Kane
I have many names
In many cases the very limitations of a medium will stimulate creativity.
In many cases the very limitations of a medium will stimulate creativity.
Women?who the hell keeps PC near kitchen sink?
Books can't have game-level interactivity, therefore their potential isn't unlimited.You autists realize he wasn't trying to do a mathematical proof was just making a point that books already have unlimited potential so it doesn't matter how much more potential video games have?
And there are things that games can't have (or can only have severely hampered). For example if a game started suddenly explaining what the character is thinking (eg. via a voice-over or text) it would be jarring and annoying whereas in a novel it is perfectly natural.
Also, I doubt video games can ever possibly beat movies when it comes to pacing or purity.
There is no media that has "infinite potential". Perhaps more fruitful would be to discuss which has the most untapped potential but the answer would obviously be video games due to the short while they have been around.
For instance, it’s been a while since I thought, “I really should have read the manual”.
Most bizarrely, the instructions for most of these elements, and more importantly how they relate to the world around you, are found in Information points mounted to the walls in the baddie-infested corridors. Even reading how to flipping play the game is dangerous. Because all those elements are further complicated by the need to charge some of them up via occasional charge points, others require the use of injections, food, boosters, software, and many other never-explained bits and pieces.
Despite appearances, I’m not an idiot. I fathomed pretty much all of it as I needed to. But I became aware that the process of fathoming as I go along is not one I miss. I think a game released today that was so muddled, so jumblingly complicated, would be criticised for it.
We all have our embarrassing secrets. (...) And I’ve never played System Shock 2.
So I’m not writing about the story here – I’ve not played enough of it yet to do that. This is about the mechanics
A detached voice, supposedly but obviously not Dr. Janice Polito, is giving you some sort of narrative guidance
I've not played
Important thing is 10 years ago games were not the handholding popamole games as today.Gamer brain declined after playing lots of MODERN GAYMZ.I love how he calls SS2 incredibly difficult game yet when I played it for the first time more then ten years ago I found it anything but that (and thats also without manual).
He probably readed spoilers,i.e played Biocock. Fucking idiots...A detached voice, supposedly but obviously not Dr. Janice Polito, is giving you some sort of narrative guidance
So let me get this straight. You've never played the game, you are not far enough to comment on the story... and yet you know for certain that Polito is not Polito right off from the very fucking start, when that shit only starts getting hinted at rather far into the fucking game, AND it is even implied that it actually WAS Polito at first?
I call bullshit on you and on everything you stand for, mr Walker.
And don't even get me started about
I've not played
you fucking failed english major pretending to be a journalist.
Isn't she just talking to DeLacroix, not mentioning Goggles at all?When reaching the Rickenbacker you find Polito's log it says that she was had contacted with you, but had unleashed SHODAN and feared she had opened Pandora's Box... that's why she probably suicided in her room.
She is, yeah.Isn't she just talking to DeLacroix, not mentioning Goggles at all?When reaching the Rickenbacker you find Polito's log it says that she was had contacted with you, but had unleashed SHODAN and feared she had opened Pandora's Box... that's why she probably suicided in her room.
EDIT: here
Chatting with the other patrons, a group of friendly transexuals offer to join the journey – and hey, those are ladies with plenty of experience handling a sword, right? Before I can pick one as an official Follower though, they’re all upstaged when a decapitated Triss Merigold from The Witcher 2 runs up and asks to join without moving her lips.
I don't know. I find it bewildering that all these banal games of end of 90s are being treated now as some kind of incredibly complicated intellectual challenges.I was nine years old when I first played System Shock 2. My understanding of English was very limited, and my pirated CD certainly didn't come with any manual. And yet it sure as hell didn't seem any fucking complicated to me, ESPECIALLY "MUDDLED AND JUMBLINGLY" COMPLICATED.
WTF IS WRONG WITH THESE PEOPLE? System Shock 2 is all things considered just your typical WSAD shooper with stats, inventory management and some minigames. What the fuck?