I like the fact that you give your men flails instead of axes to deal with shields. What influenced your choice?
The damage. With axes you have to tear down the shields while with flails you can damage them from the start.
And if you hit them in the head then it's pretty much a confirmed headshot.
Edit: I have Shield Mastery and Flail Mastery on all of them (except the hammer guys + gs).
flails are complete garbageand that one option is not necessarily always better than the other.
flails are complete garbageand that one option is not necessarily always better than the other.
lategame people have fuckhuge helmets as well and it is mcuh better to simply use one axenerd to destroy their shield so they can be attacked by your backline as wellI'm sorry what.
flails make sense for everybody that isn't a gift-babby who can't depend on themselves to make use of "situational" perks to greater effect or a "reload every time my 2h gets hit or misses an attack and my whole squad is 2handers because they da best (when they're not hit and not missing grrrr"-babbylike fuck off this is not even an argument honestly
No they aren't, but that doesn't make the flail a bad weapon. The ability to strike around shields and to hit heads are both hugely useful tools when a) your bros suck at hitting things (meaning they suck exponentially more at hitting shielded things), or b) you face enemies with no/shitty helmets, which you very often do.I tried making dedicated (as in spending the perk point on WM) flail-bros and they're just not worth it.
Yeah you lose out on a lot of backgrounds and events, plus you need to basically walk around with only 11 guys if you want a shot at an assassin, to recruit horse/melon buggerers, a pimp, et cetera.It's a real shame you can only have 12 men and no reserves on Lone Wolf. Having an avatar feels so right... but no reserves kills it a lot
Just got a Reinforced Mail Hauberk (210) and Padded flat top helmet (150) (among other things) as loot! This took some very careful knife work!
No they aren't, but that doesn't make the flail a bad weapon. The ability to strike around shields and to hit heads are both hugely useful tools when a) your bros suck at hitting things (meaning they suck exponentially more at hitting shielded things), or b) you face enemies with no/shitty helmets, which you very often do.I tried making dedicated (as in spending the perk point on WM) flail-bros and they're just not worth it.
using daggers on anyone but a specialized dagger user is a sign of inceldom