In general, like I said earlier, for me, personally, this is the
first game in more than 15 years to make me interested in "full-fledged" isometric (non-TRPG) RPGs again. So there's that. You just need to know just how much I prefer first person RPGs these days to appreciate that
At the same time, I also couldn't disagree more with all the Baldur's Gate comparisons that pop up. This game comes from an almost entirely different design school, and with an entirely different structure. In its interaction mechanics, it pushes CRPGs forward as a whole -- my expectation bar for W2 and PoE has been really raised much higher now due to all the neat things this game has/innovates on -- but with regard to its structure, I see it as an evolution of the 1980s RPGs like Ultima or Deathlord. It's pretty exciting. It's also great that, while building on that "old school" mentality, it generally does its own thing with regard to structure, exploration, interaction, etc., instead of being just a carbon copy of anything. That's also impressive and laudable.