mediocrepoet
Philosoraptor in Residence
Buy us starships, ADL. We're good for it.
Buy us starships, ADL. We're good for it.
People are bitching about aesthetics in a remake of a game that was never aesthetically pleasing.
Out of interest, which ones?The remake isn't a 1:1 recreation. There have already been examples made, but one gameplay example that I will give, is that you have a longer parry window on certain enemies.
I have barely played the Remake, only 1-1. 1-2, and I think I might have played a bit of 4-1. Played it at a mates, because I do not own it, and I don't think that I will get it. In 1-1, and 1-2, I felt like most enemies that you can parry had bigger parry window. On the other hand, I am reading that some people feel the opposite, that the window is smaller in remake. In 4-1, skellies were also much easier than in the original. In OG DeS, those skellies gave me nightmares, but in Remake, the seem easier.Out of interest, which ones?The remake isn't a 1:1 recreation. There have already been examples made, but one gameplay example that I will give, is that you have a longer parry window on certain enemies.
Back in the day, that was one of the first omgwtf moments I had had in years while gaming. Things had gotten pretty easy in most games and then this had skeleton rape right out of the gate. 10/10 would get skele-raped again.In 4-1, skellies were also much easier than in the original. In OG DeS, those skellies gave me nightmares, but in Remake, the seem easier.
Pretty much everything seems easier. I think that has more to do with each spiritual successor getting more and more difficult, and not so much changes in the remake. Most of the bosses are a total cakewalk. There were only the 3 usual suspects that required a bit of effort.I have barely played the Remake, only 1-1. 1-2, and I think I might have played a bit of 4-1. Played it at a mates, because I do not own it, and I don't think that I will get it. In 1-1, and 1-2, I felt like most enemies that you can parry had bigger parry window. On the other hand, I am reading that some people feel the opposite, that the window is smaller in remake. In 4-1, skellies were also much easier than in the original. In OG DeS, those skellies gave me nightmares, but in Remake, the seem easier.
I blame fat rolling. I almost never fat rolled in the other games so I can't time it for shit.To be fair you managed to dodge a grand total of about 6 attacks from Maneaters
Oh I'm not complaining. I actually thought this was super refreshing after some of the nightmarish boss grinds in Elden Ring. I appreciated that it was more laid back.Complaining about bosses being easy in Demons's Souls means you're completely missing the point of the game.
Demon's Souls had a lot of aesthetic and defining locations, but of course you wouldn't know since you couldn't even make out half of your screen in your drunken gaming sessions "back then". So spare me with your """objective facts""".I'm just spittin facts, don't shoot the messenger. People are bitching about aesthetics in a remake of a game that was never aesthetically pleasing. I thought Demon's Souls was mindblowing back in the day. It was one of the coolest things I ever experienced, and never once in all that did I say "I like the way this game looks". Now it looks good and people are bitching about the way it looks. Retardred.
I didn't drink as much back then so I could see the screen pretty clearly. I wasn't too impressed by the muddy textures and fuzzy resolution, or the lousy framerate. I'm so sorry my opinion caused you immense butthurt.Demon's Souls had a lot of aesthetic and defining locations, but of course you wouldn't know since you couldn't even make out half of your screen in your drunken gaming sessions "back then". So spare me with your """objective facts""".
We could have had a furry winter wonderland... i cry ever tiemWish the remake had more content like fixing the broken arch stone
Actually, this is the reason why Elden Ring was so retarded in its difficulty. From was too lazy to create a interesting new way of challenging the player, so they just added a bunch of bullshit to make sure even veteran players would be killed easily.Everyone feels like the game got easier, but FROM's ultimate curse is that we were the player character all along, we leveled up, and now our Soul Level is too high to enjoy things.
Pretty sure that one was a reference to the meme community message that was getting dropped.It started as early as DS2. That one gave you an achievement, "This is Dark Souls", when you died for the first time.
earlier.It started as early as DS2.