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Divinity Divinity: Original Sin - Enhanced Edition

Metro

Arcane
Beg Auditor
Joined
Aug 27, 2009
Messages
27,792
Question re: Norok (Grutilda's 'enforcer')

Do you have to kill him? Madora says we've taught her forgiveness but still thinks we should kill the poor dumb lug. Seems like my previous actions sort of started to influence an outcome but she just ignores it? Any non-violent solution to this (other than avoiding him entirely)?
 
Joined
Jun 20, 2014
Messages
906
Location
Malaysia
Shadorwun: Hong Kong
Question re: Norok (Grutilda's 'enforcer')

Do you have to kill him? Madora says we've taught her forgiveness but still thinks we should kill the poor dumb lug. Seems like my previous actions sort of started to influence an outcome but she just ignores it? Any non-violent solution to this (other than avoiding him entirely)?

Why are you not killing all of them for XP?
 

Nryn

Cipher
Patron
Joined
Jun 15, 2013
Messages
255
Divinity: Original Sin 2
Question re: Norok (Grutilda's 'enforcer')

Do you have to kill him? Madora says we've taught her forgiveness but still thinks we should kill the poor dumb lug. Seems like my previous actions sort of started to influence an outcome but she just ignores it? Any non-violent solution to this (other than avoiding him entirely)?
I kept challenging Madora at almost every instance throughout the game, and she wanted to leave Norok alone. Unfortunately, choosing that option caused the quest to bug out and stall indefinitely. I found no other options to resolve the quest, such as completing the War of the Stones quest, etc.
 

Volrath

Arcane
Patron
Joined
May 21, 2007
Messages
4,299
"Are you talking about isn't hard without loading and without stealing?"

I don't steal. I'm playing a 'goody goody' first time.

What do you mean 'hard without loading'. At most, I've died no more than once in abattle that i've takens eriously. not talking about when I was randomly exploring and decided to take on level 6 enemies with my 3rd level characters. :p

And, I'm sure I still haven't taken advantage out of 'quirks' that likely would make the game even easier.

If yopua re dying to the same battle for 3 hours you either a) not ready for that fight go soemwhere else or b) you fukkin' suck.
How do you buy skillbooks if you're not robbing paintings left and right?

I tried not abusing that shortcut untill I was level 6 or so and it just wasn't worth the hassle.
 

VentilatorOfDoom

Administrator
Staff Member
Joined
Apr 4, 2009
Messages
8,604
Location
Deutschland
How do you buy skillbooks if you're not robbing paintings left and right?
Craft them.
bones or skull + mortar and pestle = bone dust
stardust plant + mortar and pestle = stardust
bone dust + star dust= pixie dust
pixie dust + empty sheet of paper= random blank elemental (or witchcraft) scroll
random blank elemental (or witchcraft) scroll + random blank elemental (or witchcraft) scroll (of the same kind of course) = empty skillbook
empty skillbook + any spell scroll of that school = skillbook for the spell
 

Xeon

Augur
Joined
Apr 9, 2013
Messages
1,858
With the charm ability or something you get a lot of rare piece of equipment and stuff that you could sell for a lot of money. I got probably 6 ability points from the Romantic trait alone and I had about 80K gold extra in my inventory by the end even after buying all the unlearned skill books I could find. There is even a trait that gives you bonus Reputation and lowers the prices in trade without having to give away things in order to raise their attitudes towards you.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,843
Location
Copenhagen
At what level should I try the Fabulous Five robot cave quest?
Level 4/5 if you want to be safe, 3/4 if you like some risk and have the remote control.

We sooooo overestimated this quest. Me and my mate are playing on hard, I'm no RPG-wiz (I mean I'm good but I'm by no means someone who breaks systems within the first playthrough) and its his first TB. We went there at 5. The fight outside was insanely difficult and we had to setup mazes of oil and freeze traps. The encoutner was IMMENSELY cool - one of the best I've playing in an RPG ever, and we really had to use our resources creatively. Then we get inside the cave for the robot fight and we just rape it completely via slows and AP drain. It almost doesn't do damage to us at all :lol:

(also my friend has gone backstab-glasscannon build and dies all the time to unfortunate aoes and shit :rpgcodex:)
 

Arkeus

Arcane
Joined
Oct 9, 2012
Messages
1,406
(also my friend has gone backstab-glasscannon build and dies all the time to unfortunate aoes and shit :rpgcodex:)
Yeah, the big thing about backstab is that it is incredibly hard to use it and AoE at the same times. Madora is so much easier to place, especially if you use a spear and lololol.
 

Raghar

Arcane
Vatnik
Joined
Jul 16, 2009
Messages
24,402
The fight outside was insanely difficult and we had to setup mazes of oil and freeze traps. The encoutner was IMMENSELY cool - one of the best I've playing in an RPG ever, and we really had to use our resources creatively.
The fight outside was easy, I entered it from North where is river and I didn't have even to resurrect Madora.

Then we get inside the cave for the robot fight and we just rape it completely via slows and AP drain.
It should be imune to AP drain. It's a mecha. Golems and dragons should be completely immune to AP drain.
 

potatojohn

Arcane
Joined
Jan 2, 2012
Messages
2,646
Am I the only one who didn't like this? It feels like a singleplayer (/coop) turn-based WoW

The writing is very verbose and cliched.

Graphics, other than the nextgen bloom postprocessing, look like the typical MMO with enormously disproportionate meshes. It doesn't look as good as IE games nor is it anywhere near as functional

The UI/inventory is super MMO-ish too. Gone are the hand-crafted items from IE games and the drawn UI.

The combat is based on cooldowns and very heavily dependant on level. I quickly learned that stumbling on something 3 levels above me I might as well reload because half my party was dead before I got to do anything

This game seems like something you'd get if you got a team that only played MMO/facebook games and showed them BG2 for 5 minutes and told them to "make that"
 

sbb

Learned
Joined
Jun 21, 2014
Messages
541
Yeah I just did the automaton fight... I think he attacked only once.
 

Semper

Cipher
Joined
Jan 12, 2012
Messages
748
MCA Project: Eternity
The writing is very verbose and cliched.

writing is mediocre at best, and sucks most of the time. i also can't into the humor.

Graphics, other than the nextgen bloom postprocessing, look like the typical MMO with enormously disproportionate meshes. It doesn't look as good as IE games nor is it anywhere near as functional

while i absolutely like the environments, the characters and monsters do really suffer from bad design. i am not that far but until now only the big baddy in the black cove looked decent.

The UI/inventory is super MMO-ish too. Gone are the hand-crafted items from IE games and the drawn UI.

ui sucks big time. not because it ain't hand drawn, but because it's totally dysfunctional.

The combat is based on cooldowns and very heavily dependant on level. I quickly learned that stumbling on something 3 levels above me I might as well reload because half my party was dead before I got to do anything

u fail.

while dos has many little issues which quickly stack to a pile of shit, i adore the gameplay. the interaction with the world and the combat is simply stunning.
 

a cut of domestic sheep prime

Guest
The writing is very verbose and cliched.
Only verbose if you're used to Skyrim dialog. The whole thing is very tongue in cheek so Pulitzer prize writing probably isn't going to happen, but it's serviceable, has a few twists and is robust enough to take nonlinear player actions and mistakes into account - eg, killing a quest giver.
Gone are the hand-crafted items from IE games and the drawn UI.
Because it's a sequel to BG2? I don't understand. Besides, those have been gone for more than a decade anyway...
I quickly learned that stumbling on something 3 levels above me I might as well reload because half my party was dead before I got to do anything
Or use the run button, flee from combat and come back later...?
This game seems like something you'd get if you got a team that only played MMO/facebook games and showed them BG2 for 5 minutes and told them to "make that"
Because it's real-time w pause like BG2? Because it uses the D&D system like BG2?

Come on, bro. You'll have to try harder than that. :1/5:
 

Arkeus

Arcane
Joined
Oct 9, 2012
Messages
1,406
so basically it doesn't feel like WoW at all?
Did i somehow miss how Wow is all about CC' openents and making use of tactical abilities to exploits the enemies mistakes, and how each kind of enemies has some clearly defined weaknesses?
 

a cut of domestic sheep prime

Guest
You guys are like wolves
Nah, we're just easily trollable. :troll:

Seriously though, it's fine if someone doesn't like the game. Just have some good reasons if you're going to post online about it. Or, hey, just post without any reasons. But BG2 and WoW comparisons? Really? I mean, I get WoW for the colors and all, but really?
 

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