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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

gerey

Arcane
Zionist Agent
Joined
Feb 2, 2007
Messages
3,472
Imagine saying a game selling 13 million copies in less than a month is a “flop”, and in the same sentence complaining about a payout based on high earnings for said “flop”.
The game is objectively flawed, I'd even argue it is downright bad, so I can understand why some employees might be salty the people chiefly responsible for the state the game was shipped in, and the state the game is now, are rewarding themselves with lavish bonuses. They certainly have done nothing to actually earn them - except perhaps luck out with Witcher 3 and hype.

Also, while the game itself might have sold well, it remains to be seen whether CDPR is going to be as lucky next time around.

And yes, I'm fully aware that costumers are dumbfucks that have the memory of goldfishes, but BioWare is a good example of what happens to a company that either consistently or colossally fucks up (or both) for retards to eventually catch up and learn their lessons - and I can't really think of any flop bigger and more notorious in gaming in recent years that Cyberpunk 2077 - so people are likely to remember.
 

ultimanecat

Arcane
Joined
Mar 19, 2015
Messages
631
Imagine saying a game selling 13 million copies in less than a month is a “flop”, and in the same sentence complaining about a payout based on high earnings for said “flop”.
The game is objectively flawed, I'd even argue it is downright bad, so I can understand why some employees might be salty the people chiefly responsible for the state the game was shipped in, and the state the game is now, are rewarding themselves with lavish bonuses. They certainly have done nothing to actually earn them - except perhaps luck out with Witcher 3 and hype.

Also, while the game itself might have sold well, it remains to be seen whether CDPR is going to be as lucky next time around.

And yes, I'm fully aware that costumers are dumbfucks that have the memory of goldfishes, but BioWare is a good example of what happens to a company that either consistently or colossally fucks up (or both) for retards to eventually catch up and learn their lessons - and I can't really think of any flop bigger and more notorious in gaming in recent years that Cyberpunk 2077 - so people are likely to remember.
Whether the game hurt their brand or not is one discussion, but it’s not the one Jason “I hate capitalism” Schreier started out to have. And don’t bother pointing out how retarded he was being either, because he’s not having it.

 

cvv

Arcane
Patron
Joined
Mar 30, 2013
Messages
18,931
Location
Kingdom of Bohemia
Enjoy the Revolution! Another revolution around the sun that is.
The bosses should've absolutely given up 50% of their bonuses in favour of all the drudges whose eyes imploded into a bloody poodle from a year of non-stop crunch.

But what do I know about giving up 3 milion dorra.
 

Paul_cz

Arcane
Joined
Jan 26, 2014
Messages
2,117
They certainly have done nothing to actually earn them - except perhaps luck out with Witcher 3 and hype.
Apart from, you know, starting and managing the company for 25 years.
That's how it works. People who found and manage successful companies get rewarded for it. After all, anyone can start a company. Not everyone has the balls or desire for it, and not everyone succeeds, and that's why employees exist.

Still, no denying that the board did fuck up by releasing the game prematurely. But it was still extremely successful, and since their contracts are tied to revenue, they get to share in that success. Nothing surprising about this, but Schreier will never let a good struggle session go to waste. He's a good apparatchik.
 
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RRRrrr

Arcane
Glory to Ukraine
Joined
Nov 6, 2011
Messages
2,308
They expected Red Dead Redemption 2 or GTA 5 level sales, yet failed to achieve even The Witcher 3 levels. The game sold well, just not as well as they hoped. After a certain point, simply throwing money at a game is not enough.
 

Sobchak

Scholar
Patron
Joined
May 21, 2018
Messages
127
They expected Red Dead Redemption 2 or GTA 5 level sales, yet failed to achieve even The Witcher 3 levels. The game sold well, just not as well as they hoped. After a certain point, simply throwing money at a game is not enough.

It's unfair to compare it with Witcher 3 because it's simply too early. Witcher 3 kept breaking sales records for them even last year. The game will eventually take that route when it's finally what they initially wanted to release.
 

Tyrr

Liturgist
Joined
Jun 25, 2020
Messages
2,633
They expected Red Dead Redemption 2 or GTA 5 level sales, yet failed to achieve even The Witcher 3 levels. The game sold well, just not as well as they hoped. After a certain point, simply throwing money at a game is not enough.

It's unfair to compare it with Witcher 3 because it's simply too early. Witcher 3 kept breaking sales records for them even last year. The game will eventually take that route when it's finally what they initially wanted to release.
Don't compare sales numbers. Just look at this (from right now):
oFpOOil.jpg


Which one is the new, and which the 6 year old game?
 

RRRrrr

Arcane
Glory to Ukraine
Joined
Nov 6, 2011
Messages
2,308
It's unfair to compare it with Witcher 3 because it's simply too early. Witcher 3 kept breaking sales records for them even last year. The game will eventually take that route when it's finally what they initially wanted to release.
I don't see how Cyberpunk could possibly take that route. I know CDP are counting on this, but the game was simply not that well received even in regard to story, C&C and gameplay. The current critical consensus is that even if bugs are fixed, the game will remain mediocre. The critical consensus for The Witcher 3 was the opposite.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,608
The current critical consensus is that even if bugs are fixed, the game will remain mediocre.
No, that's the Codex Consensus, but Joe McCasual doesn't give a shit about progression systems or level design, he's just pissed off that he can't play taxi driver and that his decade-old PlebStation vomits the disc out. If it weren't for the performance-related problems, the general public would be jerking GOTY awards all over Cyberpunk.
 

RRRrrr

Arcane
Glory to Ukraine
Joined
Nov 6, 2011
Messages
2,308
If it weren't for the performance-related problems, the general public would be jerking GOTY awards all over Cyberpunk.
Not exactly. In the initial reviews the reviewers were jerking off to CDP so hard their dicks their dicks fell off. But after that, they released new videos bashing the game, including by saying that the main issue is not the bugs, but the underlying game.

So not only is this the Codex consensus, it is also the youtube retard reviewers' consensus.

As for me, I actually really like the gameplay. But the story, despite having some cool moments (I actually like Keanu), is very weak-too much "Corporations baaad hurrr durr I'm 12 and I'm edgyyy" and too little substance. Despite having the opportunity to show a distopian future based extrapolation and current tech (you know, what Deus Ex did), they used an outdated vision of the future and setting simply felt...dated.

And by dated, I mean in a philosophical sense, not in a retro-futurist/80s vision of the future sense. This game simply did not have anything to say about today's world. I might write a separate post about this.
 
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Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,608
Not exactly. In the initial reviews the reviewers were jerking off to CDP so hard their dicks their dicks fell off. But after that, they released new videos bashing the game, including by saying that the main issue is not the bugs, but the underlying game.
A very plastic example of how serious "specialist" press is, but the tide only turned once the performance problems on console came to light. After that, clickbait season was open and Cyberpunked was murdering household pets left and right. If the game handled on console as well as it did on PC, none of this would've happened and legitimate design criticism would've been restricted to the likes of the Codex, as usual.

Still, no denying that the board did fuck up by releasing the game prematurely. But it was still extremely successful, and since their contracts are tied to revenue, they get to share in that success.
Yep, money's coming in so the owners are collecting, big whoop. It's just the usual tabloid spin, employee bonuses might be "lower than expected", but who's to say the "$4-6 million" aren't down as well? Are we supposed to be outraged at an even split of funds between the board and the rank-and-file? Yawn.

While we're talking business, can anyone explain distribution on PS5? So Sony booted Cyberpunk from the PS Store, a significant problem for CDPR, but the game's still selling on PS4 via retailers. If someone wants to play the game on PS5, do they just buy a PS4 disc and pop it in, or how does it work?
 

RRRrrr

Arcane
Glory to Ukraine
Joined
Nov 6, 2011
Messages
2,308
If the game handled on console as well as it did on PC, none of this would've happened and legitimate design criticism would've been restricted to the likes of the Codex, as usual.
Of course. But now that the cat is out of the box and it was open season on all Cyberpunk 2077 flaws, I don't see how the game can pull off a The Witcher 3 consistent post-release sales. It simply doesn't have the reputation TW3 had. Unless CDP pull off another "Enhanced Edition" like with The Witcher 1, they have no chance at critically redeeming the game.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,608
Of course. But now that the cat is out of the box and it was open season on all Cyberpunk 2077 flaws, I don't see how the game can pull off a The Witcher 3 consistent post-release sales. It simply doesn't have the reputation TW3 had. Unless CDP pull off another "Enhanced Edition" like with The Witcher 1, they have no chance at critically redeeming the game.
Like cvv pointed out, initial sales were strong, but on the long term it's hard to say, we'll have to see what CDPR pulls in terms of DLC and once adoption of the new console generation is up. I do think CDPR will pivot back to The Witcher series for their next game so they can polish up their brand again.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,760
Of course. But now that the cat is out of the box and it was open season on all Cyberpunk 2077 flaws, I don't see how the game can pull off a The Witcher 3 consistent post-release sales. It simply doesn't have the reputation TW3 had. Unless CDP pull off another "Enhanced Edition" like with The Witcher 1, they have no chance at critically redeeming the game.
Like cvv pointed out, initial sales were strong, but on the long term it's hard to say, we'll have to see what CDPR pulls in terms of DLC and once adoption of the new console generation is up. I do think CDPR will pivot back to The Witcher series for their next game so they can polish up their brand again.

I don't have the link now but based on their financial report the CP2077 team got reduced therefore they are actively working on something else.
 

toro

Arcane
Vatnik
Joined
Apr 14, 2009
Messages
14,760
They expected Red Dead Redemption 2 or GTA 5 level sales, yet failed to achieve even The Witcher 3 levels. The game sold well, just not as well as they hoped. After a certain point, simply throwing money at a game is not enough.

It's unfair to compare it with Witcher 3 because it's simply too early. Witcher 3 kept breaking sales records for them even last year. The game will eventually take that route when it's finally what they initially wanted to release.
Don't compare sales numbers. Just look at this (from right now):
oFpOOil.jpg


Which one is the new, and which the 6 year old game?

CDPR will never create another game like Witcher 3. CP2077 was their swansong.
 

Paul_cz

Arcane
Joined
Jan 26, 2014
Messages
2,117
They expected Red Dead Redemption 2 or GTA 5 level sales, yet failed to achieve even The Witcher 3 levels. The game sold well, just not as well as they hoped. After a certain point, simply throwing money at a game is not enough.
Witcher 3 sold 30 million in 6 year period.

Cyberpunk sold 14 million in 20 days period.

It is mindblowingly idiotic to consider this to be in any way bad. Most games are happy if they reach those 14 million over a decade, and vast majority never does.

With upcoming updates, DLCs, expansions, nextgen ports and netflix show, the sales will continue for years; I bet in 5 years they will be at lot more than 30 million. CDP knows full well it is in their best interest to turn the "internet sentiment" around.

It is fine to dislike the game or whatever, but let's keep some perspective.
 

RRRrrr

Arcane
Glory to Ukraine
Joined
Nov 6, 2011
Messages
2,308
It is mindblowingly idiotic to consider this to be in any way bad.
Where did I say it was bad you retard. I said "not as well as THEY hoped". Are you too moronic to even read properly?


In that case you're comparing apples to dingleberries.

Not when you consider how much better every next CDP game did in comparison to the previous one. CDP hoped to make the same jump from The Witcher 3 to Cyberpunk as they did with The Witcher 3 in comparison to The Witcher 2. Meaning they hoped to go from The Witcher 3/Skyrim numbers to GTA 5/Red Dead 2 numbers. They failed to meet this goal.
 
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