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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

502

Learned
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Mar 28, 2020
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307
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Ankara
For the record I have an i7-7700k and GTX 1070 and I built my gaming PC in 2017. I also installed the game on a Samsung EVO SSD.

Haven't experienced any of the "common" visual glitches in that video, except the trees bending over in the distance and erecting back up when you approach them. The only major gameplay related issue I can think of was Jackie and Misty not letting me continue after seeing Vik downstairs, which wasn't even a softlock as I had feared. It was simply resolved going outside and doing a skirmish with a gang and going back. They also fixed it permanently with 1.04
  • Fixed Jackie’s issues with sitting still in The Ripperdoc.
Of course itemization and perks are completely broken and fucked and in dire need of an Enhanced Edition.
 

Mefi

Prophet
Patron
Joined
Apr 7, 2005
Messages
1,364
Location
waiting for a train at Perdido Street Station
My experience of the game is one which varies by save file. I've one save where I'm hard pushed to spot an actual bug or glitch beyond the odd T-pose when driving. I've another where I can near guarantee any triggered event will result in something falling from the sky, being stuck in the floor, or other engine goofiness. And a couple which range in the middle of those extremes. It's very peculiar, and all were started under 1.06. Samsung Evo 860 SSD, AMD 5600x, 16gb Gskill at sweet spot for the CPU, and a GTX 1080sc. It's not CPU related as I've also tried swapping my old 1600x back in and nothing changed, for better or worse, by save file. CTDs are likewise by save file and also very streaky with lots happening in short periods when they do start. Does make me wonder what would cause such variable experiences of the game.
 
Vatnik Wumao
Joined
Jan 29, 2019
Messages
15,629
Location
Niggeria
CDPR should not have released the game on PS4 and XBOX.

I keep hearing this and it is a sign of denial, reasoning. "B-but maybe if they dropped this version the game would be better".

Look, this is what you can play on consoles, so don't tell me CP2077 can't be:


RDR2 doesn't have the same urban density or verticality that Cyberpunk does.
 

Ezekiel

Arcane
Joined
May 3, 2017
Messages
6,841
"The trailer for Cyberpunk 2077 strikes me as GTA skinned-over with a generic 80s retro-future, but hey, that's just me."

I wish I had known William Gibson said this weeks ago when I got into an argument with a bunch of shills for saying the cyberpunk in CP 2077 is shallow at best. It would have been perfect, because they were using a Wikipedia definition that had part of a Gibson quote. They told me he is the authority on the subject and locked my thread. Would have been perfect.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,692
All of the issues in that video were known issues with the PS4 version. It's not really reflective of the PC version in anyway.
Was gonna say the same, much as I loved crowbcat's video and especially that quip about "needing an upgrade" at the 13-minute mark, this hasn't been my experience. If that's what PS4 players are getting I'm not surprised they're pissed, but I can't relate.

I'm curious, though, anyone here play it on Xbox? I mean, Microsoft haven't pulled it from the store, I'm wondering whether it's purely a performance problem, or if it's compounded by bad PS4 optimisation in particular.

CDPR should not have released the game on PS4 and XBOX. Everyone knows that at this point. CDPR knows that at this point.
We're recycling arguments at this point, but no, that was absolutely impossible from a business perspective. The project was commercially planned to target the entire mainstream segment, and that still means Xbox One and PS4 much more than it does PC, you can't just change those financial projections at the end of development. The Xbox Series X and PS5 are just out the door to coincide with Cyberpunk's release after its multiple delays, and they're subject to severe supply shortages as-is, it'll be Christmas 2021 before they make up any sizable market segment among the core gaming demographic, and even then it'll have probably been insufficient to support a re-targeting. As for doing a staggered release, PC and new consoles before the old generation, that would've likely been shot down by Sony and Microsoft since even though it might've encouraged adoption of their new platforms, it also ran the risk of chasing some customers to PC, especially given the supply shortages and related high prices for early adoption.

Honestly, while I was all in on the backlash to this game on its release, now I'm sick of the backlash and am ready for a backlash to the backlash.
I do agree with this. As serious as the problems are, the situation's been blown out of proportion by social media and an "enthusiast" press who love bitching more than a Codexer at a RTwP convention.

RDR2 doesn't have the same urban density or verticality that Cyberpunk does.
Yes, from a technical perspective, RDR2 is a higher-res/poly Witcher 3, it won't be as resource-intensive as CBP. That's not to say CDPR didn't fuck up, but it's not an apples-to-apples comparison.
 

Bliblablubb

Arcane
Joined
Mar 1, 2014
Messages
2,925
Location
Copium Den
Heh, I just found out my game has crashed a total of... 106 times so far.

Why do I know that? Because there are 106 crash reports with a total size of 2.5gb in the game's "ReportQueue" folder. :hahano:
:negative:


"You clicked on 'don't send error report' when we asked you to? Fuck you player, we let those files bloat up your HD now forever!"
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,692
Heh, I just found out my game has crashed a total of... 106 times so far.

Why do I know that? Because there are 106 crash reports with a total size of 2.5gb in the game's "ReportQueue" folder. :hahano:
:negative:


"You clicked on 'don't send error report' when we asked you to? Fuck you player, we let those files bloat up your HD now forever!"
Where is the ReportQueue folder? Install dir or Docs?

Regarding the crashes, are you using the Cyber Engine Tweaks mod? I just installed it last night and found that the game now crashes every time I click Quit Game. I mean, it shuts down alright, but the Crash Reporter pops up. Solution? Go into Cyberpunk 2077\bin\x64\CrashReporter and rename Crash Reporter.exe to hobble it. Just one warning, though, I have had the 1.06 patch refuse to deploy after I tinkered with the game files, so if you start messing with things, be prepared to have to download the full setup again if you update in the future.

Edit: Scratch that, disabling Crash Reporter.exe stops the popup asking you to send the damn thing, but the game still writes a crash report. So, really, you're better off leaving Crash Reporter.exe as it is, so you know when your hard drive's getting littered, and instead quitting the game via Task Manager if you have the same problem that I do.

By the way, I found the folder, it's AppData\Local\REDEngine\ReportQueue, and yes, you will want to clear it if you experience regular crashes.

Fuck's sake, CDPR, I just wanna pimp my ride. :negative:
 
Last edited:

Correct_Carlo

Arcane
Joined
Jul 19, 2012
Messages
8,755
Location
Pronouns: He/Him/His
So guys, what's the rough consensus?

I noticed it didn't do too well in the GOTY poll.

Still buggy, but as a game, oscillates between moments of sheer brilliance (most of its main quest-line, the graphics, the city itself), some good stuff (the very Deus Ex variety with which you can tackle side-missions), moments of mediocrity (its skills, combat, and loot and crafting system), and some bad stuff (the reliance on formulaic filler content for 80% of its side-missions and open world tasks, the open world NPC and Cop AI, the horrible driving physics).

Right now it's a solid 3/5 star game, on average, with the possibility to move up to a 4/5 star game if CDPR fixes the bugs, fixes the open world AI, and releases some additional DLC content that adds more varied side missions and/or introduces more procedural systems for the game's open world.

TLDR: If you liked Witcher 3, you'll probably like this. However, unless you have a burning desire to play it right now, it's worth waiting to buy. The main missions are wonderful, but they don't have much replay value. There are also bugs, so it'd probably be best to wait for all the DLC to release and bugs to be fixed, then just play it all in one go.
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
Edit: Scratch that, disabling Crash Reporter.exe stops the popup asking you to send the damn thing, but the game still writes a crash report. So, really, you're better off leaving Crash Reporter.exe as it is, so you know when your hard drive's getting littered, and instead quitting the game via Task Manager if you have the same problem that I do.

By the way, I found the folder, it's AppData\Local\REDEngine\ReportQueue, and yes, you will want to clear it if you experience regular crashes.

Fuck's sake, CDPR, I just wanna pimp my ride. :negative:
Hmm, just looked this up. I've got two reports in there, one from 12/13/2020 and one from 01/17/2021. The log file claims it successfully deleted the first crash report from 12/13, because it's set to automatically delete every crash report that's older than 30 days. Obviously, this claim is in error. Seems like a bug.

Also, the first report couldn't be delivered because their server noped out from "too many requests" :D.
 
Last edited:

typical user

Arbiter
Joined
Nov 30, 2015
Messages
957
CDPR should not have released the game on PS4 and XBOX.

I keep hearing this and it is a sign of denial, reasoning. "B-but maybe if they dropped this version the game would be better".

Look, this is what you can play on consoles, so don't tell me CP2077 can't be:


RDR2 doesn't have the same urban density or verticality that Cyberpunk does.


Saint Denis. Or we can compare it to Watch Dogs Legion. Or Spider-Man on PS4... Or Fallout 4.

Also let's not forget Marcin Iwiński held a press conference about Cyberpunk 2077 somewhere in 2012 a year at least before PS4 or Xbox One were officially launched.
 

Axioms

Arcane
Developer
Joined
Jul 11, 2019
Messages
1,630
"The trailer for Cyberpunk 2077 strikes me as GTA skinned-over with a generic 80s retro-future, but hey, that's just me."

I wish I had known William Gibson said this weeks ago when I got into an argument with a bunch of shills for saying the cyberpunk in CP 2077 is shallow at best. It would have been perfect, because they were using a Wikipedia definition that had part of a Gibson quote. They told me he is the authority on the subject and locked my thread. Would have been perfect.
The best part is all the fanboys in the comments: "Yeah but CDPR!!!!!!!!"
Poor fools.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,692
Hmm, just looked this up. I've got two reports in there, one from 12/13/2020 and one from 01/17/2021. The log file claims it successfully deleted the first crash report from 12/13, because it's set to automatically delete every crash report that's older than 30 days. Obviously, this claim is in error. Seems like a bug.

Also, the first report couldn't be delivered because their server noped out from "too many requests" :D.
Quoted the wrong guy there. Where did you find the 30-day config for the reporter?

I noticed that Cyber Engine Tweaks supplies a global.ini for the executable directory that also includes a DisableCrashDumps flag, but enabling it doesn't seem to make a difference.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
14,019
I think there are some things that would definitely be better if they didn't target one uniform build for all consoles + PC. For example, the NPCs just despawning instantly the moment you look away is one. On PC there is basically zero performance impact from NPCs and this wouldn't be necessary at all, but on console that's clearly not the case. So the world would be less silly in that sense... but that's really trivial stuff tbh, while it would be nice for it to not be that way, the real problems with the game are not that, and have much more to do with "this is a game 2 years out from release" than "the hardware can't handle it".
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
Hmm, just looked this up. I've got two reports in there, one from 12/13/2020 and one from 01/17/2021. The log file claims it successfully deleted the first crash report from 12/13, because it's set to automatically delete every crash report that's older than 30 days. Obviously, this claim is in error. Seems like a bug.

Also, the first report couldn't be delivered because their server noped out from "too many requests" :D.
Quoted the wrong guy there. Where did you find the 30-day config for the reporter?

I noticed that Cyber Engine Tweaks supplies a global.ini for the executable directory that also includes a DisableCrashDumps flag, but enabling it doesn't seem to make a difference.
Oops, sorry for that.

The CrashReporter.log file claims that. Here an excerpt:

01/17/2021 18:02:58 +01:00|INFO|Redbug.Reporter.CP2077.Cleanup.OldReportCleaner|Looking for old reports to clean. Storage period is set to 30 days.
01/17/2021 18:02:58 +01:00|INFO|Redbug.Reporter.CP2077.Cleanup.OldReportCleaner|Total report count: 2.
01/17/2021 18:02:58 +01:00|INFO|Redbug.Reporter.CP2077.Cleanup.OldReportCleaner|Old reports to delete: 1.
01/17/2021 18:02:58 +01:00|INFO|Redbug.Reporter.CP2077.Cleanup.OldReportCleaner|Deleting report: C:\Users\....\AppData\Local\REDEngine\ReportQueue\Cyberpunk2077-20201213-....
01/17/2021 18:02:58 +01:00|INFO|Redbug.Reporter.CP2077.Cleanup.OldReportCleaner|Age: 35.17:00:28.4410137
01/17/2021 18:02:58 +01:00|INFO|Redbug.Reporter.CP2077.Cleanup.OldReportCleaner|Deletion succeeded.
01/17/2021 18:02:58 +01:00|INFO|Redbug.Reporter.CP2077.Cleanup.OldReportCleaner|Cleanup finished.
01/17/2021 18:02:58 +01:00|INFO|Redbug.Reporter.CP2077.Preparation.ReportCreator|Report creator has been invoked.

The "deleted" report is still there.
 

KVVRR

Learned
Joined
Apr 28, 2020
Messages
662
CDPR should not have released the game on PS4 and XBOX.

I keep hearing this and it is a sign of denial, reasoning. "B-but maybe if they dropped this version the game would be better".

Look, this is what you can play on consoles, so don't tell me CP2077 can't be:


RDR2 doesn't have the same urban density or verticality that Cyberpunk does.


Saint Denis. Or we can compare it to Watch Dogs Legion. Or Spider-Man on PS4... Or Fallout 4.

Also let's not forget Marcin Iwiński held a press conference about Cyberpunk 2077 somewhere in 2012 a year at least before PS4 or Xbox One were officially launched.

Saint Denis is more comparable to Night City's lowest suburbs than anything regarding the city itself to be honest. Yes there are lots of NPCs, but barely any horses going around besides yours and you can't really ever go even a quarter of the speed at which you can go in Cyberpunk.

Don't get me wrong, I think RDR2 looks fantastic, even better than Cyberpunk a lot of the time, but you can't really compare the two in terms of performance.
Especially when RDR2 is even more linear in almost every single aspect of the game than Cyberpunk :smug:
 

typical user

Arbiter
Joined
Nov 30, 2015
Messages
957
CDPR should not have released the game on PS4 and XBOX.

I keep hearing this and it is a sign of denial, reasoning. "B-but maybe if they dropped this version the game would be better".

Look, this is what you can play on consoles, so don't tell me CP2077 can't be:


RDR2 doesn't have the same urban density or verticality that Cyberpunk does.


Saint Denis. Or we can compare it to Watch Dogs Legion. Or Spider-Man on PS4... Or Fallout 4.

Also let's not forget Marcin Iwiński held a press conference about Cyberpunk 2077 somewhere in 2012 a year at least before PS4 or Xbox One were officially launched.

Saint Denis is more comparable to Night City's lowest suburbs than anything regarding the city itself to be honest. Yes there are lots of NPCs, but barely any horses going around besides yours and you can't really ever go even a quarter of the speed at which you can go in Cyberpunk.

Don't get me wrong, I think RDR2 looks fantastic, even better than Cyberpunk a lot of the time, but you can't really compare the two in terms of performance.
Especially when RDR2 is even more linear in almost every single aspect of the game than Cyberpunk :smug:


Sure, but I am annoyed by the fact I hear everyone saying consoles should've been dropped. There are different optimization techniques used to render vast amounts of data. RDR2 is a perfect example how you can have big, handcrafted world with very good performance. Also there aren't whole lot of cars in Night City compared to horses in Saint Denis. It's not about streaming when we talk about horse-speed being limited in towns, I have the game loaded on HDD and had no trouble no-cliping with a trainer. I was surprised the game would take 2 seconds to load the assets from the other side of the map when I teleported from New Austin to Annesburg. It's more so you won't run over pedestrians with your horse which is questionable design choice but not related to technical aspects rather than user experience.

Rockstar did show they can make non-linear games, like they made shopkeepers remember the last time you robbed them, or people react differently based on your honor, or have various of elements of story change around your decisions. You essentially have 2 sets of missions for... Well that's a spoiler. Rockstar chose linear cinematic experience which does get annoying at times but is so awesome to replay. I just love that mission where you and Micah shoot up entire town. I don't mind it doesn't allow me to sneak around when the narrative is set up for a shootout. Cyberpunk 2077 promised a lot of things and they are underwhelming.

I do not trash the game, I am deeply disappointed I compare and criticize the stuff so everyone is aware the game is not just T-poses, low framerate and object popping. I've told my friends to stay away from this game until developers fix it to somewhat enjoyable level.
 

Abu Antar

Turn-based Poster
Patron
Joined
Jan 19, 2014
Messages
14,305
Enjoy the Revolution! Another revolution around the sun that is. Shadorwun: Hong Kong Divinity: Original Sin 2 Pillars of Eternity 2: Deadfire Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Today, I got my 499SEK back from these guys. Got an email about it. and when I checked my PayPal account, it was there. Can only wait for them to send me a parcel to send them the game back.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,692
Oops, sorry for that.

The CrashReporter.log file claims that. Here an excerpt:

01/17/2021 18:02:58 +01:00|INFO|Redbug.Reporter.CP2077.Cleanup.OldReportCleaner|Looking for old reports to clean. Storage period is set to 30 days.
01/17/2021 18:02:58 +01:00|INFO|Redbug.Reporter.CP2077.Cleanup.OldReportCleaner|Total report count: 2.
01/17/2021 18:02:58 +01:00|INFO|Redbug.Reporter.CP2077.Cleanup.OldReportCleaner|Old reports to delete: 1.
01/17/2021 18:02:58 +01:00|INFO|Redbug.Reporter.CP2077.Cleanup.OldReportCleaner|Deleting report: C:\Users\....\AppData\Local\REDEngine\ReportQueue\Cyberpunk2077-20201213-....
01/17/2021 18:02:58 +01:00|INFO|Redbug.Reporter.CP2077.Cleanup.OldReportCleaner|Age: 35.17:00:28.4410137
01/17/2021 18:02:58 +01:00|INFO|Redbug.Reporter.CP2077.Cleanup.OldReportCleaner|Deletion succeeded.
01/17/2021 18:02:58 +01:00|INFO|Redbug.Reporter.CP2077.Cleanup.OldReportCleaner|Cleanup finished.
01/17/2021 18:02:58 +01:00|INFO|Redbug.Reporter.CP2077.Preparation.ReportCreator|Report creator has been invoked.

The "deleted" report is still there.
Oh, right, thought there might be a config file I could set the expiry date to 1 day in. Ah well, Task Manager it is.
 

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