Renegen
Arcane
- Joined
- Jun 5, 2011
- Messages
- 4,064
No RK I think it was designed with a big focus on the multiplayer, from the mouth of Sven himself (also he recommends others that want to make an RPG to make it multiplayer! ROFFLES). I saw a video of Sven explaining how the game was progressing and why they took out day/night, he said that the game had to pass certain "stress" builds, and the day/night would create such an incredibly amount of contingencies that the tests would fail and they would have to spend too much time on the game fixing things. Well those very same stress tests were what he used for the game and they had to be very rigorous because of the multiplayer. As he said, that all freedom was added in because it was necessary to make the tests pass, and it's one of the things that we love about the game now that it's out.