- Joined
- May 5, 2014
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- 1,677
So pretty much a more RPG heavy Stasis?
So pretty much a more RPG heavy Stasis?
. Don't you think it deserves a newpost/frontpage?
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What are your thoughts on how Age of Decadence non-combat aspect was designed?
Isn't playing RPGs being a failure to start with.
I like you because you are insane. Good luck with the project. And play AoD, it's superb, innovative and there's nothing like it if you have some brains and patience. However, game devs mostly go around yelling "omg I got no time so I play Skyrimz" instead of researching their competition and learning from it so I guess that's you, too.
Did Tyranny have a video? Was Tyranny on the front page?
We'll do a video in a month or two. We didn't want to just animate a skull or something to tick the box. (Maybe we should have.) On the plus side, can't wait to show off the music we have. That's such an unsung hero in RPGs. I really think we have something special there.
How was it though? The non-combat? How was it "received" around these parts? Was there only one type of stat check -- passive? Because we've found having active checks that you roll, especially when the failure is played out too, really adds a lot. Makes it more gamey, brings it to life. It's one of the things I'm sincerely giddy to show embattled RPG veterans.
What are your thoughts on how Age of Decadence non-combat aspect was designed?
Bad. Plz dev don't copy aod.
Game kind of reminds me of sometimes always monsters in the basic premise. Also i really like this dev.
I have, i dont have to share all his points of views to like a person, he has no problem saying what he wants to say and thats very refreshing. And at least he is upfront about being a very slutty graphics whore.Make sure you read all of his posts before you say that
Because you can have awesome pre-rendered backgrounds running on average PC? This is Estonian gaem! You can't make NASA grade hardware requirements if you want pander to common Estonian folks, you know? Just for the record, I'm still sporting C2D e4500 + 2GB RAM, won't buy anything UE4 based for sure.I am not sure why you need isometric perspective if you don't have tactical combat or something else game could benefit from being isometric... but whocares
Can make an adventure game in a spirit of say Last ExpressBecause you can have awesome pre-rendered backgrounds running on average PC? This is Estonian gaem! You can't make NASA grade hardware requirements if you want pander to common Estonian folks, you know? Just for the record, I'm still sporting C2D e4500 + 2GB RAM, won't buy anything UE4 based for sure.I am not sure why you need isometric perspective if you don't have tactical combat or something else game could benefit from being isometric... but whocares
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One of the greatest of all time. (I give it a shout out in Primordia.) There was a sad Kickstarter to make a new one that failed miserably.Hey, SkyRoads is a classic. I had no idea.
For example they'll have working engine for full-fledged RPG. Also it looks nice.I am not sure why you need isometric perspective if you don't have tactical combat or something else game could benefit from being isometric... but whocares
Because it's the case of a competent artist starting game studio.They have a surprisingly competent artist for what I assume is a small team.