Broseph
Dangerous JB
You get plenty of money and vendor trash before you even get into town and there's fucking paintings and gold cups everywhere to steal. It's a non-issue.
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Degeneracy ahoyYou get plenty of money and vendor trash before you even get into town and there's fucking paintings and gold cups everywhere to steal.
Are you sure you don't start with weapons in your inventory? My shadowblade started with a bow, staff and dagger
You do and it does kind of suck you out of the moment. "Why did my two handed rogue/fighter start out with a dagger?" etc...Are you sure you don't start with weapons in your inventory? My shadowblade started with a bow, staff and dagger
I don't think you do. The only valid criticism of not being able to choose weapons at the start is that it restricts some of the skills you can potentially choose as your starting 3. Its not a big deal though, again because you can just buy what you want once you hit the town.
So you can make poisoned food..
damn that makes me want to do hitman style mod
... and yet I've seen people complain about putting points into daggers and finding nothing but swords because 99% of the loot in this game is completely random which was an utterly terrible decision. As usual, Josh Was Right in Icewind Dale 1 and 2 which had a lot of randomness but also enough static equipment in stores you could buy to meet your needs.Are you having a fucking laugh? Your starter gear is relevant for all of 5 mins before you can change it out for whatever you want.
You do and it does kind of suck you out of the moment. "Why did my two handed rogue/fighter start out with a dagger?" etc...Are you sure you don't start with weapons in your inventory? My shadowblade started with a bow, staff and dagger
I don't think you do. The only valid criticism of not being able to choose weapons at the start is that it restricts some of the skills you can potentially choose as your starting 3. Its not a big deal though, again because you can just buy what you want once you hit the town.
never done it and probably never will. seems too much like for my tastes.The "distract npcs while your other character robs them blind" seems like the kind of thing that's a joy for a first playthrough but becomes obnoxious if you'd ever want to play again on account of how rote it is. The annoying thing you have to do because you need to.
In the immortal words of mondblut:"You get plenty of money and vendor trash before you even get into town and there's fucking paintings and gold cups everywhere to steal. It's a non-issue."
Only scumbags steal.
Dont say no, figure out a way to make it work, CoH did. Also HP bloat is shit, figure out a way to make it work without that.He is right, it is bad design - tank and spank is better than just slowly beating up absolutely helpless boss with a few tens of thousands hitpoints for ~10 minutes. It's like Nature's Beauty from BG2 all over again. He has some immunities that make sense given his size (to knockdown), but it's not enough. For some reason he bleeds, he can be turned into punching bag with a few most commons spells in the game. The fight is trivial, his adds are nothing but worthless AND you get a free NPC with a few thousand HPs as a bait against the enemy.I'm quite surprised at all the 'tards this game has managed to attract though. I was arguing with some shitter who said that it's bad design to allow the player to use CC against the last boss figh
Also his AI needs some work.
It's not easy to fuck up your party in this game, everyone has CC, everyone has means to do some good damage.
The last fight is better if you act all evil, an opening fight becomes a lot more tough, with extra enemies - otherwise it's a waste of time.
Thanks for the tip. Yeah, I'll say that while I do think their critiques have some validity, the game's good points far outweigh minutia like this.Yep, if you don't know the mechanics and that you should pick the 'knight' because it has a 2h sword to start, you would end up having to use a dagger for a few minutes until you picked up a 2h weapon. However, this whole thing is being overblown by a couple of people who haven't even started playing the game yet from I can tell and are whining speculatively pretty much for the sake of it.
never done it and probably never will. seems too much like for my tastes.The "distract npcs while your other character robs them blind" seems like the kind of thing that's a joy for a first playthrough but becomes obnoxious if you'd ever want to play again on account of how rote it is. The annoying thing you have to do because you need to.
Still pisses me off because it's a retarded mistake that should be evident the moment you play the game and is simple enough to fixThanks for the tip. Yeah, I'll say that while I do think their critiques have some validity, the game's good points far outweigh minutia like this.Yep, if you don't know the mechanics and that you should pick the 'knight' because it has a 2h sword to start, you would end up having to use a dagger for a few minutes until you picked up a 2h weapon. However, this whole thing is being overblown by a couple of people who haven't even started playing the game yet from I can tell and are whining speculatively pretty much for the sake of it.
They do still notice, just happened to me in the warehouse. He even had the back turnedLarian should make being in dialog make it harder to detect sneaking enemies, but not make it a win button. A fix is needed.
Thanks for the tip. Yeah, I'll say that while I do think their critiques have some validity, the game's good points far outweigh minutia like this.Yep, if you don't know the mechanics and that you should pick the 'knight' because it has a 2h sword to start, you would end up having to use a dagger for a few minutes until you picked up a 2h weapon. However, this whole thing is being overblown by a couple of people who haven't even started playing the game yet from I can tell and are whining speculatively pretty much for the sake of it.
Yeah, but then you start out with the knight's armor instead of the rogue's. If I wanted a knight, I'd pick a knight. That's why I'm saying it's perfectly valid to want to customize the gear (and while they're at it, backstory).Thanks for the tip. Yeah, I'll say that while I do think their critiques have some validity, the game's good points far outweigh minutia like this.Yep, if you don't know the mechanics and that you should pick the 'knight' because it has a 2h sword to start, you would end up having to use a dagger for a few minutes until you picked up a 2h weapon. However, this whole thing is being overblown by a couple of people who haven't even started playing the game yet from I can tell and are whining speculatively pretty much for the sake of it.
Not aimed at you, but for the benefit of anyone who doesn't know what weapons a class starts with, a general hint is your character is wearing the damn things somewhere on their body in the creation screen.
Yeah, pretty much, this should be so in every game, there is no fucking excuse not to do it but lazyness.Every enemy in the game should be affected by every status effect unless there is a concrete reason as to why they wouldn't be; and being a boss is not a concrete reason.
In the immortal words of mondblut:"You get plenty of money and vendor trash before you even get into town and there's fucking paintings and gold cups everywhere to steal. It's a non-issue."
Only scumbags steal.
"I don't give a slightest fuck about make-believe "i-am-a-paladin-so-i-will-only-do-paladinlike-things" bullshit, because there is only my computer and me, and neither of us cares."