I'll list several RPGs I think were pretty good this year, rather than just one, in no particular order:
- Potato Flowers in Full Bloom. A very simple blobber that, however, enjoys tight mechanics, and is quite enjoyable.
- Fear and Hunger 2. If you haven't played the first one, you should. It's in the same vein, a game that seeks to punish you in all kinds of ways, but that is all the more enjoyable when you succeed. Lots of replayability, too.
- Bannerlord. The battles are better than in Warband. Everything else is worse. Still, even so, it is pretty fun (in battles).
- Elden Ring. It's fun. I don't think it's as amazing as other posters ITT, but I did find it fun.
- Infernax. Simple, short, and well-made metroidvania. You'll probably be done with it in an evening or two, but it'll be enjoyable evenings.
This year was really weak. All those picks were "good", but not "excellent". Sad.
As for worst RPGs of the year, I'd like to nominate two.
- Symphony of War: The Nephilim Saga. It's a massive disappointment. See, everything about this SRPG works fairly well, it has the systems it should and they work together... but it all comes to naught because the content is just that shit. Even on hardest difficulty, the game is so ridiculously easy that midway through, you can literally just march your units from one end of the map to the other. The enemies will attack them... and die to the counterattack, because your units outclass the enemy ones THAT dramatically. This is combined with a retarded and boring as shit story to produce a massive pile of extreme boredom.
- Citizen Sleeper. It's more of a VN than an RPG, in my opinion, and it's shit. Woke as fuck, with shit writing and non-existent gameplay. Full of fake choices too. I wouldn't recommend this pile of shit to anyone.