Harthwain
Magister
- Joined
- Dec 13, 2019
- Messages
- 5,426
You claimed that Avellone's failings were due to not reading the manual as it was essential to play the game [well] and blamed not reading manual on "the 360 generation". My response was that manuals stopped containing critical information long before "the 360 generation" came into play.I no longer understand the argument you're trying to make.
By the way, remember how you said that wolves "were designed to be tough to encourage you to use the damn map"*? The Arcanum's manuals says this:
Source: Page 98 - Arcanum Players GuideOne would be very wise to explore the entire crash site thoroughly for items, wolves to kill, and whatever clues are available as to why the blimp crashed.
Granted, it is advised to do so with a pre-made character, but still - it runs contrary to your claim that "wolves were designed to be tough" and that you're supposed to avoid the via fast travel. Because, another surprise; you don't get access to travel via the World Map until after you finish talking to an elf (again, I am saying what the manual advises almost verbatim!). Which means running into at least some enemies along the way (just like Avellone did).
I agree with the UI being unintuitive, even for RPG veterans. That said, I do apploud Troika's ambition, even though the execution was severly lacking.It's also true that Arcanum has a very unintuitive UI and character system even compared to older games because Troika sucked.
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