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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Derringer

Prophet
Joined
Jan 28, 2020
Messages
1,934
Ergo Proxy is great if you want to watch a confusing ugly mess and try to figure out what the fuck you just watched.

Ergo Proxy strongest parts are in those moments where mc explores world not in the plot. Plot is at the end effectively and it is basically typical deus ex machina.
Yeah basically, the plot is non-existent bullshit used to display the world in the show.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,261
I just can't get enough of this shit

Sees aldecado jacket. I see you are man of culture as well. For me Nomad lifepath was basically great story on itself with their ending. Poetic too especially when you overlook city. Did you finish it ?

edit: it seems i got it wrong.
 
Joined
Dec 5, 2010
Messages
1,620
25?According to some Digital Foundry/IGN videos I saw on base ps4/xbone it's generally around 25 while you walk around the city and it regularly drops below 20 during action sequences/combat
I actually had a PS4 and that sounds par for the course for a heavy open world game running on that shitty hardware. Where were the bestbuy and sony refunds for AC Unity, Mad Max, Batman Arkham Knight, Fallout 4 etc? And let's not forget the shitshow that was GTA5 on the PS3/X360...

The game's barely been out for a week. One week. You couldn't even reach the end of VTM Bloodlines until it got patched at a later date.

I really doubt this is about console gamers suddenly raising their standards.
 
Last edited:

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,261
sqok0sfvnz561.jpg
 

Zer0wing

Cipher
Joined
Mar 22, 2017
Messages
2,607
I wonder why the game even drops the resolution in action on consoles, the bottleneck is clearly on CPU side.
 

Agame

Arcane
Patron
Joined
Mar 29, 2015
Messages
1,706
Location
I cum from a land down under
Insert Title Here
So berserk implant is garbage? You lose all access to hacking, gives you 10sec of +10% to stuff, with massive cooldown, so most likely you use it once per fight. What a waste of time.

+10% to this and that, so happy this is where game design is at now...
 

orcinator

Liturgist
Joined
Jan 23, 2016
Messages
1,774
Location
Republic of Kongou
I found it, I found the one halfway quest.
It's the one where you wake up naked where whatshername from the first mission was (apparently nobody bothered to clean the other body out).
You don't have any weapons or healing so you're actually pressured into thinking about what you're doing since your lead poisoning induced asthma is now a real issue and you can't blaze away with your max dps pistol or wallhack sniper so stealth is actually important instead of something you do to get easy kills.
The first room is also fucking pitch black so you probably don't want to fight in there unless you make sure to tag all the nearby enemies

Half the enemies are conveniently staring away from you for easy necksnaps and it ends as soon as it begins (you can also godmode it if you bothered to invest into hax) but by the rock bottom standards of the rest of the game it's the best I've seen.


It did make me wonder why I was dying about as fast as when I had all my armor on.
Did some testing with a sniper guy I found and I learned that the difference between 212 armor and 685 armor is a 20% reduction in damage. Not the most reliable study since the damage is probably randomized, wonder if someone did an actual mechanical analysis (fextralife says it's 40 armor per 1 less point of damage but that was clearly not the case with the sniper)
 

Azalin

Arcane
Patron
Joined
Mar 16, 2011
Messages
7,563
25?According to some Digital Foundry/IGN videos I saw on base ps4/xbone it's generally around 25 while you walk around the city and it regularly drops below 20 during action sequences/combat
I actually had a PS4 and that sounds par for the course for an open world game running on that shitty hardware. Where were the bestbuy and sony refunds for AC Unity, Mad Max, Batman Arkham Knight, Fallout 4 etc? And let's not forget the shitshow that was GTA5 on the PS3/X360...

The game's barely been out for a week, a week. It took longer than that for VTM Bloodlines to get a patch that even allowed you to finish the game.

My last console was a SNES so I can't comment on that
 

TheHeroOfTime

Arcane
Joined
Nov 3, 2014
Messages
2,966
Location
S-pain
Our favourite transgirl Sophia narwitz reviewed the game. I must say I agree with a lot of the points she made.

https://www.rt.com/op-ed/510135-cyberpunk-2077-full-review/

tl;dr

And that is what this game is: it’s weird. It is a title of two halves. On one hand, it’s a phenomenally well-crafted story and a gorgeously realized world with combat that, while not deep, is still fun, but on the other, are gameplay choices that don’t add up to much and features that seem like they’re missing. Throw in the many bugs and crashes, and the reality is that the game isn’t done. I have zero doubts that car customization options will be added in later, as will more combat techniques. I fully believe the world will be further fleshed out, with more to do, and the bugs will eventually be squashed. Likewise, the police will likely be altered, as will the overall NPC AI. But I can’t review a game on what it might be later on, I have to review it on what it is now, and, in its current state, is an immensely fun experience but one that, at every turn, left me disappointed at what it could’ve been.

Many people will pick up Cyberpunk 2077 and have fun. Admittedly, I had a lot of fun. Even factoring in all my many complaints, it’s one of the most enjoyable experiences of the year, but a game can give you a first impression only once, and I recommend people wait until this title has been updated and completely revamped. In six to 12 months, it’ll be a different experience, and I think people owe it to themselves to play it once it finds its true potential. For if it can unlock that, then this could share a tier with The Witcher 3, but it’s going to take a lot of work for CDPR to get it there. Hopefully, they have it in them, because it deserves more.

Epe0t9yXUAU4bTq
 

Agame

Arcane
Patron
Joined
Mar 29, 2015
Messages
1,706
Location
I cum from a land down under
Insert Title Here
It did make me wonder why I was dying about as fast as when I had all my armor on.
Did some testing with a sniper guy I found and I learned that the difference between 212 armor and 685 armor is a 20% reduction in damage. Not the most reliable study since the damage is probably randomized, wonder if someone did an actual mechanical analysis (fextralife says it's 40 armor per 1 less point of damage but that was clearly not the case with the sniper)

So I can wear whatever I want as armor value is mostly irrelevant?

No more looking like dumpster diving hobo!?

BALANCED.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,261
I wonder why the game even drops the resolution in action on consoles, the bottleneck is clearly on CPU side.

Nah this is clearly next gen looking game and consoles don't have enough juice. You are looking at 1,8TF and 1,2Tf machines worse than GTX960. CDPR will have to severely cut down texture res, volumetric lighting and other stuff to make it work smooth, same with distance view.
 

mondblut

Arcane
Joined
Aug 10, 2005
Messages
22,707
Location
Ingrija
I have no idea what happened behind closed doors, but the entire dumpster fire made it seem like the refund apology came as an absolute surprise to both Microsoft and Sony, who then had to scramble their PR teams.

This message is like when you get dumped and you say it's mutual.

Polish madlads pwned the corpos. :smug:
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
It did make me wonder why I was dying about as fast as when I had all my armor on.
Did some testing with a sniper guy I found and I learned that the difference between 212 armor and 685 armor is a 20% reduction in damage. Not the most reliable study since the damage is probably randomized, wonder if someone did an actual mechanical analysis (fextralife says it's 40 armor per 1 less point of damage but that was clearly not the case with the sniper)

So I can wear whatever I want as armor value is mostly irrelevant?

No more looking like dumpster diving hobo!?

BALANCED.
It may be on a per shot base, as I have the feeling that armor helps more against SMG's, which have a low per bullet damage. Didn't really do any serious testing though.
 

kangaxx

Arbiter
Joined
Jan 26, 2020
Messages
1,673
Location
atop a flaming horse
And that is what this game is: it’s weird. It is a title of two halves. On one hand, it’s a phenomenally well-crafted story and a gorgeously realized world with combat that, while not deep, is still fun, but on the other, are gameplay choices that don’t add up to much and features that seem like they’re missing. Throw in the many bugs and crashes, and the reality is that the game isn’t done. I have zero doubts that car customization options will be added in later, as will more combat techniques. I fully believe the world will be further fleshed out, with more to do, and the bugs will eventually be squashed. Likewise, the police will likely be altered, as will the overall NPC AI. But I can’t review a game on what it might be later on, I have to review it on what it is now, and, in its current state, is an immensely fun experience but one that, at every turn, left me disappointed at what it could’ve been.

Many people will pick up Cyberpunk 2077 and have fun. Admittedly, I had a lot of fun. Even factoring in all my many complaints, it’s one of the most enjoyable experiences of the year, but a game can give you a first impression only once, and I recommend people wait until this title has been updated and completely revamped. In six to 12 months, it’ll be a different experience, and I think people owe it to themselves to play it once it finds its true potential. For if it can unlock that, then this could share a tier with The Witcher 3, but it’s going to take a lot of work for CDPR to get it there. Hopefully, they have it in them, because it deserves more.

I think it's a pretty fair assessment.
 

S.H.O.D.A.N.

Learned
Joined
Dec 16, 2020
Messages
443
It may be on a per shot base, as I have the feeling that armor helps more against SMG's, which have a low per bullet damage.

That's my experience. Automatic small arms fire is not an issue, but a revolver or sniper in the same encounter will fuck you up.
 

Yoomazir

Educated
Joined
Sep 21, 2020
Messages
276
So berserk implant is garbage? You lose all access to hacking, gives you 10sec of +10% to stuff, with massive cooldown, so most likely you use it once per fight. What a waste of time.

+10% to this and that, so happy this is where game design is at now...
It has one BIG benefit: when you activate it and swing a melee weapon it levels up your athletic real fast, and you don't need to hit a target for it
 

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