Parabalus
Arcane
- Joined
- Mar 23, 2015
- Messages
- 17,501
But bladelock already has 2nd attack, no point in taking another class for it.What's the reason you multiclass any other melee? Just for 2 attacks for classes that don't have this feature.Why would you multiclass a bladelock if you couldn't get an extra melee attack?Nope, this is an obvious oversight, there is no indication that this is the case, even hexblade (which was practically added to the pact of blade) does not stack, and that itself is completely broken.All the other classes just get the same Extra Attack ability, the warlock one is bundled with pact weapon.Let's not talk about multiclass which is bugged at the moment.BladeLock 5 / X 5 gets a third attack too.Nothing but barbarian and fighter should get third attack at bg3 levels. I don't recall any item that gives extra attacks, although I may have missed something.Melee also gets +10 x3 or +15x2, along with the weapon attack itself which is more than 1d10 force.To get +10, you just need to get to the 2nd act and complete one side quest in the location where you are sent first anyway.
Yes, I know. But don’t sell yourself short. You’ll get there. But only if you get over your hang-ups. No save spells are good.
Eldritch Blast isn’t +10 per ray until later on in the game, and you don’t get that third Ray until level 10. That Owlbear took 20 damage per hit *at lvl 3*. Only question was (the Armor) surviving it. Enter Ray of Enfeeblement. Wyll wasn’t hitting him with EB anyway if he was tanking him. Gale was 91% on Ray I think and Wyll 100% on the Cold Damage, or if Owlbear whiffed that would give me a whole new set of turns.
Seriously, you guys are brainlocked on grinding gear for endgame raids. Enjoy the journey. At lvl 10 stuff gets more damage and takes 50 per hit. It… doesn’t get worse, it gets better.
By the time you reach level 10, you're about 10 minutes into act 3, which lasts over 30-40 hours.
With this item you deal at least the same dmg as with melee with 2 rays
You can also kill the Owlbear within the first turn like I did with the scorching ray.
Extra attack shouldn't be able to stack as far as I know, it actually doesn't, so you can't have 3 attacks with a paladin/ranger or anything else.
The only exception is warlock which looks like a bug otherwise it makes no sense why it doesn't work with other classes.
Seems like a conscious choice to me by Larian, and a welcome one.
Buffing a multiclass warlock literally makes no sense.
They just miscoded the skill and will patch it sooner or later, I bet later due to more critical bugs.
The whole popularity of the paladin/warlock combo is based on the ability to use charisma instead of strength.
Another common combo is sorcerer/warlock, although this combo takes the main advantage of eldritch blast.
Both multiclasses are considered completely broken.
I went with pal/warlock, and doubt it's broken even with the 3rd attack it has currently. You can pump decent damage with smite spam, but it's comparable to just a fighter attacking.