Did you pump up your BB/WP? So far my MaA character has been CCed for more turns than not in battles against mages.Numbers please.
My witch could do 2000 damage with Oath of Desecration + Death Punch. No resists, no misses, 3 turn cooldown.
My pyro could destroy end game enemy packs with OoD + Meteor Shower without entering combat in 1 cast.
Sure resistances are a problem, but then there are summons. Undead Decapitator can can crit for ~400 damage.
I reached second map with melees and it is such a chore, really. Martial feels like worst skill tree. Scoundrel is decent at taking back ranks... if you act quickly and with precision... and enemies don't aggro on him... and you don't get random CC...
I don't have Death Punch yet - I've only just hit lvl15. My Flurry is already about 2000 with Oath though, around 1300-1500 without Oath.
Interestingly, so far, my experience is the opposite. Man-at-Arms is probably my favorite skill tree, personally. Flurry, Cripple, Ram, Rage, Phoenix Dive, you name it. At the level than I'm at, none of the elemental spells do enough damage for me and too many enemies have fire resistances (or are outright healed by fire), so I'm mostly using mages for buffs/debuffs and manipulating the battlefield.
I reloaded like 20 times cause of this shit. I knew about it, Madora gets cc'ed for 2 turns, im like fine, she can tank it out. After 2 turns I can move her, forget about it, click on enemy to attack, she runs, slips and its knocked out for another 2 turns. FUUUUUUUProtip if you hate slipping on ice and can't make nailed boots yet- if you take small steps (1 or 0AP only) your character will walk instead of running and won't slip.
Did you pump up your BB/WP? So far my MaA character has been CCed for more turns than not in battles against mages.
Crowd ControlWhat is CC?
Short for crowd control, basically something that disables a character during combat for a time.What is CC?
Perfectly.
97 hours in 10 days which gives 9,7 hour daily. Am i doing it right ?
I've got to say game has probably one of the biggest OST i've heard. For every location there is like 2-3 tunes and quality of those tracks is superb too.
I've got to say game has probably one of the biggest OST i've heard. For every location there is like 2-3 tunes and quality of those tracks is superb too.
Nah. It's actually smaller than the previous Divinities. D:OS has 22 tracks. Div Div had 40something and Div2 had 30something.
As I understand they've reused a lot of tracks from their other games since the number of different tracks in the game's data folder is close to 150.
Can't wait to do a second run with rogue and witch. Looking foward to play with companions too.Yeah i heard that somewhere too. I think they also remixed and edited most of them
BTW: Leach is awesome because if enemy will try to bleed you will autoheal :D
The Witchcraft bleed spell will fully heal a Leech character b/c it hits like 100 times for 30 hp or something.As I understand they've reused a lot of tracks from their other games since the number of different tracks in the game's data folder is close to 150.
Yeah i heard that somewhere too. I think they also remixed and edited most of them
BTW: Leach is awesome because if enemy will try to bleed you will autoheal :D
The Witchcraft bleed spell will fully heal a Leech character b/c it hits like 100 times for 30 hp or something.As I understand they've reused a lot of tracks from their other games since the number of different tracks in the game's data folder is close to 150.
Yeah i heard that somewhere too. I think they also remixed and edited most of them
BTW: Leach is awesome because if enemy will try to bleed you will autoheal :D
So i had big fight with those Immaculates near castle.
Among them there was Immaculate Wolfmaster with two wolves. I killed him and wolves stopped attacking. After a fight both of them run to their master dead body and start to howl.
"Just Divinity:OS little things"