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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Readher

Savant
Joined
Nov 11, 2018
Messages
710
Location
Poland
It's essentially a tech demo and the rest of the game doesn't reach that C&C level.

And you know that how ? Do you even play game or you just another troll ? At best i have seen people who finished game twice but they did it in less that 30-40 hours obviously skipping almost everything going with on where point marker shows you to go and from what i have played sidequests impact each other and main story.

If i wouldn't post about mealstorm outcomes here 90% trolls would still talk about how game is linear. And even as i posted it few posters noticed that there are more non linear stuff.

So how many times did you finish game ?
I played the game but only for like 5h (EDIT: 9h to be exact) since the gameplay is so shit I can't be bothered to play it. I watched lots of story footage though (including all endings) and I've read various guides.
  • Most dialogues (98%) have no impact on the story whatsoever. The vast majority of dialogue only changes the next line of dialogue and that’s it.
  • Only a very small subset of dialogues (around 2% of all dialogues) actually have any impact whatsoever. These are the choices pointed out in this guide.
https://www.powerpyx.com/cyberpunk-2077-story-choices-guide/
 

moon knight

Matt7895's alt
Joined
Apr 7, 2015
Messages
1,180
Location
Italy
So...Padre the fixers introduces himself to V...even tho he appears in the montage prologue (which it was clearly cut from the Street Kid background)

What a mess :lol:
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,394
I did kill him on the first meeting. I don't even know why he was alive and I had to kill him second time. Telling the truth, after what I've already seen, it didn't even bother me.

probably because you use melee weapon or something. I think all blunt weapons don't kill and you have to hit someone again on ground to confirm dath. Moreover even if you have gun or blade some guys actually are not killed but wounded and they squirm on floor but you can loot them.

Probably it is a bug but it would be amazing if you actually shot him and he was just wounded instead of dead and you didn't notice that.

A question for the people who played the game:
Is it realistic for them to actually fix the issues in 6-12months? A lot of issues seem very fundamental, like the AI etc.
Wouldn't you kind of have to completely rework multiple major system in the game for this to work?

AI stuff is mostly overblown idiocy. 99% of game you play on foot and car is mostly for fluff or stuff like racing. Peds AI also isn't bad, it is just simple and sometimes glitches out. Most of the time when shooting starts most of peds run away

Combat AI also is overblown. It won't win awards for sure but they can decently flank and fight and even use implant abilities like higher jump to get somewhere or ultra fast dodges. Their AI seems to improve if you play longer as you meat harder enemies they can see further away take much less time to see you etc.

All of those can be easily fixed adding new routines to AI.

That whole questline is so poorly written and handled. The only half decent moment in it over two run throughs was mucking up Woodman's dialogue and having to kill him on the first meeting making Johnny snark about V's diplomatic skills.

How is it badly written ?

I really liked that quest. Evelyn is one of the best characters of C77 for me now. She was bright girl hustling best she could with her bad dice roll and ended up being chewed and spit by Night City in true dysktopian fashion as meatsack.

Fucking up Voodoo Boys felt so good after that. After prologue she already had bad dice roll where she was tortured by woodland but it is Voodoo Boys that fucked her up completely as they fried her badly trying to off her and then Woodland sold her to scavs who were making rape/torture BDs.

I never cared about Judy (one of the worse 77 characters) at all so it kind of shows strong writing in my book

I really do wonder if there is more C&C here. I guess i will find out in next playtroughs.
 
Last edited:

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,405
Then you realize there's only like 3 sex options for hetero males and one is the most sterotypical thai mystery hooker I've ever seen.
Thats 3 more than Outer worlds has.

The worst thing about the whole CP2077 fiasco is that Outer Worlds fanboys are rising up and saying how their game is better in every way.

Being better than one shit doesn't mean you're still not shit.
Man, Cyberpunk may not be the best game in the world but a game really needs to be ultra shit to get to Outer Worlds level, by what I played, it is retardred edgyness to compare Cyberbug 76 with that pile of garbage.
Outer Worlds is not shit. It's epitome of mediocrity. Even disappointment after its release was... mediocre. Cyberpunk is completely opposite -
svalka-1.jpg
But hey, this fire, plastic reflections and godrays are powered by raytracing, this automatically makes it a better looking pile of garbage.
 

MasPingon

Arcane
Joined
May 13, 2007
Messages
1,947
Location
Castle Rock
I did kill him on the first meeting. I don't even know why he was alive and I had to kill him second time. Telling the truth, after what I've already seen, it didn't even bother me.

probably because you use melee weapon or something. I think all blunt weapons don't kill and you have to hit someone again on ground to confirm dath. Moreover even if you have gun or blade some guys actually are not killed but wounded and they squirm on floor but you can loot them.

Probably it is a bug but it would be amazing if you actually shot him and he was just wounded instead of dead and you didn't notice that.

Yeah, I know, but he really was dead as fuck.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,394
I continued takamura story a bit and i noticed several 20 inteligence checks. The reason i mention it is that if i would do main story directly withotu doing sidequests i would have like 10 max inteligence when i would bedoing that quest maybe 12-13 max.

I saw also 20 inteligence checks in other sidequests like finding out IP of kidnapper in of quests. Again if i would do some other sidequests before that sidequest i would miss it. So the order you do quest also seems to matter.

Yeah, I know, but he really was dead as fuck.

Yeah seems like a bug
 

Jackpot

Learned
Joined
Dec 15, 2019
Messages
224
I continued takamura story a bit and i noticed several 20 inteligence checks. The reason i mention it is that if i would do main story directly withotu doing sidequests i would have like 10 max inteligence when i would bedoing that quest maybe 12-13 max.

I saw also 20 inteligence checks in other sidequests like finding out IP of kidnapper in of quests. Again if i would do some other sidequests before that sidequest i would miss it. So the order you do quest also seems to matter.

I think if you have a greater level than needed for a check, the number next to the dialogue option becomes equal to your current level for that attribute. Since I had 18 intelligence and there were a bunch of dialogue options with the number 18 next to them in my takamura story.
Now whether this is a bug or intentional, I have no idea. It might not even happen with all dialogue, I'm not sure.
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
8,057
Location
London, UK
Strap Yourselves In
There really isn't all that much SJW shit in this.
Only because there is really not much OF ANYTHING in the game.

Nice troll, but that is of course complete nonsense. There's a big story with several major, and very different quest chains converging on the end, there are lots of medium-level side quests, often with surprising scenes and twists, and there's an absolute shit-ton of minor filler quests you find by exploration, and even some of them have curious little scenarios too (although many of them just have flavour-text payoffs). Plus there are lots of cute oddities dotted around that only some players will find by chance while they're exploring. The world is huge and immersive, and definitely not all just window-dressing as some are claiming.

The big story explores topics that are philosophically interesting, although they're related to the somewhat old-fashioned mise-en-scène of cyberpunk, which is almost quaint these days. (I mean, who nowadays believes that self-aware AI is just around the corner, or that cyberware will be ubiquitous, or that you'll be able to upload minds? ;) ) And there are reasonably weighty emotional and philosophical choices to be made that definitely block off some possibilities if you make certain choices.

All of that is present and correct (though one could always wish for more, but given the game as it is has only really been in development for a few years, that's about right).

The game has its problems, and I give it only a 6-6.5/10 being absolutely strict about it, even though I'm enjoying it a lot personally - but lack of content and stuff to do isn't one of them. The main problems (apart from the PS4 thing which is obvious, major, but I don't care about it): the "token" system is a bit broken (quests don't always flow in at appropriate times, as claimed, they sometimes clump up awkwardly); civ and cop AI is janky; combat AI, while not as bad as some are claiming, is a bit off at times; the "career paths" don't mean much (basically you're still a Geralt, still just one character); and even the PC version is still a bit buggy here and there in terms of graphics and animation. And (my personal worst gripe) the UI is eyebleed console cancer that never becomes readable and comfortable with use.

But lack of content? Nah.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,617
There's a big story with several major, and very different quest chains converging on the end, there are lots of medium-level side quests, often with surprising scenes and twists, and there's an absolute shit-ton of minor filler quests you find by exploration, and even some of them have curious little scenarios too (although many of them just have flavour-text payoffs). Plus there are lots of cute oddities dotted around that only some players will find by chance while they're exploring. The world is huge and immersive, and definitely not all just window-dressing as some are claiming.
tenor.gif
 

gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
8,057
Location
London, UK
Strap Yourselves In
There's a big story with several major, and very different quest chains converging on the end, there are lots of medium-level side quests, often with surprising scenes and twists, and there's an absolute shit-ton of minor filler quests you find by exploration, and even some of them have curious little scenarios too (although many of them just have flavour-text payoffs). Plus there are lots of cute oddities dotted around that only some players will find by chance while they're exploring. The world is huge and immersive, and definitely not all just window-dressing as some are claiming.
tenor.gif

Why should you?
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
32,617
There's a big story with several major, and very different quest chains converging on the end, there are lots of medium-level side quests, often with surprising scenes and twists, and there's an absolute shit-ton of minor filler quests you find by exploration, and even some of them have curious little scenarios too (although many of them just have flavour-text payoffs). Plus there are lots of cute oddities dotted around that only some players will find by chance while they're exploring. The world is huge and immersive, and definitely not all just window-dressing as some are claiming.
tenor.gif

Why should you?
Exactly.
 

Jackpot

Learned
Joined
Dec 15, 2019
Messages
224
Something that stands out to me as weird is just how many items there are in this game.

A giant amount of clothing, despite your character almost never being visible -- and without the option to really choose how your character looks unless you want to give up armor as you level up.
A giant amount of gun designs, despite the fact that most guns work only three different ways -- and again you will not being able to keep/customize a gun you like for too long and have it still be viable.
A giant amount of food and consumables, despite having them not really be necessary for combat (maybe in certain encounters on highest difficulty?).
A giant amount of cars and motorcycles, despite driving being entirely an afterthought gameplay-wise.

The game has design issues, but no shortage of assets.
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
Yes, I'm sure the people that were laughing about it being Delayed 3 times already are the reason they released it before being finished, and not Christmas Sales and Shareholders. You see, they weren't the ones being duped into buying an unfinished product and believing borderline false Advertisement by CDPR, they're actually the ones responsible for CDPR releasing an unfinished product!
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
32,594
I can see what people mean by "no builds". Just went to clouds, found a PURPLE KATANA in a crate, was easily able to hack and slash my way through everything despite never having used one or being particularly strong. I specced for pistols and intelligence.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,394
I can see what people mean by "no builds". Just went to clouds, found a PURPLE KATANA in a crate, was easily able to hack and slash my way through everything despite never having used one or being particularly strong. I specced for pistols and intelligence.

Main quest is pretty easy. It is sidequests stuff that requires actuall builds and those blue checkmarks. Try that in badlands and you will be blasted into shreads not knowing what hit you.

I play as netrunner and with some side stuff i have regurarly cost of quickhacks in 10s sometimes reaching 20s. Hacking itself which was minigame for retards became quite sweat inducing if you actually want to do few things at the same time.

77 is i think one of the few RPGs where blasting everything is actually harder than nettrunning or stealth.
 

Readher

Savant
Joined
Nov 11, 2018
Messages
710
Location
Poland
And you know that how ?

I played the game but only for like 5h (EDIT: 9h to be exact)

:lol:

Next time just write you are retarded. At least i will take you seriously.
I didn't realize I have to spend 40h playing a shitty game to be able to say that it's shit. If a game I've been waiting for 2 years and for which I stayed up whole night despite having to go to work in the morning made me quit after 9h, then it's shit, plain and simple.
 

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