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Divinity Divinity: Original Sin - Enhanced Edition

Jack Dandy

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Joined
Feb 10, 2013
Messages
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Location
Israel
Divinity: Original Sin 2
But also, when large amounts of money are in play, anything is possible.

Yeah, that is true.. But, I think (hope?) they had enough bad experiences with bigass publishers to make them steer clear off that option.
 

Decado

Old time handsome face wrecker
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Codex 2014
apparently current succes is already enough to become a take over target

Oh god, I hope Swen won't fall for it.
But, like.. are there 'dangers'? Is Larian a public trade sort of deal? Can something big enough just up and buy them without their consent?

In the article Swen tells about a visit of interested buyers and 'stress caused by the choices they will have to make'. But of course this may be more general as in 'what game are we kickstarting next'?

But also, when large amounts of money are in play, anything is possible.

IMO, if they are smart they will do everything they can to get out from under the Kickstarter model. I can understand why developers are enamored with crowdfunding, because it lets them keep all the control over the project. But crowdfunding is likely to start wearing on peoples' nerves within the the next few years, as people start getting donation fatigue. I think it is a great way to get a studio off the ground, and show the big publishers that there is still good money to made in these smaller games that don't need AAA budgets.

I mean, ideally the best way to run a game studio is the traditional way: be profitable by releasing awesome games. If they can get to the point where their games are profitable enough to keep them going, that's what they should be doing. Because I think (eventually) people are going to stop donating to Kickstarter. I dunno, maybe I'm way off base there.
 

Sodafish

Arcane
Joined
Dec 26, 2012
Messages
9,135
will giving both my mages Glass Cannon make this game hilariously easy

Yes.

An aside too: another annoying thing is that by the time you start getting those uber weapons with 3 or 4 different % to X stats, every enemy is immune to them or saves on the rolls every time. Kinda gay. Pure damage and +stat bonuses are infinitely more important at that point: crafted weapons are thus nearly always better from then on, which takes a lot of the fun out of phat loot gathering.
 
Last edited:

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,359
I don't know, the basic level 1 stun air spell from my mage reliably gets even high level enemies like Silverglen bosses.
 

Sodafish

Arcane
Joined
Dec 26, 2012
Messages
9,135
Silverglen isn't high level. I'm talking about level 15+. And anyway, spells get a bonus from the mage's intelligence for those effects whilst weapons don't as far as I understand.
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
I don't know, the basic level 1 stun air spell from my mage reliably gets even high level enemies like Silverglen bosses.

That's because they are upscaled from your INT.
While gear % status do not.
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
Time to reroll 4 mages imo :troll:
TBH, it's already shown that the only reliable debuff weapons are fast applying ones like daggers 2 AP cost.
Even then - dagger users blew up people with backstab damage, not status application.
While Rangers had to use Guerilla (Double Damage from Stealth) to get mileage off their 4AP bows / 6AP crossbows
It's cool though, since mage's stun status would allow the physicals to hit them @ 100% chance, so the fighters essentially can switch to power stance for additional dmg at very little drawback.
 

Sodafish

Arcane
Joined
Dec 26, 2012
Messages
9,135
Yeah, so high level crafting is a must for power gaming. In my game Jahan can now make staffs with +3 intelligence, or just made a bow with +3 speed, +2 strength/dex and +2 perception and which does about 400 damage. I've yet to find a random bow with stats anywhere near this, even legendary ones.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,359
I keep saying this, but play with 2. Much more fun, and gives a proper challenge, and means you can't just do everything.
 

RK47

collides like two planets pulled by gravity
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Dead State Divinity: Original Sin
I keep saying this, but play with 2. Much more fun, and gives a proper challenge, and means you can't just do everything.

Welp. I did duo Lone Wolf co-op to lvl 10 before stopping.
It was fine.
It looks hard until the summons come in.
 

Gord

Arcane
Joined
Feb 16, 2011
Messages
7,049
apparently current succes is already enough to become a take over target

Oh god, I hope Swen won't fall for it.
But, like.. are there 'dangers'? Is Larian a public trade sort of deal? Can something big enough just up and buy them without their consent?

In the article Swen tells about a visit of interested buyers and 'stress caused by the choices they will have to make'. But of course this may be more general as in 'what game are we kickstarting next'?

But also, when large amounts of money are in play, anything is possible.

I always got the impression that Larian (and Swen in particular) valued their independence very highly.
Therefore it would be quite surprising should they accept any form of buy-out. But who knows, it has happened before with other studios.
 

RK47

collides like two planets pulled by gravity
Patron
Joined
Feb 23, 2006
Messages
28,396
Location
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Dead State Divinity: Original Sin
apparently current succes is already enough to become a take over target

Oh god, I hope Swen won't fall for it.
But, like.. are there 'dangers'? Is Larian a public trade sort of deal? Can something big enough just up and buy them without their consent?

In the article Swen tells about a visit of interested buyers and 'stress caused by the choices they will have to make'. But of course this may be more general as in 'what game are we kickstarting next'?

But also, when large amounts of money are in play, anything is possible.

I always got the impression that Larian (and Swen in particular) valued their independence very highly.
Therefore it would be quite surprising should they accept any form of buy-out. But who knows, it has happened before with other studios.

Maybe he's just teasing the backers for a future KS.
 

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,359
Without Lone Wolf, you fools. I don't know why you'd complain it's too easy when you take such an overpowered perk RK47.
 

Sodafish

Arcane
Joined
Dec 26, 2012
Messages
9,135
He might be tempted to sell out and buy his very own golden waffle with the proceeds.
 

set

Arcane
Joined
Oct 21, 2013
Messages
944
apparently current succes is already enough to become a take over target

Oh god, I hope Swen won't fall for it.
But, like.. are there 'dangers'? Is Larian a public trade sort of deal? Can something big enough just up and buy them without their consent?

In the article Swen tells about a visit of interested buyers and 'stress caused by the choices they will have to make'. But of course this may be more general as in 'what game are we kickstarting next'?

But also, when large amounts of money are in play, anything is possible.

I always got the impression that Larian (and Swen in particular) valued their independence very highly.
Therefore it would be quite surprising should they accept any form of buy-out. But who knows, it has happened before with other studios.

No one values anything higher than money.
 

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