The car is just the horse from Witcher 3, and just like that horse I barely use it because usually the fast travel and sprinting combo is just as fast.
I get that argument, but it doesn't work as an excuse, because of the incomparably greater amount of work that went into producing all those driveable cars. Then again, I don't see much to be excusing the game for, as the driving in itself is solid. Yes, you can't run over people as effectively as in GTA, but as has been said in numerous intervews, going crazy in the city is not the game's focus. Same applies for going on a killing spree while on foot.
, it is the same kind of shit of Witcher 3
From what I've seen so far Witcher 3 is the superior open world game. Most likely it will also be the superior interactive movie, thanks to the characters which are way more developed, if for nothing else, just because it's a third game in a series.
My advice is to play on normal and play as a stealth game
I seem to have hit that playstyle exactly and I can't really complain of the gameplay, but my expectations are not high, and wouldn't go comparing the stealth to Thief lol.
Well, if you're enjoying this shitty shooter, mediocre RPG mixed with a shallow open world but with some pretty visuals here and there and a cool setting, that's fine then. Everyone has their tastes.
Yes, well put. The million people on steam also have their taste, and they probably like the game to a varying degree.
Nothing he's getting old jaded and impossible to shock , yes there's dark themes in the game but it feels a bit tame still for me too.
To be honest I'm so far underwhelmed by the "dark themes" as presented in the game, but maybe it's too early to form impressions. Compared to Witcher 3 again, CP77 seems more edgy but not really developing on the dark sides of the city too much. I guess it could follow from the PnP setting which is both shallow and implausible, but I was with high hopes about the treatment CDPR would give it.
Having legendary isn't an issue even if you have one from start. Because in order for it to stay relevant you need to upgrade it and legendary parts are not something you can get easily, moreover most of "legendary" power comes from mods and at low level you don't have almost any mods and don't have any money to buy anything worthwile.
I'm not into this MMO shit, so can someone please explain - if I have one common hat that has more armor rating than an uncommon hat, what's the point in having the uncommon hat? IMO even from upgrades perspective the common hat would be better, because it would be cheaper to upgrade. What do I care that the other hat is "uncommon"?