NaturallyCarnivorousSheep
Albanian Deliberator Kang
Hackfraud game from a hackfraud dev elevated into being rockstar for nerds as part of marketing campaign is bad, who would've thought.
It's interesting to see the creative take of non-citizens on the US. Saw an interview from someone in Great Britain who was under the impression that the colonists and pilgrims traveled to America because they were hungry.I'm sure there'd be a bunch of critics who would praise him, even if it's just to be contrary. But I think even most current era movie critics would ridicule a Kojima-directed movie. They would laugh at him. Death Stranding isn't even profound. All those movies, music and books Kojima has consumed over the years and the best story he can come up with is a fractured US that needs to be reconnected and made “whole” again? As I said in an earlier post in this thread, I honestly think Kojima is an example of someone who has consumed too much. I think too many influences can negatively affect creativity.
KOJIMA PRODUCTIONS AND A24 TEAM UP TO ADAPT DEATH STRANDING
A24, the studio behind Academy Award winning films such as Everything Everywhere All At Once has announced a collaboration with KOJIMA PRODUCTIONS to adapt Hideo Kojima’s acclaimed video game, DEATH STRANDING, into a live-action feature film.
The announcement comes ahead of KOJIMA PRODUCTIONS, 8th Anniversary on 16th December marking a new milestone in video game to film adaptations. The film promises to delve into the mysteries surrounding the apocalyptic event called the “Death Stranding”, which blurred the lines between life and death, and brought forth nightmarish creatures into a world on the brink of collapse.
Hailed as the architect of the stealth genre and a pioneer in interactive storytelling, Hideo Kojima continually shifts the boundaries between film and game. Widely considered the father of the stealth genre, he is also credited with innovating both story-telling and cinematic presentation in video games at large. In 2020, Hideo Kojima received the BAFTA Fellowship, the highest accolade bestowed by BAFTA upon an individual in recognition of exceptional contribution to film, games or television.
Hideo Kojima said: “A24 was born into this world about 10 years ago, their presence is singular within the industry, they are like no other. The films they are delivering to the world are high in quality and very innovative. I have been attracted to their creations and they have even inspired my own work. Their innovative approach to storytelling aligns with what Kojima Productions has been doing for the last 8 years. Now, we are making a Death Stranding movie together. There are a lot of “game adaptation films" out there but what we are creating is not just a direct translation of the game. The intention is that our audience will not only be fans of the games, but our film will be for anyone who loves cinema. We are creating a Death Stranding universe that has never been seen before, achievable only through the medium of film, it will be born.”
Connecting with over *16 million Porters across PlayStation 4, PlayStation 5 and PC, DEATH STRANDING is an award-winning videogame that has captivated players from all over the globe. DEATH STRANDING originally launched on 8th November, 2019 on PlayStation®4 and features an A-List cast including Norman Reedus, Mads Mikkelsen, Léa Seydoux, Guillermo del Toro, and Margaret Qualley.
Challenged to navigate a fractured world torn asunder by cataclysm, players take on the role of "Sam Porter," entrusted with the crucial task of reuniting a splintered America, rekindling hope and forging connections among the remnants of humanity.
About A24(https://a24films.com/)
A24 is the global entertainment company behind this year's historic Academy Award-winning sweep, and film Everything Everywhere All at Once, critically acclaimed TV series Beef on Netflix. Founded in 2012 and based in NY, LA and London, A24 has built a premium library of 110+ films including Hereditary, Moonlight, Lady Bird, Uncut Gems, Spring Breakers and 30+ TV shows including Emmy-winning series Euphoria and Golden Globe-winning series Ramy. A24 has built a passionate fan base beyond the screen across music, consumer products, publishing, podcasts and with new ventures like 2AM, Half Magic, Cherry Lane Theater and gamma with Apple. The studio is behind films like Past Lives from Celine Song, The Iron Claw starring Zac Efron and Jeremy Allen White, Mother Mary starring Anne Hathaway and Michaela Coel, Dream Scenario starring Nicolas Cage, The Zone of Interest from Jonathan Glazer and The Sympathizer starring Robert Downey Jr. from director Park Chan-Wook.
But few "movie-game movie adaptations", eh Kojimbo?There are a lot of “game adaptation films" out there
14 million on people buying the game another time, 178 million on the barely changed oc at the bottom there. PS5/PS4 totals only of course.So Kojima's pretentious turd made 14 million lifetime sales, that about right? Ha. Haha.
Oh yeah I was wondering what the "1.5" thing is about. So about 200 mil. in total. That's actually not bad for a retarded, pretentious, poseur turd like that.14 million on people buying the game another time, 178 million on the barely changed oc at the bottom there. PS5/PS4 totals only of course.So Kojima's pretentious turd made 14 million lifetime sales, that about right? Ha. Haha.
That's actually a very good result, considering the game was made very efficiently in around 3 years with a number of devs fluctuating between 10 to 100 ppl.14 million on people buying the game another time, 178 million on the barely changed oc at the bottom there. PS5/PS4 totals only of course.So Kojima's pretentious turd made 14 million lifetime sales, that about right? Ha. Haha.
It's gonna flop so hard, a lot of ppl bought the first game based on hype and mystery. Literal thousands will buy the second.
No wonder they green lit part 2.
Isn't that just the same as the plot though?
It's like saying my excruciating cancer of the penis bulb could've been better.Plot and dialogue could have been better.
I mean, Japanese language is just very hard to appreciate in Western languages and vice versa, so that excuses the dialogue if you want it to.It's like saying my excruciating cancer of the penis bulb could've been better.Plot and dialogue could have been better.
I had absolutely no problem appreciating Haruki Murakami. Norwegian Wood is one of my all time favs.I mean, Japanese language is just very hard to appreciate in Western languages and vice versa, so that excuses the dialogue if you want it to.
It feels very Japanese sci-fi to me. It's got bikes (Akira, FFVII, Advent's Children), this depopulated, post-apocalyptic world (Neon Genesis Evangelion, Advent's Children again, a lot of more obscure anime), Angel-like monsters, bunker bases, secret science experiments on embryos (again Akira), a bit of Japanese ghost horror, etc... Even Fragile is an evolution of the moe Rei/ Tifa-type that Japanese fiction prefers to Western femme fatales, complete with a kawaii umbrella motif
Anyway, I enjoyed the setting, as well as its technology, quite a lot. Plot and dialogue could have been better.
I had absolutely no problem appreciating Haruki Murakami. Norwegian Wood is one of my all time favs.I mean, Japanese language is just very hard to appreciate in Western languages and vice versa, so that excuses the dialogue if you want it to.
Kojima can't make excuses about translation at all. He's just a hilariously bad writer.
Just another proof if you're so bad it's actually surreal you'll short-circuit people's brains and they'll start hailing you as a deep artist.