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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,783
Oh, by the by... prestigious modderman brings some much-needed INCLINE to Cyberpunk 2077:

2301-1618480059-986597268.jpeg


It's amazing, not only does this mod add monocled tracks to your game, it also removes the rap "music" from it!
 

RRRrrr

Arcane
Glory to Ukraine
Joined
Nov 6, 2011
Messages
2,314
Would someone tell me, after - let's say - 30 hours of this game, what's there worth going forward?

I spent more than that on my first and only run, but in hindsight, I could have stopped at 30 hours or less and not really miss a thing. I haven't touched the game in around three months.

I suppose I'm askin in vain hopes that there'd be something worthwhile that I missed that'd warrant a rerun.
Look up the major side quests. Some are really great, especially the Johny line.

As for gameplay, I especially enjoyed builds based on mobility, speed and slowing time. A Cold Blood build+double jump+movement speed mods and slowing down time/bullet time (especially the one for 16 secs), while having the resurrection and autoheal mods was fun. I also enjoy using pistols with high single shot damage as opposed to a high dps and low single shot damage. Same goes for sniper riffles. I focus on weapons that single shot enemies.

If you know what you are doing, Cyberpunk can play as Crysis meets F.E.A.R. and Mirror's Edge. I am sorry for those who have experienced it just as a generic shooter.
 
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gurugeorge

Arcane
Patron
Joined
Aug 3, 2019
Messages
8,094
Location
London, UK
Strap Yourselves In
I especially enjoyed builds
The game does not have "builds".

On the contrary. You can "build" the features right into your body using implants :)! Mind you, for now I haven't even needed to use many, playing only middle difficulty quests...

Would that were so. Implants would seem to offer the best way of buliding a character in an s-f type context, but your build is as much to do with your clothes as your implants in this game, which is goofy. I mean, you could have a bit of kevlar for protection or whatever, but beyond that clothes are just clothes and should offer no stats, everything should have been in an interesting and more fully fleshed-out implant system. The implant system in the game is sort of perfunctory (and unbalanced in parts). It's even perfunctory in terms of the way it's presented. After that initial scene with the doc, implants are just handled via a bland UI screen, which subtly deprives them of a sense of oomph.
 

Fedora Master

STOP POSTING
Patron
Edgy
Joined
Jun 28, 2017
Messages
33,433
My point is that after the first third of the game V can use and do ANYTHING anyway. You don't really need stealth skills to play stealthily, or gun skills to pop heads, or hacking to hack shit.
 

Zer0wing

Cipher
Joined
Mar 22, 2017
Messages
2,607
That said you could argue that Deus Ex is same while having even worse shooting. Obviously Deus Ex is a 20 year old game so that says a lot about the state of the industry.
Level design and gameplay in general are things that are not prone to get old and in these aspects, Deus Ex still better twenty years after.
 

Gargaune

Arcane
Joined
Mar 12, 2020
Messages
3,783
I think it has very good FPS gameplay(except bosses) and level design, everything else is subpar to average. That said you could argue that Deus Ex is same while having even worse shooting. Obviously Deus Ex is a 20 year old game so that says a lot about the state of the industry.
You could also argue that the Earth orbits the Moon I make amazing analogies, but you'd be wrong. Deus Ex endures as the high-water mark for Action and RPG hybrids, and CDPR should've had the good sense to shamelessly copy its resource and progression systems at the very least. No, it's not entirely without flaw (e.g. combat needed a bit more work, stealth was too forgiving), some of which nü-Deus Ex tried to alleviate, but in streamlining some RPG elements it still left the original as the gold standard in the genre.

In fact, many of Cyberpunk's design failures could simply be filed under "not enough like Deus Ex."
 
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retinoid

Savant
Joined
Oct 29, 2018
Messages
157
I think it has very good FPS gameplay(except bosses) and level design, everything else is subpar to average. That said you could argue that Deus Ex is same while having even worse shooting. Obviously Deus Ex is a 20 year old game so that says a lot about the state of the industry.
You could also argue that the Earth orbits the Moon, but you'd be wrong. Deus Ex endures as the high-water mark for Action and RPG hybrids, and CDPR should've had the good sense to shamelessly copy its resource and progression systems at the very least. No, it's not entirely without flaw (e.g. combat needed a bit more work, stealth was too forgiving), some of which nü-Deus Ex tried to alleviate, but in streamlining some RPG elements it still left the original as the gold standard in the genre.

In fact, many of Cyberpunk's design failures could simply be filed under "not enough like Deus Ex."
The Earth and Moon orbit around a common center of mass called the Earth-Moon Barycenter. So in a sense, the Earth does orbit the moon.

:backawayslowly:
 

RRRrrr

Arcane
Glory to Ukraine
Joined
Nov 6, 2011
Messages
2,314
My point is that after the first third of the game V can use and do ANYTHING anyway. You don't really need stealth skills to play stealthily, or gun skills to pop heads, or hacking to hack shit.
If you use bullet time or berserk mode, you have to give up hacking and vice versa. Gunplay is not just popping headshots.
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,995
Implants would seem to offer the best way of buliding a character in an s-f type context, but your build is as much to do with your clothes as your implants in this game, which is goofy.

I agree with that, the clothing system completely sucks! I mean you can find a bandana with more armor than a helmet? That was just done for the looter-shooter crowd. In my opinion, clothes should have reasonable armor values and nothing more. As I wrote, I didn't ever need many implants because weapons and clothes are powerful enough on their own for now. As for being able to buy anything by mid game, I think I'm not there yet ;)...
 

Zer0wing

Cipher
Joined
Mar 22, 2017
Messages
2,607
Bethesda's last 10 years is riddled with scandals, scams, controversies, lies, garbage products and other assorted scummery. Bethesda has been p. much the developer equivalent of Dr. Nick Riviera, the fake doctor from the Simpsons.
Uh... I don't know about that, boss. Bethesda sold itself off to Microsoft not so long after Obsidian did...
 

retinoid

Savant
Joined
Oct 29, 2018
Messages
157
Company earning huge profits pays bonuses to staff, with the majority going to managers. Wow what a fucking scoop Schnozzer, you are a fucking genius.

Aren't these the same retards saying that publishers paying bonuses based off MC score and reception are unethical and should pay their staff regardless? Isn't that exactly what they are doing?
 

ultimanecat

Arcane
Joined
Mar 19, 2015
Messages
648
Imagine saying a game selling 13 million copies in less than a month is a “flop”, and in the same sentence complaining about a payout based on high earnings for said “flop”.
 

Zer0wing

Cipher
Joined
Mar 22, 2017
Messages
2,607
Bethesda didn't sell shit it was their owner Zenimax that pawned them off like a cheap hooker.
Yeah, that sounds about right and more correct but the point still stands. One would not outright sell its golden antelope just like that. Not to someone with Obsidian in their sweatshop district.
 

Tyrr

Liturgist
Joined
Jun 25, 2020
Messages
3,015
this guy has such a hard on for going after cd project. he's like some agent of the inquisition
I read they didn't treated him like a celebrity in the past. It was some funny story with CDPR only sending a low ranking employ to talk to him.

And we all know, Dwarfs hold grudges.
 

Zeriel

Arcane
Joined
Jun 17, 2012
Messages
14,097
Schreier and his eternal class struggle, while working for a multibillionaire Bloomberg, never gets old

He's the one gaming journo who found a shred of credibility. He's the next step up from the journos who write all day about how video games are racist--he just hates being a gaming journo and badly wants to be a elite, only he at least marginally succeeded in being notable outside the gaming journo cliche. Still a total loser, but he's a total loser who will never give up that line because it's all he's got justifying his career path.
 

Myobi

Liturgist
Joined
Feb 26, 2016
Messages
1,527
lol, "gaming jornalists", 9 months of gestation for a shit like that, fucking hell.
 

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