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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Generic-Giant-Spider

Guest
The game on console vs. PC looks so drastically different I don't understand if given the option why you'd ever buy this for anything but your PC.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,453
Whenever I hear of console plebs complaining about poor performances on their potato rigs:
iu
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
Bugs aside, how the game actually is? Especially story-wise?
A waste of potential, there is interesting stuff, hacking is pretty useful and powerful once you spec for it as it is very fun to just tell a bunch of enemies to die , some guns are really fun to use like the smart shotgun and the tech weapons that penetrate walls, some cyberware are fun to use, especially the ones with improved jumping, the missions have different approaches for you to complete them. The story is decent and I had fun with it. The city is really beautiful in high resolution and it is really impressive to walk around seeing the sights.

However, for each thing the game does good, it also half asses it hard. Hacking is mostly restricted to Watch Dogs legion type of hacking with very little complexity, most shit that requires you to jack in only reward you with money so if you expected nice Matrix gameplay, that only happens on scripted missions. The combat balance is completely broken with you trivializing the opposition by level 10, so all those cool guns, you will grow tired very quickly of use them. The itemization is garbage with legendary weapons becoming obsolete absurdly quickly unless you spend all your money upgrading them when it is easier to just grab a gun with more stats, it is the shiet MMO itemization we all hate. You have cyberware that allow you to jump around and Parkour alot but there are vey few missions that actually invest alot on verticality, it is fun to jump around and climb stuff but it was yet another lie from CDPR that they were investing on more verticality. The missions have different approaches but most side missions are incredibly short (they have the best level design by far but are over way too quick) and most main missions are full of popamole and railroaded moments that realy annoy me.

The main story is decent but the story wasnt compatible with an open world game, you start as a mercenary and I really liked the story up that point, but after a certain point, you lose agency and it is all lets Keanu Reeves destroy the corpos and be an anarchist terrorist for ideals or shite, the agency you have is to do what he says or not, it is all framed by him and I felt, so far, that I'm a secondary character on Keanu Reeves show. I mean, it isnt that Johnny Silverhand isnt well written, he is an interesting character (him being well written is the only reason I tolerate this bs) but how is "you are going to die on a few weeks if you dont help him" compatible with walking around doing merc work? I also feel zero emphaty towards my character, his little faggit voice when he is fighting with Silverhand makes me wish I were playing him instead of V.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,780
Bugs aside, how the game actually is? Especially story-wise?
A waste of potential, there is interesting stuff, hacking is pretty useful and powerful once you spec for it as it is very fun to just tell a bunch of enemies to die , some guns are really fun to use like the smart shotgun and the tech weapons that penetrate walls, some cyberware are fun to use, especially the ones with improved jumping, the missions have different approaches for you to complete them. The story is decent and I had fun with it. The city is really beautiful in high resolution and it is really impressive to walk around seeing the sights.

However, for each thing the game does good, it also half asses it hard. Hacking is mostly restricted to Watch Dogs legion type of hacking with very little complexity, most shit that requires you to jack in only reward you with money so if you expected nice Matrix gameplay, that only happens on scripted missions. The combat balance is completely broken with you trivializing the opposition by level 10, so all those cool guns, you will grow tired very quickly of use them. The itemization is garbage with legendary weapons becoming obsolete absurdly quickly unless you spend all your money upgrading them when it is easier to just grab a gun with more stats, it is the shiet MMO itemization we all hate. You have cyberware that allow you to jump around and Parkour alot but there are vey few missions that actually invest alot on verticality, it is fun to jump around and climb stuff but it was yet another lie from CDPR that they were investing on more verticality. The missions have different approaches but most side missions are incredibly short (they have the best level design by far but are over way too quick) and most main missions are full of popamole and railroaded moments that realy annoy me.

The main story is decent but the story wasnt compatible with an open world game, you start as a mercenary and I really liked the story up that point, but after a certain point, you lose agency and it is all lets Keanu Reeves destroy the corpos and be an anarchist terrorist for ideals or shite, the agency you have is to do what he says or not, it is all framed by him and I felt, so far, that I'm a secondary character on Keanu Reeves show. I mean, it isnt that Johnny Silverhand isnt well written, he is an interesting character (him being well written is the only reason I tolerate this bs) but how is "you are going to die on a few weeks if you dont help him" compatible with walking around doing merc work? I also feel zero emphaty towards my character, his little faggit voice when he is fighting with Silverhand makes me wish I were playing him instead of V.

My head canon is that after Act I, you are Silverhand and that V is just a little bitch who thinks they have choices.
 

Reinhardt

Arcane
Joined
Sep 4, 2015
Messages
31,984
I see a lot of normie/casual discussion on all of this GTA stuff ie. playing mini games like arcade machines, buying food/drinks from all the vendors rather than just a few scattered around city, RDR 2 style dialogue with rando NPCs etc

Would any of this stuff actually improve the game?
Yes. Right now city is shiny but dead. It's just huge place where you run from mission to mission and kill shit. Either make it compact quest hub or proper city.
 

hivemind

Cipher
Patron
Pretty Princess
Joined
Feb 6, 2019
Messages
2,386
It's a good interactive movie and outpost clearing shooter but kinda meh as an RPG

story had some nice high points and the I got ending left me feeling a little bit empty but it was really well presented
 

Lord of Riva

Arcane
Patron
Joined
Jan 16, 2018
Messages
2,860
Strap Yourselves In Pathfinder: Wrath
Just ran into a unique dialog choice because my stat in something was so low, and I always like seeing that kinda thing.

Could you provide any details? I will sadly not encounter anything like this I am level 47 which shows a that there are sadly so many attribute points around that allocation is not really an issue
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,780
It's a good interactive movie and outpost clearing shooter but kinda meh as an RPG

story had some nice high points and the I got ending left me feeling a little bit empty but it was really well presented

I see the drugs wore off. :positive:
 

Stavrophore

Most trustworthy slavic man
Patron
Vatnik
Joined
Aug 17, 2016
Messages
14,565
Location
don't identify with EU-NPC land
Strap Yourselves In
https://www.globenewswire.com/news-...ass-action-lawsuit-against-CD-Projekt-SA.html
CD PROJEKT SA CLASS ACTION ALERT: Wolf Haldenstein Adler Freeman & Herz LLP announces that it is investigating a potential securities class action lawsuit against CD Projekt SA
December 18, 2020 23:30 ET | Source: Wolf Haldenstein Adler Freeman & Herz LLP


NEW YORK, Dec. 18, 2020 (GLOBE NEWSWIRE) -- Wolf Haldenstein Adler Freeman & Herz LLP announces an investigation of potential securities claims on behalf of shareholders of CD Projekt S.A. (OTC: OTGLY, OTGLF) (the “Company”) resulting from allegations that CD Projekt may have issued materially misleading information to their shareholders and investing public.

All investors who purchased the American Depositary Receipts (“ADR’s”) of CD Projekt SA and incurred losses are urged to contact the firm immediately at classmember@whafh.com or (800) 575-0735 or (212) 545-4774.

If you have incurred losses in the ADR’s of CD Projekt SA, please contact Wolf Haldenstein to learn more about your rights as an investor in CD Projekt SA.

On December 18, 2020, Market Insider reported that “Sony announced on Friday that it was pulling [Cyberpunk 2077] from its PlayStation Store and offering full refunds to players following a wave of complaints about the long-awaited title.” The Market Insider report also quoted the Company’s co-CEO stating during an analyst call that “[a]fter three delays, we were too focused on releasing the game,” and “[w]e ignored signals about the need for additional time to refine the game on the base last-gen consoles.”

On this news, the Company’s share price fell $3.49 per ADR, or 15%, to close at $18.50 per ADR on December 18, 2020.

Wolf Haldenstein has extensive experience in the prosecution of securities class actions and derivative litigation in state and federal trial and appellate courts across the country. The firm has attorneys in various practice areas; and offices in New York, Chicago and San Diego. The reputation and expertise of this firm in shareholder and other class litigation has been repeatedly recognized by the courts, which have appointed it to major positions in complex securities multi-district and consolidated litigation.

If you wish to discuss this action or have any questions regarding your rights and interests in this ongoing situation, please immediately contact Wolf Haldenstein by telephone at (800) 575-0735 or via e-mail at classmember@whafh.com.

Contact:

Wolf Haldenstein Adler Freeman & Herz LLP
Kevin Cooper, Esq.
Gregory Stone, Director of Case and Financial Analysis
Email: gstone@whafh.com, kcooper@whafh.com or classmember@whafh.com
Tel: (800) 575-0735 or (212) 545-4774

This press release may be considered Attorney Advertising in some jurisdictions under the applicable law and ethical rules.

Edit: this also just showed up on the CDPR forums: https://forums.cdprojektred.com/index.php?threads/save-files-are-corrupted.11052596/page-5
KHfi9eb.png


FUCKING JOOS AT IT AGAIN. WANT TO SWINDLE THE POLISH PEOPLE.
 

hivemind

Cipher
Patron
Pretty Princess
Joined
Feb 6, 2019
Messages
2,386
Which ending did you go for, hivemind?
"Press F to surrender to Arasaka."


Guess I got duped lmao. I'm just a sucker for the corporate elite super soldier aesthetic in cyberpunk genres and I guess I created this idea of a happily ever after in my head where the best corpo doctors heal me and I spend the rest of my eternal life vibing with Goro and hanging around the rich and the powerful of the world. I mean, I guess I kinda do, just not in a way that is actually desirable :(

I felt very sad with the ending as the like final lack of agency set down upon me and dispelled the power fantasy the game was lowkey building up with the gameplay, but the test sequence was imo one of the best interactive minimovies presented in games. Felt like a horror flick but a lot more melancholic I guess.
 

Preben

Arcane
Patron
Glory to Ukraine
Joined
Jan 18, 2017
Messages
3,821
Location
Failsaw, Failand
https://www.globenewswire.com/news-...ass-action-lawsuit-against-CD-Projekt-SA.html
CD PROJEKT SA CLASS ACTION ALERT: Wolf Haldenstein Adler Freeman & Herz LLP announces that it is investigating a potential securities class action lawsuit against CD Projekt SA
December 18, 2020 23:30 ET | Source: Wolf Haldenstein Adler Freeman & Herz LLP


NEW YORK, Dec. 18, 2020 (GLOBE NEWSWIRE) -- Wolf Haldenstein Adler Freeman & Herz LLP announces an investigation of potential securities claims on behalf of shareholders of CD Projekt S.A. (OTC: OTGLY, OTGLF) (the “Company”) resulting from allegations that CD Projekt may have issued materially misleading information to their shareholders and investing public.

All investors who purchased the American Depositary Receipts (“ADR’s”) of CD Projekt SA and incurred losses are urged to contact the firm immediately at classmember@whafh.com or (800) 575-0735 or (212) 545-4774.

If you have incurred losses in the ADR’s of CD Projekt SA, please contact Wolf Haldenstein to learn more about your rights as an investor in CD Projekt SA.

On December 18, 2020, Market Insider reported that “Sony announced on Friday that it was pulling [Cyberpunk 2077] from its PlayStation Store and offering full refunds to players following a wave of complaints about the long-awaited title.” The Market Insider report also quoted the Company’s co-CEO stating during an analyst call that “[a]fter three delays, we were too focused on releasing the game,” and “[w]e ignored signals about the need for additional time to refine the game on the base last-gen consoles.”

On this news, the Company’s share price fell $3.49 per ADR, or 15%, to close at $18.50 per ADR on December 18, 2020.

Wolf Haldenstein has extensive experience in the prosecution of securities class actions and derivative litigation in state and federal trial and appellate courts across the country. The firm has attorneys in various practice areas; and offices in New York, Chicago and San Diego. The reputation and expertise of this firm in shareholder and other class litigation has been repeatedly recognized by the courts, which have appointed it to major positions in complex securities multi-district and consolidated litigation.

If you wish to discuss this action or have any questions regarding your rights and interests in this ongoing situation, please immediately contact Wolf Haldenstein by telephone at (800) 575-0735 or via e-mail at classmember@whafh.com.

Contact:

Wolf Haldenstein Adler Freeman & Herz LLP
Kevin Cooper, Esq.
Gregory Stone, Director of Case and Financial Analysis
Email: gstone@whafh.com, kcooper@whafh.com or classmember@whafh.com
Tel: (800) 575-0735 or (212) 545-4774

This press release may be considered Attorney Advertising in some jurisdictions under the applicable law and ethical rules.

Edit: this also just showed up on the CDPR forums: https://forums.cdprojektred.com/index.php?threads/save-files-are-corrupted.11052596/page-5
KHfi9eb.png


FUCKING JOOS AT IT AGAIN. WANT TO SWINDLE THE POLISH PEOPLE.

Are they seeking to sue a Polish/EU company in US of fucking A? It's not even a consumer issue what they are claiming.
 
Vatnik Wumao
Joined
Oct 2, 2018
Messages
19,453
Which ending did you go for, hivemind?
"Press F to surrender to Arasaka."


Guess I got duped lmao. I'm just a sucker for the corporate elite super soldier aesthetic in cyberpunk genres and I guess I created this idea of a happily ever after in my head where the best corpo doctors heal me and I spend the rest of my eternal life vibing with Goro and hanging around the rich and the powerful of the world. I mean, I guess I kinda do, just not in a way that is actually desirable :(

I felt very sad with the ending as the like final lack of agency set down upon me and dispelled the power fantasy the game was lowkey building up with the gameplay, but the test sequence was imo one of the best interactive minimovies presented in games. Felt like a horror flick but a lot more melancholic I guess.
Same ending path on my first playthrough, but I decided against becoming an engram since Goro wasn't there to reassure me that Arasaka won't fuck me over and not even bother to find a new body. :negative:

Then again, I'm not that knowledgeable about the lore, but I don't believe that becoming an engram represents an actual transfer of consciousness rather than just a copy, so better to have 6 months rather than none.
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,780
I see the drugs wore off. :positive:
just no longer need to overcompensate for the retards whining about ps4 glitches for 100 pages and going like "driver AI unrealistic, unplayable trash 2/10"

Honestly, I'll probably come back to it in six months and enjoy the game. It's not worth the hype, and it's probably not as good as Witcher 3 in many places.

Codex for the most part was solidly accurate in their predictions, so I'll give the grognards that.
 

Stavrophore

Most trustworthy slavic man
Patron
Vatnik
Joined
Aug 17, 2016
Messages
14,565
Location
don't identify with EU-NPC land
Strap Yourselves In
How can people choose corporate ending, when corporate fucked you up. Don't you remember beginning where a foe of your corporate boss just thrown you away from the corporation? Corporations are just worst thing in the world in cyberpunk world, that's why you have a fucking posters with people contemplating suicide by gunshot to the head if something goes wrong in corporate life.
 

Oremus

Novice
Joined
Dec 14, 2019
Messages
18
So if you warn maelstrom about Meredith's chip in act 1 this happens.

 

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