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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

kangaxx

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But installing cyberware or a weapon mod, that will change a highly lethal weapon into a harmless one sounds iffy to me.

Agreed, I thought this was so lazy that it felt like another of the many placeholders that made the final cut. Why not have different ammo types instead?
 

Bliblablubb

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As you noticed, its an ocular mod. The very first ripperdoc you visit, Victor Vektor, should have them (he also offers the legendary Kiroshi Mk. III - after you've repaid your debt to him)...
He does sell the legendary +50% headshot mod, but I don't think he has the ricochet one, which is only a green mod. At least not as fixed stock, RNG might apply.
Ironically the blue mods drop like candy, as does the green assploshun radius, but the green +crit% was already rare as hell for me, IIRC I found one in total.
 

Bliblablubb

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But installing cyberware or a weapon mod, that will change a highly lethal weapon into a harmless one sounds iffy to me.

Agreed, I thought this was so lazy that it felt like another of the many placeholders that made the final cut. Why not have different ammo types instead?
As I said earlier, I looks like lazy last minute idea, so even players who like to spray and pray all the time can get their precious asschievments.
Having to compromise to get anything? Not in 2020. :obviously:

Bethesda trained me to play with my own house rules and selflimitashuns, so I don't really care anymore.
I prefer an otherwise easy game you can make better by not using all the tools, over a game that forces you into one specific build unless you want every fight to take forever.
Like ESO. Everyone switched between bow and dual wield. You want to go 2h? Every fight becomes a fucking drag. :argh:
 

Haplo

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Pillars of Eternity 2: Deadfire
The ricochets are a gimmick, though.

50/50.

I thought they were gimmick until i started to play with LMGs. Especially in closed spaces (which is 80% of game) it just rips through everything and i don't even need to aim accurately.

Overall each "second mode" has its ups and down:

- ricochet - great in closed spaces useless outside
- smart - great in open spaces, useless inside
- tech - medium at both

Imho more enemies should have tech weapons. A lot of snipers do have them which is nice as it forces you out of cover

Quite many enemies sport Quasars for example. Not that they use their speshul properties.

Okay, guess ricochet might be nice for rapid fire guns in tight spaces. I tend to use short-burst, accurate rifles instead (Nowaki/Masamune at first, later Achilles/Widow Maker).
But then again, a SPT32 Grad does the wall penetration trick while being a Power weapon, which makes ricochet even less important.
 

Bliblablubb

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But then again, a SPT32 Grad does the wall penetration trick while being a Power weapon, which makes ricochet even less important.
Knowing this game, it is probably unintended, like the way the Burya works. But fat chance they would ever admit that.
No surprise the "odd behaviour" ones are the most used in this game.
Like "Comrade's Hammer". I put it back on wall very quick, it's just too much. Sheet, it's like calling in nukular strikes every time you fire. Through walls. :hahano:
 

Haplo

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Pillars of Eternity 2: Deadfire
Not sure its unintended. Look at the text description of the Grad.
However certainly poorly balanced...
 

Haplo

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Pillars of Eternity 2: Deadfire
- smart - great in open spaces, useless inside

I don't know. From the times I used smart weapons, they seemed alright, because you can aim around cover and let the homing effect tag the guys anyway which might also cause them to fully stumble out of cover.

Yeah, they are often not bad even in closed spaces. Particularly when your're on some elevation and have enemies running towards you (other snipers are not great vs enemies charging you, unless they are still far). However their trajectory is kinda fixed and if there's some kind of obstacle in its parabolic path, you waste the shot...
 
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Bliblablubb

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Not sure its unintended. Look at the text description of the Grad.
However certainly poorly balanced...
Mmmm yesh, the Grad is superior soviet tech an anti-materiel rifle after all, would really suck at it's job if it gets stopped by the door of a rotting Lada Samara. :hahano:

Come to think of it, the Burya is glorious soviet tech as well... yep, working as intended. :salute:

But... talking about balance in this game is opening a can of hellspawn worms that would drive even Sawyer into suicide.
Enough for the mainquest, where you are "supposed" to sneak most of the time anyways.
 

typical user

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More to my fanfic I wrote on previous page:

What if CDPR wanted to have clone of Silverhand brainwashed with his memories and we would have a choice to reimplant non-censored memories and have him become 'real'? I write this because there is huge disconnect in the game as there are a lot of posters and 'Where's Johnny' tags around the city 54 years after the war. It could explain why radio-host in 2018 demo was talking about 'his last ride'. Could be another ending instead of getting rid of the Relic to use it on someone who would want to see the truth. It could be another Peralez-moment.

The game suffers from dissonance where the player has different mechanics like knock-back, cripple-movement, optics reboot and enemies are able to use only overheat. Rarely I got attacked by someone using smart-weapon, it could be a counter to high-mobility builds but that doesn't happen in the game.
 
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I'm pretty sure at least some power weapons go right through cover. Sniper rifles and Johnny's pistol certainly did so for me, at least from mid game to the end. Maybe it's about weapon damage? Deal enough damage in one shot and the weapon penetrates whatever is between it and the head of the unfortunate target?
 

Turjan

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Mar 31, 2008
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After the last patch, the game actually seems to recognize I'm using lethal force to eliminate the cyberpsychos, the messages are a bit different.
Not that I expect it to matter...

in the end regina says something like "and you killed none of them", it was sooo rewarding to hear that extra line after 17 psychos, made all the reloads worth it(cos blunt weps killed them half the time in my game), really :p

I preferred gunning them down and then just not shooting them anymore once they fell over. Half the time they were still on fire and I'd been shooting them in the face. lol
After installing the kiroshi mod that turns all damage to non-lethal it's trivial to take them out without killing, though.
Then of course you can just use stun rounds with your grenade implant. Scratch the plural, one shot is sufficient. Of course, that's the ultimate anticlimactic way to dispose of cyberpsychos.
 

KVVRR

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I ruled out Int standing for integer because the integer limit for a possible value is way too high in order to be reached in game: https://www.tutorialspoint.com/cplusplus/cpp_data_types.htm (-2147483648 to 2147483647)

And also, the limitation Kev spoke about is a character level limitation, not intelligence limitation.


This gif summarizes everything wrong with developers, not the QA.
Imagine being angry because someone didn't complete something exactly the way you asked but still got to the goal anyways.

Did you seriously complain about this just after praising rdr2 for being impressive at every single level

I already said that I didn't like the campaign. I played it as a cowboy simulator, and it's amazing at it.

It's not just the campaign that has these problems, every single mission in the game suffers the same fate.
 

Bliblablubb

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You know, thinking about stealth and guns, you actually do not need a gun to play the mainquest as they "intended" to. Which makes sense, considering the overwhelming odds you usually face.
First mission is basically a stealth tutorial, Jackie even teleports to enemies to take them down as well. And comments on your skill in the end
Flathead pickup: can be done by paying or letting Maelstrom do all the fighting.
Konpeki: Jackie teleports again if needed, enemies are conviniently placed to sneak past.
Judy's part: sneak at Clouds of course, at the scav hideout Judy even creates distractions for you.
Pacifica: sneak through the GIM, Flacide blurting in your ear if you are about to get spotted. Sasquatch can be killed with counterattacks from her own hammer you klep. Or use takedowns. Knock out Netwatch, no need to fight Voodoo Boiz.
Panam: again, enemies placed far apart, Panam yelling if they are about to see you. Free Grad for the downed AV. Sneak into gas station, so the "cavalry arrival" makes sense (enemies despawn/ran away).
Takemura is all sneaking first, then sneaking and taking down Oda with counterattacks again. You only need any melee weapon, because they block all dmg by default. Or Takedowns.
You could probably sneak out of the aftermath and let Takemura die.
Avocado ending: the missions to get it can be stealthed, and let the others fight. Then it's tank action, a conveniently placed sniper rifle again, and finally sneaking. This time Panam teleports for you.
Smasher can be killed with takedowns too I guess? Might be tricky with all the adds tho.
I like to bitch at them a lot, but they did a great job allowing you to almost ghost the story. Better than Niu Deus Ex did. :salute:
 

duke nukem

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Oct 20, 2013
Messages
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This game is complete flop, takes months to beat few days of sales of the RDR2 during pandemic that boosted every game sales and that game only released on consoles at first. LOL. And lets be real, most of these cyberturd copies were most bought by cdprojekt itself to boost its sale numbers to please the investors and to show the youtubers how this is successful despite being complete flop.
:killit:
I ruled out Int standing for integer because the integer limit for a possible value is way too high in order to be reached in game: https://www.tutorialspoint.com/cplusplus/cpp_data_types.htm (-2147483648 to 2147483647)

And also, the limitation Kev spoke about is a character level limitation, not intelligence limitation.


This gif summarizes everything wrong with developers, not the QA.
Imagine being angry because someone didn't complete something exactly the way you asked but still got to the goal anyways.

Did you seriously complain about this just after praising rdr2 for being impressive at every single level

Open world game where every mission turns into linear scripted sequence where you cant move even few meters away out of your rail or you will fail the mission yep BEST OPEN WORLD GAEM EVA SUPER GOOD USE OF OPEN WORLD.

The mission says you must stay on the trail. What is so hard to undestrand english? You have to pick up person during that walk. But if you would put a marker on that location, then it would break the immersion.

RDR2 is a master piece and more rpg than cyberturd 2077 ever will be.
 

Bliblablubb

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Rarely I got attacked by someone using smart-weapon, it could be a counter to high-mobility builds but that doesn't happen in the game.
Smart weapons are only as smart as their user. :obviously:The AI cannot into arching shots, so all that's left are weapons with lower dmg per shot aimed at you. I doubt enemies can even crit, which is the biggest boon of smart links.

As long as you stick to cover, I found the most dangerous weapons to be the ovendoor revolver, because of it's high dmg per shot. Ironically making the mostly melee Animals the hardest opponent.
 

Jenkem

その目、だれの目?
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Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth
CD Projekt: Did you know that this company got 7 million from polish taxpayers money on developing technology enabling the seamless world environment in 2016. Instead they threw this money on promoting LGBT (outside Arab countries), BLM and donated money on the opposition president candidate. They hate the current government but the money didn't smell. Now as they focused on propaganda, instead of making a game and after they released unfinished scam they beg for forgiveness. Why are every liberals like that? It transcends the borders, languages and cultures, they are always like that. The more criminal-minded the more liberal you are. It's very sad.
 

DeepOcean

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Messages
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Are you guise still cucking hard for this game? Why? It is a mediocre looter shooter with high production values, each end of the year, AAA shit out one of those, why are you still coping for this thing? Even the drama died down. After the "quality" of this 1.1 patch, you should know what to expect, it is close the curtains and end of the show with some maybe pretty average paid DLC for the single player and unless you like to sell your kidney to pay for the microtransactions on the online version , do "raids" with other online morons and grind for glowing shit, there is nothing to see more here. Best to accept it or you guise are going to become worse than Star Citizen backers.
 

Kev Inkline

(devious)
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A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag.
Are you guise still cucking hard for this game? Why? It is a mediocre looter shooter with high production values, each end of the year, AAA shit out one of those, why are you still coping for this thing? Even the drama died down. After the "quality" of this 1.1 patch, you should know what to expect, it is close the curtains and end of the show with some maybe pretty average paid DLC for the single player and unless you like to sell your kidney to pay for the microtransactions on the online version , do "raids" with other online morons and grind for glowing shit, there is nothing to see more here. Best to accept it or you guise are going to become worse than Star Citizen backers.
I can't, I backed Star Citizen too. :yeah:

To my defense, it had collected a total less than 2M dollars when I pledged.
 

msxyz

Augur
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Jun 5, 2011
Messages
296
I can't, I backed Star Citizen too. :yeah:
To my defense, it had collected a total less than 2M dollars when I pledged.
Wing Commander 2 was the first game I preordered in my whole life. Another Chris Roberts addict here. :oops:
 

Haplo

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Pillars of Eternity 2: Deadfire
CD Projekt: Did you know that this company got 7 million from polish taxpayers money on developing technology enabling the seamless world environment in 2016. Instead they threw this money on promoting LGBT (outside Arab countries), BLM and donated money on the opposition president candidate. They hate the current government but the money didn't smell. Now as they focused on propaganda, instead of making a game and after they released unfinished scam they beg for forgiveness. Why are every liberals like that? It transcends the borders, languages and cultures, they are always like that. The more criminal-minded the more liberal you are. It's very sad.

If the Polish government didn't deconstruct the justice system and wasn't in direct personal control over the persecutors, half of the government would be in jail by now.
If the rest had even a tiniest ounce of honor, they'd resign themselves. Alas.
 

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