Getting more and more pumped for D4 to come out after watching all the single-player campaign footage.
THIS is what Diablo III should have been; glad Blizzard decided to ditch the WoW-inspired visuals and go for a much more gritty, dark, and ominous artstyle consistent with a game about battling the forces of hell.
The spell effects seem very WoW inspired. The animations are floaty like WoW. Itemization looks like shit.
I didn't pickup on WoW-ish spell effects or animations.
The oversized, bulging bosses remind me of Diablo III, thus they're WoW-like, but that's it.
Skill tree with a literal tree graphic looks badass.
Because the Diablo franchise is in fact the prototype for all ARPG's, the story and gameplay are expectedly paper thin, with an overemphasis placed on visuals and atmosphere befitting an isometric horror dungeon crawler.