot of people hoping that it becomes DOS3. Given that Larian has said that they pay attention to what fans want in their forums that's pretty damn discouraging.
It's quite funny since Swen Vincke frequently mentioned player feedback when he did a DOS2 Retrospective speech at some video game convention. Almost every time he referred to some aspect of the game that he admitted could've been handled better (armour system, companions, crafting et cetera) it was usually one of the things there were endless threads about during the game's kickstarter period.
I think when they say they use player feedback a lot they're mostly talking about hidden data collected behind the scenes such as encounter TPK rates, amount of players who find/interact with a certain NPC, locate a certain treasure or something else.
Probably the biggest change from DOS 2 to BG3 narrative-wise is that companions actually matter and can be interacted
I'll try this and see what happens.Most other forums are very hostile to those who criticize whatever that forum's dedicated to. To the point of getting you banned if you don't respond extremely kindly to the inevitable dogpile.
Is Kwanza known for its porn? Weird example to use.and leads to fucked up society like kwanza.
Most people can't even pick what class they use and constantly restart the game to change it up, I think I retarded kingmaker 4 times. How does Swen expect people to pick a whole team of 4 and stick with it for any amount of time? Maybe it worked in DOS2 where there was barely any 'class' diversity anyways but here? Swen just likes to make you commit to 3 companions so that you have to replay the game to see the other companions so that his cultists can tote how much replayability the game has and how each playthrough is so different.Yet you're locked into a party after act 1 and you're not allowed to change your party after that. Pretty fuckin shallow.
Is Kwanza known for its porn? Weird example to use.and leads to fucked up society like kwanza.
Most people can't even pick what class they use and constantly restart the game to change it up, I think I retarded kingmaker 4 times. How does Swen expect people to pick a whole team of 4 and stick with it for any amount of time? Maybe it worked in DOS2 where there was barely any 'class' diversity anyways but here? Swen just likes to make you commit to 3 companions so that you have to replay the game to see the other companions so that his cultists can tote how much replayability the game has and how each playthrough is so different.Yet you're locked into a party after act 1 and you're not allowed to change your party after that. Pretty fuckin shallow.
You're somewhat contradicting yourself. Of course Larian is making a playable movie. It's D&D for the Twitch generation. Dialogue only forces a pause on a stream, and so it has to be done tactfully. This game is the new form RPGs are taking in 2020 to appeal to the idea of "I'm having 2k friends over to play BG" which is what streaming essentially is.Also, it's really funny that some people act like Larian is making a playable movie because of the last two updates when we already have more than to 2h of combat and exploration footage. Some have been complaining about the lack of dialogue in the gameplay streams which is why they made two videos about it. The next one is probably going to be more popular here since it will be about character creation.
And here is where I think you're wrong. I think Swen has always been trying to make a D&D game, and the various crappy weapons he threw on screen were always just: "Think that this could be... a (insert weapon here) that a D&D player would use." DOS 1 and 2 were him adding to the resume he was eventually push to get the license.BG3 is a game unlike any other he made, which makes it so fascinating to me who has been playing his stuff since Divine Divinity. So much of D&D 5e goes against Swen's gameplay design like his love for randomly generated items.
Generally is retarded decision,the same way it was retarded in dos2. In dos2 the whole party shit was a mess,it fucked up the pacing,the game lore and the story. Those games do need a good hub area where you increase some general stat/resource and have your passive party stay. The whole chose your party shit doesn't make sense. Oh i will let this guys die because there is a room for only tree people in me party....sure it is just pure logic.Is Kwanza known for its porn? Weird example to use.and leads to fucked up society like kwanza.
Most people can't even pick what class they use and constantly restart the game to change it up, I think I retarded kingmaker 4 times. How does Swen expect people to pick a whole team of 4 and stick with it for any amount of time? Maybe it worked in DOS2 where there was barely any 'class' diversity anyways but here? Swen just likes to make you commit to 3 companions so that you have to replay the game to see the other companions so that his cultists can tote how much replayability the game has and how each playthrough is so different.Yet you're locked into a party after act 1 and you're not allowed to change your party after that. Pretty fuckin shallow.
Yeah, that...
Plus the surprise buttsecks attempt shortly after locking in your decision. Remember to make several saves before finalising your party.
It's sad that Dragon Age: Origins did it better. You could kill the people you didn't like and recruit someone else. Where's this mythical incline again?
People have a problem with understanding probabilities, but they will also whine about pretty much anything. If the game features the RNG, they will complain about missing (ALL THE TIME, because the dice are weighted against the player, obviously) or enemies hitting them (ALWAYS, because the AI cheats). If the game has a deterministic system, they will complain about enemies always hitting them (including hitting through walls). So no matter what you will do, nothing will be good enough.About armour: Swen dumb strawman argument for it was always "people don't understand percentage-based spell system" , therefore, everything has to be in numbers" Of course no one has ever heard of this complaint ever before. So it cracks me up a lot that the game they make next purely completely built around percentage chances.
About crafting it's the same Swen is convinced everyone likes collecting junk and experiment with the crafting system though of course even he got bored of it rather quickly and crafting becomes useless extremely fast in the game. I'm kinda shocked at there seemingly is no crafting system in BG3 since he was so insistent that garbage collecting was such an important and popular thing in the DOS games.
I really liked the way it was in Pillars 2. Not craft per say, but upgrade your weapons in different ways. Good way to dump money too.
I am of the opinion that too much scarcity is bad for gameplay. For example: having items cost too much in shops is the main reason preventing me from buying them (and as such, experiencing them) in most games. With less prohibitive prices I am much more willing to experiment with equipment. The same goes for upgrades - the more options you have, the more variety there is, which is more fun over sticking to a single thing. It doesn't mean you should be able to get EVERYTHING in a single go, but having more choices to go with should be the ideal starting point.The system was brilliant. So was the execution as far as the actual paths themselves. However the scarcity of crafting resources for the high end upgrades meant you couldn't really play around with different stuff, you just had to decide on one weapon and stick to that.