My constant experience of the game is of a roller-coaster ride, where for chunks of time the game is either dully average, or irritating (bugs, reactivity jankiness, woke box-ticking), but then it's peppered with charming moments of exploration or discovery, or good little scenes or dungeons with cool encounter designs (e.g. Harpy fight, spider cave and bits attached, 3 leader goblin sequence, Underdark generally, but especially Mage Tower, Hag sequence, Moonrise Towers/Illithid Colony, etc.) that make you think, "Hey, this is great, this is what I wanted from the game,
this actually does feel like a BG game here."
It is, as the reviewer recently quoted a few time here said, a game that's both great and terrible