Yosharian
Arcane
Yeah the game should basically be a completely different game
im all up for making it a proper shooter...Speaking of which if C77 is getting multiplayer then they have to redo perks and slow time aug. Or they will just make it into shooter without progression/stats.
I mean, has anyone ever asked for it?
Something like that?
Looking at the GTA remakes I think it's safe to say that CDPR was way ahead of them.They somehow think they can fully mimmick rockstar now
Patch 1.5 is the "next-gen version."So let me see if I've got this right:
- They're going to be releasing a "next-gen version" of the game alongside patch 1.5, right?
- This "next-gen version" is going to enhance visuals and game systems, in other words, bring the game back to the state it was when it was first released, right?
[rainbow.jpg]- There aren't going to be any actual expansions to the game until after 1.5 / "next-gen" / Back-to-the-Beginning is released, which means some time in 2022, right?
Unfortunately, we do have an idea...- And we have no idea whether or not the current team working on the game is even capable of doing any of this without fucking the game up even more than it is, right?
What an unmitigated disaster. Even Star Citizen is starting to get its shit together. Imagine not being able to compete with STAR FUCKING CITIZEN!
We are trying to ignore that...I like how everyone ignored that apparently The Witcher 3 is getting multiplayer...
Fix'd.but rockstar makes all that money because they havea fanatic fanbasea whole bunch of morons
Good example of that is C77. Initial game design was known to be some kind of isometric mish mash
Looking at the GTA remakes I think it's safe to say that CDPR was way ahead of them.They somehow think they can fully mimmick rockstar now
I mean, has anyone ever asked for it?
CDPR cares about gta online money. They follow path i already mentioned many times before. Aka we do everything competition does one tier lower when it comes to scummery. When competition will partition completely campaign into several purchases they will gladly sell you campaign to already bought game as one piece riding that higher than thou horse. When competition will introduce even more chopped up campaign then CDPR will introduce "only 5 purchases for campaign". That is their modus operandi.
It is not coincidence that Gwent was released. It was not some love project because in game gwent was amazing (it wasn't really because of game itself) but because they saw heartstone numbers and decided to get some of that money. CEOs also have huge hard on for chinese market.
CDPR isn't alone in this. Any company that grows will follow decline path. Larian, CDPR, Betsheda, Bioware, GGG, Digital Extreames and so on. Because at some point people at the helm start to care about making shitload of money rather than making games they want. When they have to pick next project they no longer work with "i want to make this game" but "ok these are the targets i want to hit when it comes to money what game i can make in those targets"
Good example of that is C77. Initial game design was known to be some kind of isometric mish mash, they did try to implement actually PnP etc. lead designer talked in interviews how they will be changing some of the classes, improving balance etc. But then Witcher 3 happened and they got shitload of money and fame and thus they scrapped this and instead made wither with guns as game was developed heads also seemed to try to capitalize on GTA crowd with PR campaign for that extra loot. And they did achieve what they wanted. Game sold 13mln copies at 60$ day1 which is more than 20mln tw3 over who knows how many bargains deals. They are set for easily next 6-10 years with that kind of money (rough math says $234mln which with polish dev costs is something like 1$Bln in US).
There is a reason why greatest works of art are made by people who are struggling.
Good example of that is C77. Initial game design was known to be some kind of isometric mish mash
Cyberpunk 2077 was never isometric, the earliest prototype in 2012 (done in Witcher 2 engine) was first person.
1.5 is probably what 1.0 should have been
On PC it was completely fine, sure some bugs, mostly graphical ones but nothing big.
small indie dev with a tiny budget, please understandOn PC it was completely fine, sure some bugs, mostly graphical ones but nothing big.
i don't know how low your standards for games are, personally i have never experienced a game where certain perks inside the skill tree flat out didn't work. same with certain gun/clothing mods that literally did nothing. then you had bugs like jackie walking through a closed elevator door which happens for everyone everytime during the first mission and to my knowledge hasn't been fixed to this day. i wouldn't call this fine, i think that's pretty severe.
Nigga, the game got stuck three times in a row on the chase scene with Jackie, Jackie just passed through an elevator door like a ghost every time, got stuck inside Panam's head, deleting my clothing mods and they wouldnt disappear from the inventory, got a bug that prevented me from firing my gun and almost gave up on it, pretty much all end talents didnt work, cars failed their algorithms and frequently caused random bizarre crashes with the scenery and other cars that ended on explosions, the antialiasing of the game was fucked and cause an annoying blurry effect no matter what setting I chose and I could only fix by increasing the sharpness outside the game. Also, the police was appearing right behind me on the top of skyscrappers the moment I killed someone.1.0 is what 1.0 should have been.
This was talk from lead designer around c77 annoucement. I don't think there is any source that C77 was on TW2 engine as fpp prototype.
Perkel said:
"1.0 is what 1.0 should have been folks"
Ryzen 1700 smth or so, one of the first Ryzens, and a Radeon 570. Same 8gb and a classic HDD. Don't think it's (much) better than your toaster. Sad. #SmolBoiFuck yeah, I'm a rich boi now!---{ PC Requirements }---
☐ Check if you can run paint
☐ Potato
☐ Decent
☐ Fast
☑ Rich boi
☐ Ask NASA if they have a spare computer
Seriously, do people assume that question means "to run it on super ultra while mining bitcoins in the background"? My toaster doesn't even qualify as "hot shit in Timbuktu" anymore and I could still run it on high. If I want my fans to sound like turbines that is. But it still looks pretty if I tone it down to "mostly high"...
Sheesh, kids these days.
So, what are your specs? Worse than my 10 year old i5 with 8 GB DDR3 ram, shitty 5400 RPM HDD, and a 1070 GTX?
Don't get seduced by your own stuff. Don't get high on your own supply. The hardest thing as a filmmaker is when you're watching a film that you've worked on for several years. You know every frame so intimately that holding lots of the objectivity of a new viewer who has just seen it for the first time is the hardest thing. Every aesthetic decision you make - and you make thousands of them every day, have to - in theory, must be done from you being a blank slate. You almost have to run a program, like a mind wipe, every time you watch the movie.
James Cameron