Hobo Elf
Arcane
Well, yeah. You're just repeating what he himself has said many times. But they didn't give him much of a choice, right? He was told that either he becomes the lead designer or they can the project.I realise what he was trying to do, I'm saying that they way he went about it was stupid and not going to convince anyone. The belief that it would suggest a lack of social skills and/or immaturity.Probably he was just trying win over the other decision makers. It's hard to gauge from his video if he truly thought that the art director would've taken the criticism to heart, or if he was just trying to underline the problems for everyone else to see and maybe act on it. Judging by the fact that other high position people quit around the same time as him it's obvious that the problem was with the top not snipping the problems at the bottom and letting the people who actually know their shit to work in peace. The game came out and died almost instantly, so it's no surprise that it had such a troubled development. All it takes is for one bad egg to ruin a work environment if he's being enabled by the people who have the power to do something about it.Some of his actions are frankly bizarre, like spending 4 hours straight going through his notes of complaints during a meeting. Like what did he expect was going to happen? Is he a complete autist?
Tim seems like a good guy and it was unfortunate for him that he was thrust into leadership positions he was seemingly not very well suited for. He would probably have been both a lot happier and more productive as senior programmer or programming lead.