Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Diablo Immortal - MMO ARPG for mobile platforms - massive butthurt at Blizzcon

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
15,668
Location
bulgaristan
Codex Year of the Donut
Here's a shorter summary of things + the monetization crap than the one I was mentioning earlier.
Guy says the game is fine, and its the monetization that's bad. So maybe it will get cracked and we can try it without our wallets.
StarCraft II had server side AI, but that still got a cracked version at one point.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
11,939
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
Here's a shorter summary of things + the monetization crap than the one I was mentioning earlier.
Guy says the game is fine, and its the monetization that's bad. So maybe it will get cracked and we can try it without our wallets.

That was basically what the other guy had to say too, that the game was basically fun but the monetization was cancerous.
 

1451

Seeker
In My Safe Space
Joined
Jan 1, 2011
Messages
1,369
Wrong, the game isn't fun.
Even if it was completely free it would be no better than existing arpgs.
When the gameplay and the content is no different than Diablo 3 there is no reason to play this over Diablo 3.
And to think that they were making this for four years, what were they doing all this time?
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
15,668
Location
bulgaristan
Codex Year of the Donut
And to think that they were making this for four years, what were they doing all this time?
To my knowledge, NetEase made this in about a year, but they delayed release because of the bad press from Blizzcon? At any rate, between announcing this and releasing it, NetEase also released other games, so they weren't just working on Diablo Immortal.
 

mediocrepoet

Philosoraptor in Residence
Patron
Joined
Sep 30, 2009
Messages
11,939
Location
Combatfag: Gold box / Pathfinder
Codex 2012 Codex+ Now Streaming! MCA Project: Eternity Divinity: Original Sin 2
And to think that they were making this for four years, what were they doing all this time?
To my knowledge, NetEase made this in about a year, but they delayed release because of the bad press from Blizzcon? At any rate, between announcing this and releasing it, NetEase also released other games, so they weren't just working on Diablo Immortal.

I think this is about right. As I recall, they released it in the Asian markets earlier, but I could be misremembering with people looking at other mobile games by the dev.

Either way, I don't care much, it's a phone game which is a major strike against, PC port or no. Freemium crap is just the final nail in the coffin.
 

Ryzer

Arcane
Joined
May 1, 2020
Messages
5,514

Apparently, there is no build, everyone is railroaded to have the same build. The game basically tells you what you should wear, what you should do and also what you ought to buy along with a quest marker, pop-ups and other annoyance.
Chat is filled with bots. Gameplay is ridiculously simplified and resolve around spamming buttons until the enemies die first. On top of that you are forced to kill them to continue otherwise you're stuck.
 

J1M

Arcane
Joined
May 14, 2008
Messages
14,628
And to think that they were making this for four years, what were they doing all this time?
To my knowledge, NetEase made this in about a year, but they delayed release because of the bad press from Blizzcon? At any rate, between announcing this and releasing it, NetEase also released other games, so they weren't just working on Diablo Immortal.

I think this is about right. As I recall, they released it in the Asian markets earlier, but I could be misremembering with people looking at other mobile games by the dev.

Either way, I don't care much, it's a phone game which is a major strike against, PC port or no. Freemium crap is just the final nail in the coffin.
Initial delay was probably due to Diablo 4 development slowdowns. Aside from a mobile cash grab, this game is supposed to keep the IP fresh to prime people for Diablo 4 pre-orders. It's a common, but in my opinion misguided, marketing plan to put out a low quality product to remind people your franchise exists.

They probably delayed again to get it running on PC when they saw how much money people were spending on the PC version of Genshin Impact and Lost Ark.
 
Self-Ejected

Lim-Dûl

Self-Ejected
Joined
Apr 11, 2022
Messages
388
They need to stop fucking with the Diablo series. Everyone knows they will never make another game that lives up to the first two. Really the company name is as far as the similarity goes. It's fucking sad when Koreans would rather play a 20 year old game that they played every day for 20 years than your new trash.
 

1451

Seeker
In My Safe Space
Joined
Jan 1, 2011
Messages
1,369
The official excuse for releasing this on pc is to avoid people who would emulate it anyway.
 

whydoibother

Arcane
Patron
Joined
May 2, 2018
Messages
15,668
Location
bulgaristan
Codex Year of the Donut
It's a common, but in my opinion misguided, marketing plan to put out a low quality product to remind people your franchise exists.
For movies, its to maintain the license. For example, unless Sony releases a new Fantastic Four, X-Men or Spiderman product every X years, they will lose the rights to it. This situation obviously doesn't exist for Blizzard and Diablo.
And how much of a brand is Diablo, anyways? Its just one product, just a video game. Not like they have movies, animes, comics, novels, toys, and so on, lined up for release. And not like video game fans forget about a property just because its sitting stale, Baldur's Gate 3 releases how many years after Baldur's Gate 2? And at a period of no other successful Forgotten Realms titles. If Half Life 3 releases tomorrow, despite lack of bad games keeping the property fresh, people will flock to it.
 

J1M

Arcane
Joined
May 14, 2008
Messages
14,628
It's a common, but in my opinion misguided, marketing plan to put out a low quality product to remind people your franchise exists.
For movies, its to maintain the license. For example, unless Sony releases a new Fantastic Four, X-Men or Spiderman product every X years, they will lose the rights to it. This situation obviously doesn't exist for Blizzard and Diablo.
And how much of a brand is Diablo, anyways? Its just one product, just a video game. Not like they have movies, animes, comics, novels, toys, and so on, lined up for release. And not like video game fans forget about a property just because its sitting stale, Baldur's Gate 3 releases how many years after Baldur's Gate 2? And at a period of no other successful Forgotten Realms titles. If Half Life 3 releases tomorrow, despite lack of bad games keeping the property fresh, people will flock to it.
Woah there, let's not assume the marketing department has any of that information. But I agree: the strength of the Diablo brand is equal to the day 1 purchases of Diablo 3.
 

Late Bloomer

Scholar
Joined
Apr 7, 2022
Messages
2,940
If you're looking for Diablo 3/4, just play Lost Ark lol

For sure.

Diablo Immortal felt super scummy. Having you go through all these menus to "claim" items. Throwing currency and cosmetics in your face. Having a "navigate" button that auto moves your character to the quest destination. Makes your head spin. I wasnt expecting much and I got even less. Worth a try I suppose.
 

Generic-Giant-Spider

Guest

Apparently, there is no build, everyone is railroaded to have the same build. The game basically tells you what you should wear, what you should do and also what you ought to buy along with a quest marker, pop-ups and other annoyance.
Chat is filled with bots. Gameplay is ridiculously simplified and resolve around spamming buttons until the enemies die first. On top of that you are forced to kill them to continue otherwise you're stuck.


Within like a minute the guy begs people to donate to him D2R.

Closed.
 

Reever

Scholar
Patron
Joined
Jul 4, 2018
Messages
538
I played through the tutorial zone because I was bored and one of my friends wanted to play something co op. Which is funny cause we both quit before we could even form a party.
The interface is extremely clunky and unintuitive, almost like it was designed for a phone and than ported to PC in a PR move. Constant pop-ups trying to tell you how to equip gear and how to play the fucking game. Gameplay is absolutely braindead. It doesn't even have a resource bar so there's literally no reason not to just spam all abilities on cooldown. Gearing is your typical nu-rpg: see green arrow, press equip. P2W shop, of course. I think even creating a guild costs some kind of premium currency. Haven't noticed any obvious spyware shit but also haven't checked that hard. Not like a give a shit, what's Xi going to steal? My porn stash and crippling depression?
It's not even like funny bad, it's just extremely boring and sad what they turned this franchise into. Wouldn't recommend this game to my worst enemy.
 

Dr1f7

Scholar
Joined
Jan 25, 2022
Messages
1,037

Apparently, there is no build, everyone is railroaded to have the same build. The game basically tells you what you should wear, what you should do and also what you ought to buy along with a quest marker, pop-ups and other annoyance.
Chat is filled with bots. Gameplay is ridiculously simplified and resolve around spamming buttons until the enemies die first. On top of that you are forced to kill them to continue otherwise you're stuck.


Within like a minute the guy begs people to donate to him D2R.

Closed.


"people should pay me for producing nothing of value and playing video games all day :)"
"it's hip to hate on bli$$ard (see i change zz's with $ dollar signs haha) so I'm going to make 30 minute rant video about fuck bli$$ard"
"see i'm so cool :cool: donate moneys please :)"

sometimes I try to imagine being beholden to normie trends for less than minimum wage in some doomed attempt to surf a cyclone pointed to the depths of hell
 
Joined
Jan 26, 2007
Messages
526
Location
Germoney
Watching that weirdo Asmongold on twitch, he spent $147 so far, took him like 5 min to reach lvl 10.

From a general experience, that's what Diablo's always been like. (Sans the microtransactions, that is).

Diablo took many of the classic RPG tropes, and turned them into the equivalent of a porn movie. Except one reaching gratification/climax without any build-up over and over and over. Diablo is Instant Gratification - The Game. For some then, that catering to lower instincts turned into a pretty time consuming addiction. For me, it was mostly a pretty fun diversion from the main game/s at best.

Fast forward a quarter of a century and people expect a level up and fat loot at least per hour even in their BG look-alikes: In Deadfire, you've leveled up like a fistful of times before barely making it past Tutorial Island™ -- and one of the biggest "controversies" surrounding BG3 itself was that they'd initially only wanted to go to like, level 10 over the course of an entire campaign (gasp). How are you gonna top it all, then?

Apparently, this is how.
 
Last edited:

1451

Seeker
In My Safe Space
Joined
Jan 1, 2011
Messages
1,369
Something I haven't seen mentioned, the game is too zoomed in on the pc version.
I understand the need to zoom on small displays, but this is the pc version.
Maybe this is why the game is still in beta and they are planning to fix this.
Or maybe they won't.
 

J1M

Arcane
Joined
May 14, 2008
Messages
14,628
Something I haven't seen mentioned, the game is too zoomed in on the pc version.
I understand the need to zoom on small displays, but this is the pc version.
Maybe this is why the game is still in beta and they are planning to fix this.
Or maybe they won't.
Yep. The controller support is also bad.

I think the comments about the game being "fun with bad monetization" are very strange. It's not fun, unless you get off on numbers going up.
 

Pulse

Educated
Joined
May 11, 2022
Messages
82
So I was browsing reddit and saw that in this game you have to spend about 109k USD to get a good character with good gear. That's just for one character. And apparently Blizzard did their financial calculations and found out that they will gain more money from a few rich people/gambling addicts, and so don't care if they piss off the mainstream playerbase.

Now I haven't played this, so can't confirm or deny, but if it really is like that, then fuck Blizzard hard.
 

d1r

Busin 0 Wizardry Alternative Neo fanatic
Patron
Joined
Nov 6, 2011
Messages
3,643
Location
Germany
So I was browsing reddit and saw that in this game you have to spend about 109k USD to get a good character with good gear. That's just for one character. And apparently Blizzard did their financial calculations and found out that they will gain more money from a few rich people/gambling addicts, and so don't care if they piss off the mainstream playerbase.

Now I haven't played this, so can't confirm or deny, but if it really is like that, then fuck Blizzard hard.

Dude, what? Link please.
 

Pulse

Educated
Joined
May 11, 2022
Messages
82
So I was browsing reddit and saw that in this game you have to spend about 109k USD to get a good character with good gear. That's just for one character. And apparently Blizzard did their financial calculations and found out that they will gain more money from a few rich people/gambling addicts, and so don't care if they piss off the mainstream playerbase.

Now I haven't played this, so can't confirm or deny, but if it really is like that, then fuck Blizzard hard.

Dude, what? Link please.


https://www.reddit.com/r/pcgaming/comments/v4h7t9/4_months_ago_the_lead_developer_on_diablo/

https://www.reddit.com/r/videos/comments/v4fuk9/blizzards_diablo_immortal_heavily_pay_to_win_dont/
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom