Just finished the game. I will rate it an 8/10.
Pros:
+Characters and dialogue were great. Lots of lines were clever and made me chuckle, they also did a good job painting the type of cynicism that has fallen over the ship. Not once did I cringe at unbelievable NPCs. Everyone's motivations felt real and justified.
+Environments, despite being all in one shitty banged-up ship,managed to look and feel different. Some of the major quest areas were really neat and even used their art to foreshadow.
+Kept my interest the whole playthrough, pacing never really dragged a single time except for me getting lost in the habitat
+Felt like I could roleplay my character quite well. Decided to be a fascist, sided with the protectors and tried to keep order and reduce casualties as much as possible only resorting to violence if they were subhumans. Worked great
Cons:
-Felt a bit more railroaded (hyperlaned?) than AOD. Could have used some minor endings earlier in the story, even if just bad-ends. Let me fuck everything up, dammit.
-Combat felt kind of samey after a while and I dont really like shooter/cover CRPGs, dropped wasteland for that reason. Some different fight objectives might have been cool to spice things up (Survive X rounds, suppress and retreat to an area, etc). I didnt 100% the game and used a lot of diplomacy so maybe I just didn't find those unique fights.
-Inventory got pretty annoying to use at the end. No scroll bar and no way to sort by item value or other methods. Autosort only goes so far when every leg and arm guard looks the same
-The mutant segregation thing seemed really undercooked. I expected there to be a lot more mutant/human strife but it ended up being Jussie Smollet tier hyperbole about their racism levels
Might write more specifics later, but that's all I have off the top of my head. Would recommend to others