I do not understand what is so much different between D2C and LoD
Classic didn't have elemental immunities so it was not harder.I do not understand what is so much different between D2C and LoD
its way slower, its harder, and has way less stat inflation / stat bloat
Why did you waste 100$ on shit?Just finished the campaign on Tier 2.
It's the first Diablo game for me. I was curious to play one of these cause I've kickstared Grim Dawn long time ago.
Needless to say, I think it's shit and satanic.
coop with nephews. curiosity. no work MondayWhy did you waste 100$ on shit?Just finished the campaign on Tier 2.
It's the first Diablo game for me. I was curious to play one of these cause I've kickstared Grim Dawn long time ago.
Needless to say, I think it's shit and satanic.
Classic didn't have elemental immunities so it was not harder.
It had it during closed beta and some time after it.
That's what I thought during the beta as well. It looks fucking retarded, you pretty much have to use polearms only for it to be okay. Imo just use anything else for your basic and then wait to get stuff like leap for mobility. At least, that's what I figured before release anyway.Gee, Blizzard fucked up the servers at launch yet again. Shocking. These cheap fucks are always too cheap to buy enough servers, so peole gotta wait for hours in queues at launch. Disgusting.
Also, the basic skills for Barbarian suck ass. If you want to use a 2-handed sword, Lunge is the best skill (Flay a DoT being the only other one). So who the fuck came up with a lunge as a base skill? The lunging animation for a 2h sword over and over is retarded as fuck. It's a 2-handed sword, not a fucking epee. Imagine Conan yelling "En Guarde!"
God, you wouldn't believe how hard I tried to remember what that game was called. I've played it a long, long time ago.- Harbinger (sci fi Diablo clone)
I depends on your build. Characters focusing into physical damage or magic damage are least effected.Its been a LONG ago since I played Diablo II, I cant claim I have perfect memory of it but I remember playing on Hell on LoD 1.10 and while the immunities were an extra mechanic that I liked, I never felt they added this super tough layer of difficulty unless you really overfocused on a single damage type. I actually got disappointed because everyone at the time were hyping it up as a balls crushing difficulty and ended being okay. Yes, you cant play like a moron and just charge on the middle of static charge elite mobs but it wasnt soul crushing like I hoped it would be.
This is fake news. By definition, all viable league start builds are those which don't rely on rare uniques or difficult to craft rares and there is a substantial portion of the playerbase who enjoy playing without trading at all.It's not bloated dogshit like PoE where you're forced into trading if you want viable builds
Alk quickly shows how to have 100% uptime on shouts and suggests ways of getting the necessary gear to enable it.
I don't know shit about the game yet, but I don't think you have options for a basic skill (if you are using a 2h sword). There are 4 basic skills which you need to use to build up fury to use other skills. One of them is for dual wielding weapons, one for bludgeoning weapons. So that leaves 2 you can use for 2h sword, Lunge, or Flay. But flay is a DoT, so you can't really spam it to build up Fury.
Also, Lunge animation for a 2handed hammer is just a regular overhead attack (with a closer). So it's only 2h swords that are fucked.
Classic didn't have elemental immunities so it was not harder.