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CD Projekt's Cyberpunk 2077 Update 2.0 + Phantom Liberty Expansion Thread

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,636
Location
Russia atchoum!
some of the sentences in my aggressive post are somewhat poorly worded but pls no bully i am tired
No, if anything be more agressive, the thread is boring . Almost everyone, as usual people who cant afford the game, or cant even run if they pirate it, just jumping on the bandwagon saying its shit to harvest brofist and kool kodex kredits.Same thing for every major release and you can bet at release day 99% of steam codexers playing a game were playing CP 2077.

You better watch WHAT other people saying instead of outrigth dismissing it by imagining WHY they are saying this.
 

Hellion

Arcane
Joined
Feb 5, 2013
Messages
1,698
Now that I've played a good 40+ hours, I'd say that this is mostly a storyfag-oriented game. Some of these stories are great, amazing even, and there is choice-consequence more often than not, but the game doesn't immediately hit you in the head with the consequences of your actions, so it might appear as if they don't affect anything or don't really matter in the long run. But 90% of the time they do, be it bringing you towards a different or "better" finale, getting different rewards for quests, actually getting different options in other quests down the road, or just determining how the world is shaped as a result of V's escapades in Night City.

People who focus mostly on the gameplay/mechanics aspects and ignore everything else will probably find myriads of things to point out as bad/wrong/laughable in the game.
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,591
some of the sentences in my aggressive post are somewhat poorly worded but pls no bully i am tired
No, if anything be more agressive, the thread is boring . Almost everyone, as usual people who cant afford the game, or cant even run if they pirate it, just jumping on the bandwagon saying its shit to harvest brofist and kool kodex kredits.Same thing for every major release and you can bet at release day 99% of steam codexers playing a game were playing CP 2077.

You better watch WHAT other people saying instead of outrigth dismissing it by imagining WHY they are saying this.
Oh but i do, and its always the same things every fucking megathread , a guy lamenting the state of gaming and harvesting brofist for it , what a sensible post indeed .Guys avenging themselves blaming everything , not being able to aford a good rig and their shitty life on SJW, got it too . When in fact this game is as good if not better than stuff like deus ex , much more to rejoice than lament here . Luckily there's still a few good posters who enoy games here.
Complete different point of view for me than the vatnik here spamming retarded , its a game like i had never imagined even playing as a kid, good retro futuristic 80's blade runner setting . Pretty damn entertaining if not perfect nor baffling like my latest VR experiences , it just got overhyped and people expecting jesus.
 

Druid Ardun

Guest
I fail to see how this game is "SJW". I'm not far into the main story, but my char certainly wasn't forced into a sex with tranny nor have I encountered such character. On the contrary you find yourself in a dark world full of human traffickers, rapists, child molesters, corrupted police and generally a shitty world ridden with crime and promiscuity. People there have made slaves of themselves and spend all their time in a virtual reality jacking off. The game does not glorify the setting at all. You'd have to be mentally impaired to come out of this game thinking how free and great of a world it is.

Got the sense most people who whine about this game propagating degeneracy haven't played it.
 

moon knight

Matt7895's alt
Joined
Apr 7, 2015
Messages
1,180
Location
Italy
Now that I've played a good 40+ hours, I'd say that this is mostly a storyfag-oriented game. Some of these stories are great, amazing even, and there is choice-consequence more often than not, but the game doesn't immediately hit you in the head with the consequences of your actions, so it might appear as if they don't affect anything or don't really matter in the long run. But 90% of the time they do, be it bringing you towards a different or "better" finale, getting different rewards for quests, actually getting different options in other quests down the road, or just determining how the world is shaped as a result of V's escapades in Night City.

People who focus mostly on the gameplay/mechanics aspects and ignore everything else will probably find myriads of things to point out as bad/wrong/laughable in the game.

Ah, so you are telling me I've been shitting this game for nothing and it has actually good C&C?
 

Hellion

Arcane
Joined
Feb 5, 2013
Messages
1,698
Ah, so you are telling me I've been shitting this game for nothing and it has actually good C&C?


Random "steal/kill stuff for your fixer" Gigs or these Radiant-like "Crime" instances that pop up everywhere are pretty much filler to just earn money and street cred. But I think almost all other Side-missions affect something to a smaller or larger extent down the road.
 

orcinator

Liturgist
Joined
Jan 23, 2016
Messages
1,799
Location
Republic of Kongou
speaking of NuDeus Ex and 77. I noticed that 77 is better at being NuDeusex than NuDeusEx. Simply because it is more systemic and less railoady

Like a TrueRPG™ 2077 gives you a ton of options with little scripting.
And also all of your options are absolute shit in terms of game design.

Like for example I just finished the quest where you rescue whatshername from the snuff film studio and every time you enter a room the guards would immediately walk into opposite corners so you can stealth kill em really easily, truly the most immersive of sims.
 

Dexter

Arcane
Joined
Mar 31, 2011
Messages
15,655
There's no such thing as a big RPG codex thread without some retard bitching about "muh SJWs", due to whatever random thing pisses him off about the game. Either because there's too much censorship and some breasts were covered, or contradictory, because of too many dildos. But suddenly it is "based and red pilled" when the "2% of cars commit 14% of the accidents" joke is being made. Fuck off already, (((retard))). You are off your rockers, and not seeing these inconsistencies probably means that you're brain dead.
As always, the Codex is content constantly complaining about the decline, about shittier game mechanics, games that are increasingly disappointing or barely RPGs, the general decline in quality with increasingly bad writing, less likeable characters that also often look shit.
You might even mention that they're making retarded design decisions that when looked at from a market position or based on their past products make no sense, like providing the same amount of "romance" Options for 3% of their player base as for likely 93% because "equality" or replacing picking "Male" and "Female" in the character screen as was obviously intended with voice Options and pronouns because a small minority lashed out and still wasn't satisfied even after the changes were made: https://rpgcodex.net/forums/threads...go-to-new-thread.122398/page-274#post-6650607

But mention that most of their favorite games of all time and the Golden age of RPGs were made by largely homogeneous teams who thought similar or that Choices like "Diversity hiring" instead of hiring the most competent people do indeed have Consequences and they recoil in terror while they point their finger: https://rpgcodex.net/forums/threads...e-mrbtongue-thread.74678/page-18#post-4334632


And don't you dare mention that specific kinds of people on dev teams with a similar mind virus are among other things behind some of this decline and have managed to creatively kill former darlings like BioWare, Blizzard, Obsidian or the hope for a good new Vampire RPG, that would be IST, and IST IS BAD!
 

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
I had been driving around in the game for quite a while today, because I did all the "Epistrophy" missions, those with the wayward Delamain cabs, one after the other. It was really nice to see that all of the 7 missions played out a bit differently. It was also a fun way to see much of the whole town, including several areas where I hadn't been so far at all.

At least I now got a bit of driving practice. It has been a while since I've played a game with that style of driving. Driving around with Jackie's former motorcycle makes it also easier. I prefer driving during the night, as vision is usually better (the sun glare in this game is sometimes really overdone) and traffic isn't that dense. The motorcycle makes driving between cars and on the sidewalks more viable, as there often isn't much space on the roads.

I see all these videos about weird piles of vehicles or spinning or flying cars, but I haven't really encountered anything like that. The AI is certainly not the most flexible, but it's serviceable. I'd assume that this behavior should depend on your CPU, and as my i5 2500k is below minimum specs, I expected more issues, but there aren't any for me. I wonder what happens in those cases where you have that many bugs as in those videos you find everywhere.
 

Hellion

Arcane
Joined
Feb 5, 2013
Messages
1,698
Based Johnny.

s1mgsIo.jpg


hoN2XtG.jpg
 

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
8,833
There's no such thing as a big RPG codex thread without some retard bitching about "muh SJWs", due to whatever random thing pisses him off about the game. Either because there's too much censorship and some breasts were covered, or contradictory, because of too many dildos. But suddenly it is "based and red pilled" when the "2% of cars commit 14% of the accidents" joke is being made. Fuck off already, (((retard))). You are off your rockers, and not seeing these inconsistencies probably means that you're brain dead.
As always, the Codex is content constantly complaining about the decline, about shittier game mechanics, games that are increasingly disappointing or barely RPGs, the general decline in quality with increasingly bad writing, less likeable characters that also often look shit.
You might even mention that they're making retarded design decisions that when looked at from a market position or based on their past products make no sense, like providing the same amount of "romance" Options for 3% of their player base as for likely 93% because "equality" or replacing picking "Male" and "Female" in the character screen as was obviously intended with voice Options and pronouns because a small minority lashed out and still wasn't satisfied even after the changes were made: https://rpgcodex.net/forums/threads...go-to-new-thread.122398/page-274#post-6650607

But mention that most of their favorite games of all time and the Golden age of RPGs were made by largely homogeneous teams who thought similar or that Choices like "Diversity hiring" instead of hiring the most competent people do indeed have Consequences and they recoil in terror while they point their finger: https://rpgcodex.net/forums/threads...e-mrbtongue-thread.74678/page-18#post-4334632


And don't you dare mention that specific kinds of people on dev teams with a similar mind virus are among other things behind some of this decline and have managed to creatively kill former darlings like BioWare, Blizzard, Obsidian or the hope for a good new Vampire RPG, that would be IST, and IST IS BAD!

Noticing patterns makes you a nazi incel.
 

user

Savant
Joined
Jan 22, 2019
Messages
866
Imagine sacrificing all those FPS and investing in something that, currently, makes the game look worse.

Global illumination is the real star of ray tracing IMO. In Metro and Cyberpunk it enhances the lighting a LOT, and changes the entire look of the game because things are realistically lit. Especially for flat interiors, which come alive with proper light dynamics. That said it's still not worth halving my framerate right now, sadly. Maybe when I get a 3070 or something.

Metro, from what I've seen so far, is one of the exceptions where RT looks really nice. But AFAIK, besides no game engine fully supporting RT and using rasterization in most areas anyway, and besides DLSS that sometimes makes the performance of this limited RT viable (while also blurring everything), unless games are designed with RT in mind, static lighting IMO will end up offering a better visual result.
 

Fenix

Arcane
Vatnik
Joined
Jul 18, 2015
Messages
6,636
Location
Russia atchoum!
I am more fascinated with anyone who expected more from this game lol. Can we grab lunch and discuss what excited you about the early footage?

And I'm more fascinated about people who expect bad game and jogging to buy it immedately.
This a new level of coprophagy.
 
Last edited:

Turjan

Arcane
Joined
Mar 31, 2008
Messages
5,047
g2s9wejf4r461.png


This thread going so fast I don't know if this has already been posted.
They definitely overdid the wrinkles the foreheads of pretty much all their characters produce during many different facial expressions. This makes everyone look much older. In the second pic, it's the lighting that stresses the issue.
 

Shadowfang

Arcane
Joined
Aug 27, 2009
Messages
2,046
Location
Road to Arnika
Shadorwun: Hong Kong BattleTech


No comment


Despite the flaws of Hitman Absolution, we had this kind of crowd/npc AI back in 2012. Before even the first Cyberpunk trailer, and running on xbox 360 and ps3 with these same crowded scenarios as on PC:



8 fucking years ago.

Blood Money also had a map with a crowd, but it wasn't filled with very smart individuals:
 

The Bishop

Cipher
Joined
Oct 18, 2012
Messages
407
Witcher: legendary monster hunter and a mutant fights strong and dangerous beasts and sometimes just as dangerous humans but is ultimately powerless to fix depravity of people.

Cyberpunk 2077: a random schmuck mows down armies of gangsters and corporate agents, then goes clubbing and nobody fucking cares.

The reason Witcher's story was impactful is because everything was grounded in the setting and its rules. Things happened for reasons. Powers and magic had limits. This made you realize just how dangerous this world is, how high are the stakes. And on this foundation can exist story and characters that players care about.

Cyberpunk on the other hand is so random. There supposed to be billions of cameras everywhere but it's super easy to escape surveillance. People still use cell phones even though virtually everybody is augmented up their asses. There is sentient AI but it's only used to drive cabs. There's no way you can take a world with so much nonsense seriously. There's no felling of risk or danger or loss. And no number of Keanus can salvage this. Not that he made a remarkable job either. I mean he read the lines. And he sounded like Keanu Reeves reading lines while doing it.
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,405
g2s9wejf4r461.png


This thread going so fast I don't know if this has already been posted.
They definitely overdid the wrinkles the foreheads of pretty much all their characters produce during many different facial expressions. This makes everyone look much older. In these pics, it's the lighting that stresses the issue.
On my game, she isnt that detailed as the version above but nowhere as ugly as the version bellow, they probably took the marketing material version before the down grade and are comparing it with the potato version low poly model to make the meme. In game, she isnt nowhere as ugly with model quality on high.
 

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