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Divinity Divinity: Original Sin - Enhanced Edition

Minttunator

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Codex 2012 Codex 2013 Codex 2014 PC RPG Website of the Year, 2015 RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Codex USB, 2014 Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Wrath
Box finally arrived today, so "good" "job" Larian, it only took nine days instead of ten.

However, it's too late, I already started playing Dragonfall and it'll probably be Wasteland 2-time before I even begin to entertain the notion of downloading your 4 gig patch. Ya snooze ya lose.

So Larian have your money (I'm assuming you paid for the box) and they're now missing out on you playing their game and talking shit about it on a forum? Wow, I'm sure they're heartbroken! :roll:
 

Lhynn

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I'm quite surprised at all the 'tards this game has managed to attract though. I was arguing with some shitter who said that it's bad design to allow the player to use CC against the last boss fight. I asked him what about the people who have teams built with an emphasis on CC to which he answered that bad players need to be punished for shit team building. I just never got this mentality of expecting the last boss fight to trivialize all past tactics and interesting spells that aren't all just fireballs and degenerate into a banal tank n' spank.
Hes an MMO tard probably. Just educate him. Its not about team building either, its about giving an enemy believe weaknesses and strengths and still make it challenging. Giving them immunities is just lazy shit design and it shouldnt be that hard to make him understand that.
 

Arkeus

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Box finally arrived today, so "good" "job" Larian, it only took nine days instead of ten.

However, it's too late, I already started playing Dragonfall and it'll probably be Wasteland 2-time before I even begin to entertain the notion of downloading your 4 gig patch. Ya snooze ya lose.

So Larian have your money (I'm assuming you paid for the box) and they're now missing out on you playing their game and talking shit about it on a forum? Wow, I'm sure they're heartbroken! :roll:
She just doesn't want to have to admit the game's great.

Also, here is a new interview: http://www.pcgamer.com/2014/07/09/d...wrong-choices-and-details-on-its-next-update/
 

Volourn

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"Don't get your hopes up, it's not even remotely as good as Neverwinter Nights."

OOOOOOOOOOOOOOO That's a nice troll. 8/10. :)
 

Roguey

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Oh and I also love how pandering the back of the box is.

Unravel a deep and epic story

Gather your party and venture forth! Explore a reactive world. Countless decisions with real consequences await you!

Fargo sighs.
 

undecaf

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Shadorwun: Hong Kong Divinity: Original Sin 2
So Larian have your money (I'm assuming you paid for the box) and they're now missing out on you playing their game and talking shit about it on a forum? Wow, I'm sure they're heartbroken! :roll:

More than heartbroken I'm sure. Who'd want to miss the quotes from Josh Sawyer with a planted context of trying to make the recieving end look incompetent? :smug:
 

Roguey

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More than heartbroken I'm sure. Who'd want to miss the quotes from Josh Sawyer with a planted context of trying to make the recieving end look incompetent? :smug:
Reminder that JES canceled his fundnng for this pile, claimed it was because his credit card was canceled, and instead of buying it and playing it now, opted for Child of Light. The Saw has spoken; no time or patience for this crap.
 

Hobo Elf

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I'm quite surprised at all the 'tards this game has managed to attract though. I was arguing with some shitter who said that it's bad design to allow the player to use CC against the last boss fight. I asked him what about the people who have teams built with an emphasis on CC to which he answered that bad players need to be punished for shit team building. I just never got this mentality of expecting the last boss fight to trivialize all past tactics and interesting spells that aren't all just fireballs and degenerate into a banal tank n' spank.
Hes an MMO tard probably. Just educate him. Its not about team building either, its about giving an enemy believe weaknesses and strengths and still make it challenging. Giving them immunities is just lazy shit design and it shouldnt be that hard to make him understand that.

I tried but there just isn't any reasoning with some people. I asked him why he thought it was bad design to allow CC to work against important encounters and all he kept saying was that people with shit parties need to be punished and that I'm part of the reason why RPGs are shit because I think every party should be viable. I think it was a newfag trying hard to fit in with the old skool crowd and not realizing what a baboon he was being.
 

Shadenuat

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I'm quite surprised at all the 'tards this game has managed to attract though. I was arguing with some shitter who said that it's bad design to allow the player to use CC against the last boss figh
He is right, it is bad design - tank and spank is better than just slowly beating up absolutely helpless boss with a few tens of thousands hitpoints for ~10 minutes. It's like Nature's Beauty from BG2 all over again. He has some immunities that make sense given his size (to knockdown), but it's not enough. For some reason he bleeds, he can be turned into punching bag with a few most commons spells in the game. The fight is trivial, his adds are nothing but worthless AND you get a free NPC with a few thousand HPs as a bait against the enemy.
Also his AI needs some work.
It's not easy to fuck up your party in this game, everyone has CC, everyone has means to do some good damage.

The last fight is better if you act all evil, an opening fight becomes a lot more tough, with extra enemies - otherwise it's a waste of time.
 

Roguey

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The Saw has spoken

Teetotalin' 'spergin' wet blanket motherfuckers ain't got time for fun!
We aren't autistic!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Anyway in that last interview Swen said the extra companions won't be in until August and they'll have more depth than the current two, so this works out in my favor.

He is right, it is bad design - tank and spank is better than just slowly beating up absolutely helpless boss with a few tens of thousands hitpoints for ~10 minutes.
Extremely effective, long-lasting crowd contro abilitiesl = bad.
Random immunities = also bad

As usual, it has to be up to Josh to save us from incompetence.
 

Volourn

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"Extremely effective, long-lasting crowd contro abilitiesl = bad."

No.


"Random immunities = also bad"

Random yes, logical no.
 

Volourn

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Kinda sucks that whuile the game is 'classless' youa re still forced tot ake a class which which effects your character background and starting stuff. Does Larian even know what CLASSLESS fukkin' mean?

This is something that even Shadowrun Returns even fukkin' understood.
 

Zeriel

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Kinda sucks that whuile the game is 'classless' youa re still forced tot ake a class which which effects your character background and starting stuff. Does Larian even know what CLASSLESS fukkin' mean?

This is something that even Shadowrun Returns even fukkin' understood.

The presets are customizable, you can reset all the skill/ability allocations. But please, tell me how assigning every single stat and ability at character creation isn't classless.
 

Loriac

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Kinda sucks that whuile the game is 'classless' youa re still forced tot ake a class which which effects your character background and starting stuff. Does Larian even know what CLASSLESS fukkin' mean?

This is something that even Shadowrun Returns even fukkin' understood.

The presets are customizable, you can reset all the skill/ability allocations. But please, tell me how assigning every single stat and ability at character creation isn't classless.

Also, as far as I can tell, you never see the name of the 'class' you chose ever referenced again in the game. Its clever in a way I guess, because a lot of people (retards mainly) don't like classless systems and bitch and moan about how its wrong if your mage can wear armor etc, so for them it superficially looks like they're picking a class but its basically just fluff.
 

Volourn

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Well, as I said, I was told that the class you choose helps determine your character background. FFS Also, your starting equipment is determined by your chosen class. ie. If my vision is a sword weilding wizad I'd have to take the fighter class and not the wizard class. And, if I wanted the 2 handed sword I'd have to pick a speciifc class as opposed to the class I'd choose if I wanted sword and shield. FUKKIN' LAME

Again, if you gonna class your game classless it should be fukkin' classless. DO NOT FUKKIN' LIE. Shadowrun Returns manged to understand this fukkin' concept even while giving 'templates' for fukkin' loser newbs. HOLY FUCK!

defending shit design like you are doesn't help the game or Larian. You can like the game and stil admit to its flaws. (I like NWN bu the OC's use of rest and porting was awful). See. Not fukkin' hard.


"Also, as far as I can tell, you never see the name of the 'class' you chose ever referenced again in the game."

At least this is good news.
 

Loriac

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The presets are customizable, you can reset all the skill/ability allocations. But please, tell me how assigning every single stat and ability at character creation isn't classless.
The presets affects your starting equipment and not choosing a preset results in your getting screwed, and as far as I'm aware, this isn't telegraphed without experiencing it for yourself, which makes it a failure. You sure are fanboying hard.

Are you having a fucking laugh? Your starter gear is relevant for all of 5 mins before you can change it out for whatever you want.


Well, as I said, I was told that the class you choose helps determine your character background. FFS Also, your starting equipment is determined by your chosen class. ie. If my vision is a sword weilding wizad I'd have to take the fighter class and not the wizard class. And, if I wanted the 2 handed sword I'd have to pick a speciifc class as opposed to the class I'd choose if I wanted sword and shield. FUKKIN' LAME

Again, if you gonna class your game classless it should be fukkin' classless. DO NOT FUKKIN' LIE. Shadowrun Returns manged to understand this fukkin' concept even while giving 'templates' for fukkin' loser newbs. HOLY FUCK!

defending shit design like you are doesn't help the game or Larian. You can like the game and stil admit to its flaws. (I like NWN bu the OC's use of rest and porting was awful). See. Not fukkin' hard.

ngbbs4dcc886079a6d.jpg
 

Volourn

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"Are you having a fucking laugh? Your starter gear is relevant for all of 5 mins before you can change it out for whatever you want."

How about just giving character starting money and elt them buy equipment. HOLY FUCK! Even DnD did this in the fukkin' 70s so if you wanted your fighter to start with a hammer instead of a sword you fukkin' could.
 

Roguey

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Are you having a fucking laugh? Your starter gear is relevant for all of 5 mins before you can change it out for whatever you want.
... and yet I've seen people complain about putting points into daggers and finding nothing but swords because 99% of the loot in this game is completely random which was an utterly terrible decision. As usual, Josh Was Right in Icewind Dale 1 and 2 which had a lot of randomness but also enough static equipment in stores you could buy to meet your needs.
 
Self-Ejected

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How about just giving character starting money and elt them buy equipment. HOLY FUCK! Even DnD did this in the fukkin' 70s so if you wanted your fighter to start with a hammer instead of a sword you fukkin' could.
Every game should do this on char gen

Are you having a fucking laugh? Your starter gear is relevant for all of 5 mins before you can change it out for whatever you want.
... and yet I've seen people complain about putting points into daggers and finding nothing but swords because 99% of the loot in this game is completely random which was an utterly terrible decision. As usual, Josh Was Right in Icewind Dale 1 and 2 which had a lot of randomness but also enough static equipment in stores you could buy to meet your needs.
Also gear is far too expensive early on, a shitty white quality axe is 500 gold
 

a cut of domestic sheep prime

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Well, as I said, I was told that the class you choose helps determine your character background. FFS Also, your starting equipment is determined by your chosen class. ie. If my vision is a sword weilding wizad I'd have to take the fighter class and not the wizard class. And, if I wanted the 2 handed sword I'd have to pick a speciifc class as opposed to the class I'd choose if I wanted sword and shield. FUKKIN' LAME

Again, if you gonna class your game classless it should be fukkin' classless. DO NOT FUKKIN' LIE. Shadowrun Returns manged to understand this fukkin' concept even while giving 'templates' for fukkin' loser newbs. HOLY FUCK!

defending shit design like you are doesn't help the game or Larian. You can like the game and stil admit to its flaws. (I like NWN bu the OC's use of rest and porting was awful). See. Not fukkin' hard.
That's valid. Well, not the part about not admitting to its flaws. I have no problem saying it's flawed. But you are right about the starting gear. It would actually be nice if there was a custom option that let you set your starting armor and weapon.
 

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