Fedora Master
STOP POSTING
- Joined
- Jun 28, 2017
- Messages
- 31,830
I warned you the game falls apart.
I treat Solasta as a toolset to create your own campaigns, shitty vanilla campaign is a proof of concept, advertisement for the toolset, nothing else. There are already some pretty nice adventures made by fans, and I think we can get a lot more and better ones in the future, similar to how vanilla NWN was dogshit but some fan modules are supposedly very fun and prestigious (Can't confirm it myself tho, unfortunately I got filtered by the shitty engine and vanilla campaign, and didn't try anything else).Solasta has just one thing going on that is nice 5th edition implementation the rest is just garbage.
Monsters.
Storyline.
Dialogues.
Art style.
All terrible .
Every companion in this game, save for Jahiera and Minsc, is some flavor of "traumatized, broken bird that needs saving." None of these people are psychologically fit to be saving any worlds, especially their own, yet here we are. None of the female companions strike me as all that strong, they do strike me as exactly the kind of wounded, misunderstood damsels my female players irl adore making for themselves. It's so spot on that I commend Larian for reflecting that demographic so acutely. I have had Shadowhearts and Karlacks in my groups- shit's on point.One is brainwashed like the ones of her species. Another is brainwashed by a cult. Another is dumb barbaroan with an engine inside that trusts the wrong person blindly and got sold as slave.so i met a bunch of companions for now. all the women are strong wymminz who don't need nobody and are way more than capable, all the men are fags. now i do too see the agenda.
Strong womenz indeed lol.
The only strong woman of your conpanions is an old character returning from the past games.
What you are even talking about?
Wasn't there a mod that removed a lot of woke shit from Fallout 4?
This game is successful enough someone out there may actually commit to a big mod to remove the woke filth from the game. It wouldn't fix the mid writing but it would definitely elevate the game out of the gutter of filth and smut it is mired in at the moment.
It already ruins the experience of this game by recreating the experience of getting a lump of shit in your mouth randomly while eating an otherwise perfectly good sandwitch.
But if you are talking about the real world, this stuff is civilization ending. You have no idea wtf is coming in a world where people literally believe men can get pregnant. This is worse than anything in the early 20th century and i'm including the Nazis.
Have you seen all the wildernest ambients in solasta? Is basically minecraft.
No really i am familiar with that toolset and is overly limited compared with nwn all you can do with it is design dungeon crawling nothing remotely close to a nwn module sadly.I treat Solasta as a toolset to create your own campaigns, shitty vanilla campaign is a proof of concept, advertisement for the toolset, nothing else. There are already some pretty nice adventures made by fans, and I think we can get a lot more and better ones in the future, similar to how vanilla NWN was dogshit but some fan modules are supposedly very fun and prestigious (Can't confirm it myself tho, unfortunately I got filtered by the shitty engine and vanilla campaign, and didn't try anything else).Solasta has just one thing going on that is nice 5th edition implementation the rest is just garbage.
Monsters.
Storyline.
Dialogues.
Art style.
All terrible .
Solasta is terribly, terribly, terribly bland. Real flying is about the only thing it's got going for it. I'm pretty surprised BG3 doesn't have it, to be honest. Would have been right up Larian's alley. Then again it would make the combat even more cheeseable, so we would have had even more moaning from joyless retards.Sorry man, but Solasta looks just pedestrian, if I ever run out of interesting things to do I might go for itFun fact: despite the game having a Fly spell it doesn't let you freely fly or simply hover mid air. Instead it serves as glorified jump.Verticality in BG3 suffers from a deficiency of the game engine that limits creatures to standing on surfaces; flight, levitation, misty step, and other abilities serve only to move from one surface to another, akin to jumping (which is, of course, quite useful). Solasta, by contrast, permits actual flight, with creatures/PCs/NPCs altering their distance from the ground below them, and even allows wall-crawling for some creatures (and PCs/NPCs via a particular magic spell).Funny, if BG3 taught me anything, its that jumping is completely OP
Despite the massive funding of BG3 relative to Solasta, it seems Larian had worse programmers.
The problem with torment is that gameplay is trash, one minute animation for spell, hehe
The bad axpects of solasta is not because they had a low budget. But because they were not even trying and it shows.Solasta is terribly, terribly, terribly bland. Real flying is about the only thing it's got going for it. I'm pretty surprised BG3 doesn't have it, to be honest. Then again it would make the combat even more cheeseable and so we would have even more moaning from joyless retards.Sorry man, but Solasta looks just pedestrian, if I ever run out of interesting things to do I might go for itFun fact: despite the game having a Fly spell it doesn't let you freely fly or simply hover mid air. Instead it serves as glorified jump.Verticality in BG3 suffers from a deficiency of the game engine that limits creatures to standing on surfaces; flight, levitation, misty step, and other abilities serve only to move from one surface to another, akin to jumping (which is, of course, quite useful). Solasta, by contrast, permits actual flight, with creatures/PCs/NPCs altering their distance from the ground below them, and even allows wall-crawling for some creatures (and PCs/NPCs via a particular magic spell).Funny, if BG3 taught me anything, its that jumping is completely OP
Despite the massive funding of BG3 relative to Solasta, it seems Larian had worse programmers.
It's lackluster even in that department. The selections are far too limited, and if I'm going to waste that kind of time, I better be able to sell the game - which obviously I wouldn't.I treat Solasta as a toolset to create your own campaigns, shitty vanilla campaign is a proof of concept, advertisement for the toolset, nothing else.
Has anyone found out what's the trigger for party members to start hinting that they need rest? Is it something about the expenditure of spells and abilities?
It's lackluster even in that department. The selections are far too limited, and if I'm going to waste that kind of time, I better be able to sell the game - which obviously I wouldn't.I treat Solasta as a toolset to create your own campaigns, shitty vanilla campaign is a proof of concept, advertisement for the toolset, nothing else.
This was the same argument people used to make for NWN campaigns. "It's ok that the OC is trash! It's just a toolset!"
Which means that mods are the real main attrition, since 99% of people don't have time for that shit.
So, you're basically paying a company to outsource free content to a bunch of random 15-year-olds online.
I'm sure mods seemed fantastic to you when you were 12, but to me they seemed like autistic drivel.
Budget is not an excuse. If you don't have the money and skills, you save what you can and don't fucking invest in voice acting. You don't have money for a 3D game, so you make a 2D one.
It already ruins the experience of this game by recreating the experience of getting a lump of shit in your mouth randomly while eating an otherwise perfectly good sandwitch.
But if you are talking about the real world, this stuff is civilization ending. You have no idea wtf is coming in a world where people literally believe men can get pregnant. This is worse than anything in the early 20th century and i'm including the Nazis.
I don't know man, my experience with Larian games, and with most games in general, was always filled with shitty writing. I am fortunate to have a good collection of old books and movies that can fill that void and that I won't be able to finish before I'm 60 even if my retirement plan goes as intended.
About civilization and stuff, I don't really care whether the West thrives or not, but I hope things turn out well for you and your loved ones.
Have you seen all the wildernest ambients in solasta? Is basically minecraft.
Maybe that's because Solasta had a much smaller budget. I'm no 3D videogame programmer, so maybe Tyranicon can weigh in, but I'm fairly confident when I say that having multilayered Z-axis planes doesn't introduce many additional constraints in terms of how blocky your world design has to be. Homeworld had completely free 3D movement and none of the levels with props floating around felt blocky. It's not a zero-sum game...
It's lackluster even in that department. The selections are far too limited, and if I'm going to waste that kind of time, I better be able to sell the game - which obviously I wouldn't.I treat Solasta as a toolset to create your own campaigns, shitty vanilla campaign is a proof of concept, advertisement for the toolset, nothing else.
This was the same argument people used to make for NWN campaigns. "It's ok that the OC is trash! It's just a toolset!"
Which means that mods are the real main attrition, since 99% of people don't have time for that shit.
So, you're basically paying a company to outsource free content to a bunch of random 15-year-olds online.
I'm sure mod campaigns seemed fantastic to you when you were 12, but to me they seemed like autistic drivel.
The problem with torment is that gameplay is trash, one minute animation for spell, hehe
Watch your fucking mouth. KotC II has great encounter design. Don't get butthurt at the game just because you got filtered.Lots of tryhard autists on the codex (though KotC1 is really good, 2 is where encounter design falls of the edge)
Fixed
Battle of the hobos
The problem with torment is that gameplay is trash, one minute animation for spell, hehe
The implementation is honest but also poorly though out. The developers 1:1 copied as many things from 5E as their budget allowed and mostly selected those things randomly. There is a mod called Unfinished Business, and it exists for a reason.Solasta has just one thing going on that is nice 5th edition implementation the rest is just garbage.
Or even anything semi-intelligent or believable.Mods are great for adding new gameplay elements like new varieties of enemies, etc. They're not usually great for providing campaigns on par with that of a well-funded game studio with professionalformer games journalistswriters.
The problem with torment is that gameplay is trash, one minute animation for spell, hehe
Hmmm... Just like those japanese games.
Are you replying to the correct message? I'm not defending Solasta being focused on comabt and combat only. Anyway, Zed made a point about Solasta having better programmers because you had more freedom and 3D flight and whatever other shit. That can be true despite the game being shit in all other departments, and 3D flight certainly should be within the possibilities of a studio like Larian and would add a lot of fun to the game.Budget is not an excuse. If you don't have the money and skills, you save what you can and don't fucking invest in voice acting. You don't have money for a 3D game, so you make a 2D one.
I can bet that such KotC didn't even have 1/10 of the budget and somehow it's a better game.
The problem with torment is that gameplay is trash, one minute animation for spell, hehe
You are out of your mind, sir. That shit blew my mind when I was kid. I thought it was the most epic shit ever. I used that crap with Enola's. And I wouldn't change a thing, if I could go back in time.