cvv
Arcane
-Game development really started in 2018: it's the best they could do in so little time
You must be kidding.
-Game development really started in 2018: it's the best they could do in so little time
-Developers wanted to keep on polishing the game, but greedy investors/managers pushed for an early release date
Well, that one is really obvious. They wanted to get into the Christmas sale no matter what, which was the main problem!
You wish.-Game development really started in 2018: it's the best they could do in so little time
You must be kidding.
Well, that one is really obvious. They wanted to get into the Christmas sale no matter what, which was the main problem!
Sure, because the investors needed them schweet divvies this year. So someone had to be fucked - investors or customers. CDPR made their choice.
Aaaand it was a good choice! Coz in a year everybody will move on to the newest catastrophic AAA release and nobody will remember Cyberpunk.
An IPO is a public announcement that your company no longer cares about what it makes. A publicly traded company is legally required to care more about money than the quality of its product.
They said they were working on it not they were fixing iti'm playing the game right now and there are still bugs almost everywhere. i'm not just talking about visual glitches or physics being weird but stuff like quest npcs not talking to you when they should, the hacking sound starting to loop and never stopping, phone calls glitching and more. i went to buy a car and it was half buried in the floor, then it exploded out of nowhere when i bought it. all of this happened during one hour of playtime. it's completly nuts.
also didn't the say the were working on the AI in some of the patchnotes? because ai seems just as bad as always
An IPO is a public announcement that your company no longer cares about what it makes. A publicly traded company is legally required to care more about money than the quality of its product.
And why should they care about quality? Customers rarely punish them in a way that really stings. And gaymers are the biggest sheeple of all.
Bethesda's last 10 years is riddled with scandals, scams, controversies, lies, garbage products and other assorted scummery. Bethesda has been p. much the developer equivalent of Dr. Nick Riviera, the fake doctor from the Simpsons.
You think anyone will remember on the Starfield release day?
I guess CDPR should have "What you are reading might not be indicative of the experience you are going to get on the final version of the game." disclaimers for their patches as well.They said they were working on it not they were fixing iti'm playing the game right now and there are still bugs almost everywhere. i'm not just talking about visual glitches or physics being weird but stuff like quest npcs not talking to you when they should, the hacking sound starting to loop and never stopping, phone calls glitching and more. i went to buy a car and it was half buried in the floor, then it exploded out of nowhere when i bought it. all of this happened during one hour of playtime. it's completly nuts.
also didn't the say the were working on the AI in some of the patchnotes? because ai seems just as bad as always
i'm playing the game right now and there are still bugs almost everywhere. i'm not just talking about visual glitches or physics being weird but stuff like quest npcs not talking to you when they should, the hacking sound starting to loop and never stopping, phone calls glitching and more. i went to buy a car and it was half buried in the floor, then it exploded out of nowhere when i bought it. all of this happened during one hour of playtime. it's completly nuts.
Dunno Arasaka parade was the best story moment for me.Thinking back on the game - I haven't touched it since New Year - the best executed story moments were Evelyn's extraction scene, and the sex scene with Alt.
If you haven't accountered the issues listed above, it doesn't mean they don't exist. Also even if you re-verify game files it won't change the code in any case. Furthermore look at how dense the list is with each new patch, it's a proof this game is rigged with bugs. You must be totally blind to not see it or a pole. The bugs you listed are problematic and not 'minors'.At the very least I would try, if I were you, re-verifying game files.
I find this bizzare because I played at launch and had none of these issues. No quest bugs, no problems with hacking. I had a phone glitch once - NPC I spoke with spawned next to me and disappeared when the call ended.
The issues I had were pedestrians appearing/disappearing, I saw car levitating couple times, smartgun crosshair was stuck on a screen, and I had a car explode at the end of Epistrophy that required save reload to progress. That's about it.
Thanks Cpt. ObviousIf you haven't accountered the issues listed above, it doesn't mean they don't exist. Also even if you re-verify game files it won't change the code in any case. Furthermore look at how dense the list is with each new patch, it's a proof this game is rigged with bugs. You must be totally blind to not see it or a pole. The bugs you listed are problematic and not 'minors'.
I'm still reading the official forums and even there there is little movement nowadays. It's mostly CDPR groupies and some lurker like me who like to 'stir the pot' every now and then by telling them how much CP2077 suck.Game still dead. Thread still active. Codex still shameful.
By now, CDPR fans will always respond to anybody casting doubts on the merits of game with one of the following arguments:
-Development was on track, then Covid happened
-Game development really started in 2018: it's the best they could do in so little time
-Developers wanted to keep on polishing the game, but greedy investors/managers pushed for an early release date
-Shit happens, have faith in the people who developed The Witcher 3!
-Nobody ever did a game of this scale, you should be grateful you can bask in the glory of Cyberpunk 2077!
-It's all Keanu Reeves fault, the developers had to rewrite the game from start to give him the protagonist's role.
More or less, it's all the feedback you can get
I'm still reading the official forums and even there there is little movement nowadays. It's mostly CDPR groupies and some lurker like me who like to 'stir the pot' every now and then by telling them how much CP2077 suck.Game still dead. Thread still active. Codex still shameful.
By now, CDPR fans will always respond to anybody casting doubts on the merits of game with one of the following arguments:
-Development was on track, then Covid happened
-Game development really started in 2018: it's the best they could do in so little time
-Developers wanted to keep on polishing the game, but greedy investors/managers pushed for an early release date
-Shit happens, have faith in the people who developed The Witcher 3!
-Nobody ever did a game of this scale, you should be grateful you can bask in the glory of Cyberpunk 2077!
-It's all Keanu Reeves fault, the developers had to rewrite the game from start to give him the protagonist's role.
More or less, it's all the feedback you can get
But those are all kinda true - all of them, pretty much.
I'm still reading the official forums and even there there is little movement nowadays. It's mostly CDPR groupies and some lurker like me who like to 'stir the pot' every now and then by telling them how much CP2077 suck.Game still dead. Thread still active. Codex still shameful.
By now, CDPR fans will always respond to anybody casting doubts on the merits of game with one of the following arguments:
-Development was on track, then Covid happened
-Game development really started in 2018: it's the best they could do in so little time
-Developers wanted to keep on polishing the game, but greedy investors/managers pushed for an early release date
-Shit happens, have faith in the people who developed The Witcher 3!
-Nobody ever did a game of this scale, you should be grateful you can bask in the glory of Cyberpunk 2077!
-It's all Keanu Reeves fault, the developers had to rewrite the game from start to give him the protagonist's role.
More or less, it's all the feedback you can get
But those are all kinda true - all of them, pretty much.
Listing the reasons something is bad does not make it less bad.
what's there worth going forward?
what's there worth going forward?
I remember spending first 15 hours just travelling the city, not even doing quests, just walking around. But I was very thirsty for sci-fi
I remember doing that also; and there were - for some time - semifun ganger nests to clear, but that's about all there was.
For what it is I think the main story is very good
I'm more of a gameplay-guy anyway, than a story-guy
We really need CDPR to shit out some DLC, we're rehashing old material. I agree that the game needed some more time, but the issue does not simply boil down to "greedy corpos" and it's not the main problem:Well, that one is really obvious. They wanted to get into the Christmas sale no matter what, which was the main problem!
I've said this before, CBP2077's failures aren't really an instance of corporate "greed", but a combination of mismanagement and poor gameplay design.
It's not that CDPR went "screw it, this'll suffice to scalp our customers", it's that they repeatedly misjudged the scope of work, both before and during the epidemic, and ended up at the point where they couldn't afford to delay any longer. They put themselves in a business situation where they had to release, and you got a product with some half-baked features (like the police system) and substandard performance scaling.
Further, on the design side, the features that are in the game aren't subpar due to time constraints, but because of CDPR's early failure to recognise that their Witcher 3 formula wouldn't carry well to an FPS/RPG set in a dense environment like Night City. More time to add minigames, factions support or rebalance the combat wouldn't have fundamentally altered the unsatisfying pacing and progression of the game, CDPR relied too much on The Witcher 3 designs and didn't go far enough in taking inspiration from games like Fallout 4 or Deus Ex.
Eh, I find the odd bug here and there that goes beyond visual glitch territory. For instance, I just did the Transmission quest a little earlier and Rogue got stuck in a flashback, so I had to reload a checkpoint. And there's more stuff like that, but most seem to be Bethesda fare.I find this bizzare because I played at launch and had none of these issues. No quest bugs, no problems with hacking.
An IPO is a public announcement that your company no longer cares about what it makes. A publicly traded company is legally required to care more about money than the quality of its product.
And why should they care about quality? Customers rarely punish them in a way that really stings. And gaymers are the biggest sheeple of all.
Bethesda's last 10 years is riddled with scandals, scams, controversies, lies, garbage products and other assorted scummery. Bethesda has been p. much the developer equivalent of Dr. Nick Riviera, the fake doctor from the Simpsons.
You think anyone will remember on the Starfield release day?