Tyranicon Can you explain how you triggered the sequence break so people can avoid spoilers?
What's an EA? Do you mean getting EA to publish the game? It would properly help somewhat, but they likely will comprise the game's visionThis is why I've recommended EA for a couple of months, but Codexers were autistically screeching and the developer unfortunately didn't heed my advice.
We should be thankful for EA for that, if nothing else.Early Access, EA wouldn't touch this kind of game with a stick.
It's not a hentai visual novel, so I would recommend against holding your hopes high.Also, Gog when?
My own races include ... Americans (lizard men) ...
Is this a dialogue heavy RPG?
So how's the gameplay, how's the RPG system? I don't like pixelgames generally but I'm actually starved for some good TBS party combat and the trailers on Steam look solid gameplay-wise.
I'm not too far, about two hours in. My opinions.
Pros:
- Great music
- I like the art and animations, even if they are simple
- Each character has their own special skills to use on the map, they open up new dialogue with NPCs, etc
- The RPG basics are done very well for a first time solodev (better than me at any rate)
- The writing is competent enough
- A classic cave-exploring, party-based, turn-based RPG
Cons:
- Buggy. There's no way around it, there's a fair amount of bugs in here.
- Some weird design decisions, and the system is not explained well. Some mechanics are left vague.
- Way too easy. Are there any drawbacks to the resting system? Seems like you could just spam rests and you'd steamroll all the combat encounters.
- Some balancing issues, certain spells (like the rock drop that stuns enemies) are way too strong.
- Lots of typos
Right now I would say this is the type of game you buy to support the dev, but it holds a fair amount of promise. IMO, releasing into early access would've helped a lot.
- Way too easy. Are there any drawbacks to the resting system? Seems like you could just spam rests and you'd steamroll all the combat encounters.
Adding an additional difficulty level would be my recommendation. Retains the accessibility for the wider audience while satisfying the hardcore crowd.
- Way too easy. Are there any drawbacks to the resting system? Seems like you could just spam rests and you'd steamroll all the combat encounters.
Major bummer, this one. Just got home and was going to buy immediately, but this would be the only reason I wouldn't. Hopefully something that is addressed in the near future. I'll buy it as soon as it is. Please let us know if you have any plans to fix this, LoreMaster!
It says, "Codex", Retard.