Robber Baron
Savant
- Joined
- Jun 15, 2020
- Messages
- 941
Be careful, maggot! I think you'll have an accident soon.
This is even worse for CDP which is infamous for its long dev cycle. Up to TW 3 people and investor are willing to wait for the big "payout" namely a good game (and good sales for the investors). Cyberpunk fuck all that confidence into oblivion and it is questionable that this practice will be tolerable in the future.
If you liked her character or found her romance engaging you should consider getting your T-levels checked. Srsly.
Panam storyline is trash, typical Stronk Female M-Rey Sue bullshit. (...) If you liked her character or found her romance engaging you should consider getting your T-levels checked. Srsly.
Panam storyline is trash, typical Stronk Female M-Rey Sue bullshit.
-Panam is kicked out of Nomads for being too reckless and not a team player
-Proceeds to get numerous Nomads killed for being reckless and not a team player
-Learns nothing of this, blames everyone but herself, and inexplicably earns loyalty of more Nomads
-Player forced to continually validate her, never call her out or put her in her place
-Gets the Nomads in more trouble with the gangs and pisses off a major corp.
-Never learns any lessons or shows any self-reflection on her behavior
-Saul does complete 180 for no reason, decides she's the best Nomad ever, puts her in charge and literally no one disagrees.
-Universally loved by everyone.
If you liked her character or found her romance engaging you should consider getting your T-levels checked. Srsly.
I'd say desperate times require desperate measures.
Conveniently forgets that all the veterans are on her side and that Saul wants to sell out the family to a major corporation. If you want to know why Saul makes that complete 180, then because he recognizes the first part and, simply, because her plan succeeded. And frankly, he doesn't have any other choice at that point, given his own plans are now dead in the water. The point that she successfully managed to deflect the responsibility for the attack onto their main adversaries is icing on the cake.Panam storyline is trash, typical Stronk Female M-Rey Sue bullshit.
-Panam is kicked out of Nomads for being too reckless and not a team player
-Proceeds to get numerous Nomads killed for being reckless and not a team player
-Learns nothing of this, blames everyone but herself, and inexplicably earns loyalty of more Nomads
-Player forced to continually validate her, never call her out or put her in her place
-Gets the Nomads in more trouble with the gangs and pisses off a major corp.
-Never learns any lessons or shows any self-reflection on her behavior
-Saul does complete 180 for no reason, decides she's the best Nomad ever, puts her in charge and literally no one disagrees.
-Universally loved by everyone.
If you liked her character or found her romance engaging you should consider getting your T-levels checked. Srsly.
Right now investor confidence in the company is understandably low. After much delays, the game still runs like shit on 2 main consoles (and you don't really expect people to adopt PS 5 or XBONE X fast until late Q2 next year I presume) to the point that digital storefront delisting your product.
I meaaan, you're right, but you don't have a lot of options when it comes to mating presses. Granted there's the 2 only available joytoys, but it's pretty much guaranteed that the entire NC straight male population must had a run on them at least twice.
Panaam's pussy is the freshest thing you can find in the entire game and while I'm a firm advocate of "don't dip in crazy" I'd say desperate times require desperate measures.
You will have to do her quests to give you the option for one endingThis reminds me, am I good to ignore Panam's follow up quests if I want to save them for a male playthrough? Or are they required? Or will skipping them fuck me over somehow?
You will have to do her quests to give you the option for one ending
the guy that thought Mafia 1's racing mission was a great idea said:except Theresa in KCD of course
I think I get what you mean by saying "7/10" but please all of you take a moment before using this retarded X out of 10 system used by shiteating journos. It isn't even an "X out of 10" more like "X out of 4" because the only ratings they use are 7-10 anyway, except in extreme cases.Without taking the bugs into consideration it's a 7/10 for me.
Nah, don't let reviewers give you an allergy to it, X/10 (or, indeed, X/5 stars) is a perfectly reasonable way to express your level of satisfaction with the product, with the caveat that it's only really useful to you if you have some familiarity, directly or indirectly, with the preferences of the person doing the grading.I think I get what you mean by saying "7/10" but please all of you take a moment before using this retarded X out of 10 system used by shiteating journos. It isn't even an "X out of 10" more like "X out of 4" because the only ratings they use are 7-10 anyway, except in extreme cases.Without taking the bugs into consideration it's a 7/10 for me.
Watching in the credits the army of people who've been involved in one way or another, one can't help but reflect wistfully on what could have been. So close in many ways, yet so far ...
I found something I genuinely like about the game and it's something you don't hear often. The traversal mechanics are great and if it looks like you could climb something you can probably do. I love this. It reminds me of games like Thief. You even get rewarded for it often.
For example, there is this mission where you have to infiltrate an Arasaka warehouse and there are multiple ways to get inside and the game doesn't tell you how and you have to figure it out on your own. There was a construction site nearby, I went up a few floors and then jumped beyond the Arasaka wall. I then sneaked by the guards and got to my objective. I'm sure there are other ways to get in too. It was pretty great and felt a lot like Deus Ex. That is until you see how retarded the AI is. You can just stay in their cone of vision for like 4 seconds unironically and they won't react until it's full. It seems those fancy implants make people dumber instead of smarter.
I'm pretty sure the game would have been great if it was just smaller and more dense.
and while I'm a firm advocate of "don't dip in crazy" I'd say desperate times require desperate measures.
About romance options, Meredith Stout is an obvious attempt to capitalize on simps. First thing I saw on Reddit back when 2018 demo was released were questions if we can fuck Stout. So probably the writers figured if people are that dumb then they will give us same level shit with Panam and Judy. So far I can tell the only somewhat reasonable option is Misty but she was taken by Jackie and it would feel wrong to make advancements on her after Konpeki fuck-up. Still she has the head on her shoulders and takes care of V when she didn't have too. Panam ass isn't all that unique compared to genuine compassion. But simps will be simps.
Panam storyline is trash, typical Stronk Female M-Rey Sue bullshit.
-Panam is kicked out of Nomads for being too reckless and not a team player
-Proceeds to get numerous Nomads killed for being reckless and not a team player
-Learns nothing of this, blames everyone but herself, and inexplicably earns loyalty of more Nomads
-Player forced to continually validate her, never call her out or put her in her place
-Gets the Nomads in more trouble with the gangs and pisses off a major corp.
-Never learns any lessons or shows any self-reflection on her behavior
-Saul does complete 180 for no reason, decides she's the best Nomad ever, puts her in charge and literally no one disagrees.
-Universally loved by everyone.
If you liked her character or found her romance engaging you should consider getting your T-levels checked. Srsly.