Heroic Liberator
Arcane
- Joined
- Oct 2, 2018
- Messages
- 19,836
Not yet on Steam.Not sure if it's actually out.
Not yet on Steam.Not sure if it's actually out.
I watched a bit of the livestream and so far I actually quite how it sounds. Suprised to hear the texts on the "game" (outside the ui/dialogue tree) are actually voiced too, that's pretty neat. Miss Oranje Disco Dancer sounds very good, and the new Garte while not sounding as good as the previous VA it's still decent. I think it'll make the quest with the cock carrousel a lot funnier since he actually sounds a lot more nasal and nerd-like.
There are a few differences in how the voice actor who plays the skills acts between them, but so far you really gotta try and hear it. I was barely able to notice it in an exchange between a perception and endurance, with the later being more "rough". Still not as good as every skills having their own voice, but if I'd like to hear a voice for half the game it'd probably be this one.
What I find weird is that so far none of the portrait art has been updated. All the skills have been shown with the art that is currently in the game, so I wonder why the ones on the Displate store are different.
Also the new art for Harry is great! Really encapsulates the "bloated corpse of a man" feeling.
Yeah, they've implemented a new system that has Harry emote with whatever you choose and even speak with a "chat". It's amazing what you can do nowadays with the current tech huh?I watched a bit of the livestream and so far I actually quite how it sounds. Suprised to hear the texts on the "game" (outside the ui/dialogue tree) are actually voiced too, that's pretty neat. Miss Oranje Disco Dancer sounds very good, and the new Garte while not sounding as good as the previous VA it's still decent. I think it'll make the quest with the cock carrousel a lot funnier since he actually sounds a lot more nasal and nerd-like.
There are a few differences in how the voice actor who plays the skills acts between them, but so far you really gotta try and hear it. I was barely able to notice it in an exchange between a perception and endurance, with the later being more "rough". Still not as good as every skills having their own voice, but if I'd like to hear a voice for half the game it'd probably be this one.
What I find weird is that so far none of the portrait art has been updated. All the skills have been shown with the art that is currently in the game, so I wonder why the ones on the Displate store are different.
Also the new art for Harry is great! Really encapsulates the "bloated corpse of a man" feeling.
Wait, what, they've changed the portrait?
Was that a serious question?Wait, what, they've changed the portrait?
Uh that is obviously the streamer cosplaying as Harry or something.
Agreed. I imagine this is also be the case with Electrochemestry, PI or when Authority really goes off the deep end. At least that conversation with the precint sounds good, really like that they bothered adding in the static and radio-like sounds.https://www.twitch.tv/videos/967748465?t=04h22m00s
The way Half-Light sounds so calm and collected is just wrong. I always imagined Half-Light to be panicked and on the verge of a mental breakdown, especially in a situation like this.
The narrator voices all "thoughts/skills" essentially with the same voice he uses to narrate everything else. I always imagined, for example, that "Drama" would sound all flamboyant and Shakespearian, so hearing the narrator's "normal" voice instead did scale the whole thing down a bit during my playthrough, but you get used to it.
Disco Elysium - The Final Cut is now available!
Full English voice acting, new quests, new characters, and much more
Disco Elysium - The Final Cut is now available! Buy it now to get the definitive edition of the groundbreaking roleplaying game. Get it with a 20% launch discount for a limited time.
Everyone who purchases gets access to all the new content, including:
If you already own Disco Elysium then you get The Final Cut at no additional cost. Your old saves should work with this free upgrade but we’d recommend starting a brand new game.
- Full voice acting (English)
- New political vision quests
- New characters
- New clothes
- New area
- New cutscenes
- New animations
- New music
- New achievements
- Controller support
- Improved playability
- + much more!
We'd like to add that the new political vision quests are designed to be asymmetric. This means that they're different lengths, with some being more visual, while others are packed with more words. But they all change the world in some way…
Other things to look out for are upgraded skill portraits, improved Tutorial Agent, rebalanced healing items, new outfit bonuses, a complete overhaul of the world map in your journal, fast travel, Twitch integration, and much more.
Thanks for all your support so far. We hope you absolutely love the improvements and what we've added to the game. This is the best version of Disco Elysium and everything it was always meant to be. You all shine bright in our eyes!
The narrator voices all "thoughts/skills" essentially with the same voice he uses to narrate everything else. I always imagined, for example, that "Drama" would sound all flamboyant and Shakespearian, so hearing the narrator's "normal" voice instead did scale the whole thing down a bit during my playthrough, but you get used to it.
I'm guessing that only the voicing of the skills is retained from the new voice acting?What is 'psychological' VO mode?
LoL it is amusing how the butthurt faggots stalk this thread.
PS: It was a codexian goty,and it will be this year too .
New quest means a better update than the hardcore mode that nerfed some stuff while you could already win without already without any drugs or alchool. No idea if they improved tribunal and did something different in the endings giving an early Island exploration and something like that.Interested to hear if they added more actual gameplay content, or if it's all just fluffy shit. And yeah, I read the interview, but I don't much trust anything these devs say anymore, sadly.