luj1
You're all shills
This is a game I see myself returning to for years just like I did for the last three.
people are going to play d2 even after d4 is dead (d3 already is)
This is a game I see myself returning to for years just like I did for the last three.
so... just like d4 compared to d3?doubt POE2 will improve that as it is just POE1 + some small tweaks and new graphics.
I spent about 30 e into PoE, got 1000+ hours out of it and hope to get another 1000+ out of PoE2POE doesn't look better and if you intend to play the game seriously it's not totally free. Not that it matters, because most people don't really get into POE based on the price.
Technically i doubt people playing POE seriously spent less than people on D4. Myself I probably spent like 200$ over the years on stash tabs (and nothing more because fuck micro).
Difference being that D3 is dogshit and 'small tweaks' to D3 still doesn't make a good game. Yes, there are significant improvements on the art and atmosphere but the actual game mechanics are still really bad. Cooldowns, level scaling, simplistic skill system (paragon system is effectively +5 to attributes level up with some variation with glyphs) and incredibly bad itemisation (seriously there isn't even stat requirements on items). Also the concept of 'ultimates' from D3 is still retarded, this isn't a fucking MOBA game.so... just like d4 compared to d3?doubt POE2 will improve that as it is just POE1 + some small tweaks and new graphics.
Oh no D4 is going to die after a decade? What a total failure!This is a game I see myself returning to for years just like I did for the last three.
people are going to play d2 even after d4 is dead (d3 already is).
I can't see any reason to pay money for this when POE looks better and is free
POE doesn't look better and if you intend to play the game seriously it's not totally free. Not that it matters, because most people don't really get into POE based on the price.
I will now try to explain the appeal of D4, after playing it for the last 3 days. And I'm talking about the actual appeal of the finished product and not marketing speak. Basically, the game appeals to people who want a hack & slash which has a setting/game world they can immerse themselves in, akin to playing an Elders Scrolls game, for example. I'm talking about reading all the lore, talking to many non-quest specific NPCs (tons of these in the game) and doing every sidequest. The experience of playing the game is more akin to Divine Divinity and Sacred 1, rather than D2.
If the setting, the lore and the story (all sidequests included) don't interest you, than this game will do nothing for you. While the action and the loot is decent, it's not good enough to elevate the experience on its own.
You can buy skins, as in cosmetics. Not gear.How can you talk about immersion when your character can buy gear for real money, straight out of the game? Lore? Story? Blizzard can't write anything worth shit. Ever since SC2 all their stories have been complete garbage, D4 is no exception. This atmosphere and immersion are exactly what elevated D1 and D2. But D3 and D4 lack.
You can buy skins, as in cosmetics. Not gear.How can you talk about immersion when your character can buy gear for real money, straight out of the game? Lore? Story? Blizzard can't write anything worth shit. Ever since SC2 all their stories have been complete garbage, D4 is no exception. This atmosphere and immersion are exactly what elevated D1 and D2. But D3 and D4 lack.
Say what you will regarding opinions but get your facts right.
I can't see any reason to pay money for this when POE looks better and is free
POE doesn't look better and if you intend to play the game seriously it's not totally free. Not that it matters, because most people don't really get into POE based on the price.
I will now try to explain the appeal of D4, after playing it for the last 3 days. And I'm talking about the actual appeal of the finished product and not marketing speak. Basically, the game appeals to people who want a hack & slash which has a setting/game world they can immerse themselves in, akin to playing an Elders Scrolls game, for example. I'm talking about reading all the lore, talking to many non-quest specific NPCs (tons of these in the game) and doing every sidequest. The experience of playing the game is more akin to Divine Divinity and Sacred 1, rather than D2.
If the setting, the lore and the story (all sidequests included) don't interest you, than this game will do nothing for you. While the action and the loot is decent, it's not good enough to elevate the experience on its own.
Lol, muh immersion. How can you talk about immersion when the character just runs forward spamming overdesigned skills, while monsters don't even flinch. They glow white and a damage number pops up. Look at the death animations in D1. Compare killing a hidden one to killing something in D3/D4. See how certain monsters recoil, while others like black knights immediately recover. D4 they just glow white and run at you. In general, monster design is bad and wow inspired. How can you talk about immersion when your character can buy gear for real money, straight out of the game? Lore? Story? Blizzard can't write anything worth shit. Ever since SC2 all their stories have been complete garbage, D4 is no exception. This atmosphere and immersion are exactly what elevated D1 and D2. But D3 and D4 lack.
Lol, muh immersion. How can you talk about immersion when the character just runs forward spamming overdesigned skills, while monsters don't even flinch. They glow white and a damage number pops up. Look at the death animations in D1. Compare killing a hidden one to killing something in D3/D4. See how certain monsters recoil, while others like black knights immediately recover. D4 they just glow white and run at you. In general, monster design is bad and wow inspired. How can you talk about immersion when your character can buy gear for real money, straight out of the game? Lore? Story? Blizzard can't write anything worth shit. Ever since SC2 all their stories have been complete garbage, D4 is no exception. This atmosphere and immersion are exactly what elevated D1 and D2. But D3 and D4 lack.
Lol, muh immersion. How can you talk about immersion when the character just runs forward spamming overdesigned skills, while monsters don't even flinch. They glow white and a damage number pops up. Look at the death animations in D1. Compare killing a hidden one to killing something in D3/D4. See how certain monsters recoil, while others like black knights immediately recover. D4 they just glow white and run at you. In general, monster design is bad and wow inspired. How can you talk about immersion when your character can buy gear for real money, straight out of the game? Lore? Story? Blizzard can't write anything worth shit. Ever since SC2 all their stories have been complete garbage, D4 is no exception. This atmosphere and immersion are exactly what elevated D1 and D2. But D3 and D4 lack.
Other megathreads fester with bullshit and meaningless drivel but in here it's suddenly a problem. Curious.Last warning.
Must be the joos!!Other megathreads fester with bullshit and meaningless drivel but in here it's suddenly a problem. Curious.Last warning.
Lol, muh immersion. How can you talk about immersion when the character just runs forward spamming overdesigned skills, while monsters don't even flinch. They glow white and a damage number pops up. Look at the death animations in D1. Compare killing a hidden one to killing something in D3/D4. See how certain monsters recoil, while others like black knights immediately recover. D4 they just glow white and run at you. In general, monster design is bad and wow inspired. How can you talk about immersion when your character can buy gear for real money, straight out of the game? Lore? Story? Blizzard can't write anything worth shit. Ever since SC2 all their stories have been complete garbage, D4 is no exception. This atmosphere and immersion are exactly what elevated D1 and D2. But D3 and D4 lack.
I'm not listening to this.
But was I wrong?Unhinged 6 min response to five sentences.
you need to fix the hate in your heart that will destroy your life
Lol, muh immersion. How can you talk about immersion when the character just runs forward spamming overdesigned skills, while monsters don't even flinch. They glow white and a damage number pops up. Look at the death animations in D1. Compare killing a hidden one to killing something in D3/D4. See how certain monsters recoil, while others like black knights immediately recover. D4 they just glow white and run at you. In general, monster design is bad and wow inspired. How can you talk about immersion when your character can buy gear for real money, straight out of the game? Lore? Story? Blizzard can't write anything worth shit. Ever since SC2 all their stories have been complete garbage, D4 is no exception. This atmosphere and immersion are exactly what elevated D1 and D2. But D3 and D4 lack
so... just like d4 compared to d3?doubt POE2 will improve that as it is just POE1 + some small tweaks and new graphics.
You're buying it from the NPC that operates the store.I think what Nathir is trying to say is that if a character can buy a specific appearance from the game store, that that ruins any immersion the game might have because that appearance effectively came out of thin air from the perspective of the game world.