Fedora Master
STOP POSTING
- Joined
- Jun 28, 2017
- Messages
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I like how you can end up as a Half-Drow-turned-Full-Illithid-but-also-Bhaalspawn by the end. Talk about a messed up gene pool.hate these special snowflake races
I like how you can end up as a Half-Drow-turned-Full-Illithid-but-also-Bhaalspawn by the end. Talk about a messed up gene pool.hate these special snowflake races
To be fair, the tadpole hijacks your genetic code later.I like how you can end up as a Half-Drow-turned-Full-Illithid-but-also-Bhaalspawn by the end. Talk about a messed up gene pool.hate these special snowflake races
Only beginning of act 1 seems difficult if you solo murdering everyone.If you guys ever do a murder everything run, you'll be surprised how many things get absolutely broken or don't have reactivity.
Not that I necessarily blame the devs, killing everyone would be a ridiculously tedious and difficult thing without cheat tools.
Only beginning of act 1 seems difficult if you solo murdering everyone.If you guys ever do a murder everything run, you'll be surprised how many things get absolutely broken or don't have reactivity.
Not that I necessarily blame the devs, killing everyone would be a ridiculously tedious and difficult thing without cheat tools.
Cool it with the antisemetic remarks.If we model the gnomes on a certain Nazi nation committing genocide in the Middle East, I think Larian imitated them perfectly.I really hate these special snowflake races. It was better when it was only Humans, Elves, Dwarves, Halflings, Half-Elves, and, most importantly, Gnomes. It's too bad they added all these weird demon races and Larian had the gall to make halfling characters pretend that they're Gnomes. They seriously want me to believe that those homosexual Halfling LARPers are really Gnomes? They don't even look like Gnomes! And even worse, instead of questlines about a humble merchant helping out friends and family at his home, we have a bunch of stupid special snowflake marvel movie garbage questlines where the characters attempt to sexually assault your character at random.You'd appreciate that conversation MerchantKing. It went like this:ready to kill the Tieflings on sight because "They look like fucking devils!"
Normie #1: Hey, so there's like Devils who have that that green frog woman we met on the tentacle ship. They have her in a cage. How should I fight these guys?
Me: Uhhh, they're not actually devils. You can talk to them.
Normie #1: What do you mean they're not devils? They have bright red skin, giant horns and glowing eyes. They look like fucking devils!
Me: They're called Tieflings. They're mortals who've been touched by Hell and made to look like that, but it doesn't translate to their morality.
Normie #1: So...how normal is that in this setting? Hell just...doing things casually?
Me: It's pretty normal.
Later, at the Druid Grove.
Normie #1: This is a really hamfisted allegory. Are Tieflings like some allegory for immigrants, or Gypsies or something?
Me: In this case, yes.
Normie #1: I think its still really weird that fucking Hell just has a...minority in this setting.
This spell has lost its powerCool it with the antisemetic remarks.If we model the gnomes on a certain Nazi nation committing genocide in the Middle East, I think Larian imitated them perfectly.I really hate these special snowflake races. It was better when it was only Humans, Elves, Dwarves, Halflings, Half-Elves, and, most importantly, Gnomes. It's too bad they added all these weird demon races and Larian had the gall to make halfling characters pretend that they're Gnomes. They seriously want me to believe that those homosexual Halfling LARPers are really Gnomes? They don't even look like Gnomes! And even worse, instead of questlines about a humble merchant helping out friends and family at his home, we have a bunch of stupid special snowflake marvel movie garbage questlines where the characters attempt to sexually assault your character at random.You'd appreciate that conversation MerchantKing. It went like this:ready to kill the Tieflings on sight because "They look like fucking devils!"
Normie #1: Hey, so there's like Devils who have that that green frog woman we met on the tentacle ship. They have her in a cage. How should I fight these guys?
Me: Uhhh, they're not actually devils. You can talk to them.
Normie #1: What do you mean they're not devils? They have bright red skin, giant horns and glowing eyes. They look like fucking devils!
Me: They're called Tieflings. They're mortals who've been touched by Hell and made to look like that, but it doesn't translate to their morality.
Normie #1: So...how normal is that in this setting? Hell just...doing things casually?
Me: It's pretty normal.
Later, at the Druid Grove.
Normie #1: This is a really hamfisted allegory. Are Tieflings like some allegory for immigrants, or Gypsies or something?
Me: In this case, yes.
Normie #1: I think its still really weird that fucking Hell just has a...minority in this setting.
Gale wouldn't be so awful if he wasn't such a creep by arranging all these elaborate situations to stealth hit on the player. It's annoying at some point.
"Oh, I'm gonna reveal my backstory to you. Put your hand on my chest!"
"Uh, can't you just share your thoughts through the tadpole...?"
"No! Feel my chest! Make uncomfortable eye contact!"
Why do almost all of the NPCs have to make the first move? Shadowskank is the only one I can think of where the player has to pursue her, and it's really more a matter of tolerating her long enough to get to her lore dump.
So have you managed to recruit her later after leaving her unconscious? I am playing single save so no chance for trial and error argh. I’ve initiated raiding the grove though already, so there’s no turning back except help repel the raid and knock her out in the process hoping she’ll pop up later and won’t be too mad at me.I managed to get through the goblin camp killing everyone, but I left Minthara unconcious. You are supposed to encounter her later in the game by doing so, but I read that in previous versions of the game that wasn't a chance. Why not? The game has an obvious in-game mechanic to defeat enemies in a non-lethal way. If that's true then it was a big oversight imo. Anyway, I have a bad habit of always pressing the "loot all" button. So this happened.
Dark elvussy
I had to defeat her twice, because she woke up after I took a long rest at the camp, and Halsin wasn't continuing the quest. In the second fight she couldn't do anything, she had no gear. Only some spells (The paralysis one, one for healing and one for motivating near enemies).
I would have agreed if there were no other prerequisites for this to work such as don’t loot her, don’t save/longrest or make any other quests and immediately proceed to the act 2 for her to appear at trial which if true seems like an exploit to me. But that may refer to her not being hostile after, idk.Knocking her out isn't an exploit, it's a thing you can do to avoid quest failures or oathbreaking if you're pally, so it's something that's been considered as part of the mechanics.
If you knock out Minthara at the Gate in the Grove Assault she will die anyway. The knocking out method only work in the goblin camp if she goes from friendly > temporary hostile due to witnessing a crime. Once she is properly hostile she is gone from ch 2.So have you managed to recruit her later after leaving her unconscious? I am playing single save so no chance for trial and error argh. I’ve initiated raiding the grove though already, so there’s no turning back except help repel the raid and knock her out in the process hoping she’ll pop up later and won’t be too mad at me.
Started a playthrough with three Milqtoast Normie friends who have no history of RPGs whatsoever. It's been an enlightening experience, though I doubt this'll keep up.
We just reconciled the issue with Kagha and the Grove by finding the note that reveals her to be a Shadow Druid puppet. The three friends are all typical Californian Neoliberals with unflappable loyalty to the state and mainstream media. The responses were thus:
Normie #1: Totally tuned out. Doesn't even know what's going on. He's playing a Male Dwarf Fighter. He's likely going to drop out.
Normie #2: Surprisingly into it. Pretty reasonable actually. Of all the people, I thought HE would bow out soonest, but no, he's down for the long haul. He loved there being three different routes regarding Kagha. Didn't know games could be that complex. He's playing a Male Human Sorcerer.
Normie #3: The most dynamic and frankly unhinged. She wanted to kill Kagha, would absolutely not hear about non-violent solutions. She wanted to kill Kagha. This sparked a really stupid and uncomfortable argument about determinism. Later she decided she didn't like Astarion because he kept hitting on her PC. She wonders why other women like him so much when he's clearly a "womanizing misogynist." To her credit though, she was taken aback by the choices and consequences. Turns out attacking the mean, nasty, lady who hates the poor red-skinned devil people is a no-no, despite her insistence murdering big bad racists is right. Likewise, she hates Lae'Zel and dislikes, vehemently, that the game forces you to have her at camp. That all said, she's up for pressing on. Like Normie #2, she's morbidly curious to see all the various avenues quests can go. At this rate though, I expect her to hate Jaheira because she has five kids and I assume she'll see nothing wrong with Gotash's robot army as long as they kill the right people. She' playing a female, Elf Rogue and acting as the party face.
Also worth noting, they know nothing of Forgotten Realms or DnD. Had to explain to Normie #3 that "The Bitch Queen" is not an insult, and Normie #1 was ready to kill the Tieflings on sight because "They look like fucking devils!"
If you're following this thread, you don't get to be spared from knowing this information:
Is he though? Black hair, swarthy skin, Turkish name...he's a FUCKING WHITE MALE
Is he though? Black hair, swarthy skin, Turkish name...he's a FUCKING WHITE MALE
What do I need an excuse for?Another great Infini- Wait a moment, what's YOUR excuse?
thinking of Halsin...
If you're following this thread, you don't get to be spared from knowing this information:
You do get better unique items later on but where the early game shines for me itemisation wise is in the availability of stat boosting equipment to optimise multiclass builds. Off the top of my head by the time you're getting ready to go to Moonrise you should have access to a headband that sets your INT to 17 (from Lunk), gauntlets that boost your DEX to 18 (from the creche) and a club that sets your strength to 19 (from breaking a stool at the top of the arcane tower). They're variably useful (the club is mostly good when combined with the Titanstring bow) but I like the flexibility they afford.On side note, itemization so far is being really weak. Level 4 on Act 1 , going to Moonrise Tower and i'm yet to found actual good unique Gear.
Laezel opens up but retains her personality. Also Tactician isn't really harder, but it's good that enemies use at least like 4 abilities instead of 2.I'm playing on Tactician and was.. suprisingly easy to kill all the leader of the Absolute.
Idk if gets better but Laezel is completly unlikeable. She only insults you , tries to kill you and everyone else and it's complete nutjob about her race. I want to kill her but honestly, humilating her during her quest later, if that's a option, is going to be better.
On side note, itemization so far is being really weak. Level 4 on Act 1 , going to Moonrise Tower and i'm yet to found actual good unique Gear.
Thanks for the in-depth explanation. That “legal” way sounds a bit better than going full murder hobo, alas the job’s done, all dead — slain by my hand. This is what love does to men kids.If you knock out Minthara at the Gate in the Grove Assault she will die anyway. The knocking out method only work in the goblin camp if she goes from friendly > temporary hostile due to witnessing a crime. Once she is properly hostile she is gone from ch 2.So have you managed to recruit her later after leaving her unconscious? I am playing single save so no chance for trial and error argh. I’ve initiated raiding the grove though already, so there’s no turning back except help repel the raid and knock her out in the process hoping she’ll pop up later and won’t be too mad at me.
The "legal" way to recruit her without murdering the Grove is to skip goblin/tiefling conflict. If you go toward act 2 into the Mountain Pass area with goblin bosses still alive then Halsin will die in goblin jail and tieflings will leave the Grove by themselves and all die off-screen. Then Minthara could be recruited in act 2. But once Razglin is attacked - Minthara goes hostile automatically with whole goblin camp > she can't be recruited (she should be unconscious at the time in cheat-y scenario).