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Divinity Divinity: Original Sin - Enhanced Edition

Drowed

Arcane
Joined
Dec 28, 2011
Messages
1,748
Location
Core City
Why do people give a fuck about metacritic?

Because it affects sales? (Wich in turn affects the company that made the game? As the infamous Fallout: New Vegas case?)
 

TwinkieGorilla

does a good job.
Patron
Joined
Oct 19, 2007
Messages
5,480
Serpent in the Staglands Divinity: Original Sin Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pathfinder: Wrath
Jesus, y'all. I probably could have done better with my party or duo, since I didn't quite understand the system when starting out, but I figured it'd be more fun to try and make my group work rather than doing it all over again. And as it turns out learning the strengths and weaknesses of my party as I learned the system means that I'm now at level 12 and my group kicks serious ass. I'll never understand re-rolling.
 
Joined
Jul 27, 2013
Messages
1,567
I don't re-roll, I roll new, which tends to have me playing a few different builds/characters at a time that I thought would be interesting, I enjoy it but it takes me way longer to finish games than other fags.

Also the goblin totem questions are really retarded, if you choose what you chose and get the appropriate bonus for your character you'll likely fail since it's not always the way the situation played out. If you just go and say not what you would do, but what happened, it affects your character as if it's their actual opinion.

Only way to not fuck with your bonuses and character is to purposefully lose rock paper scissors with the character who lost in the actual situation. It's dumb.
 

Darkion

Augur
Joined
Jul 3, 2008
Messages
115
I'm never ever going to finish this.... I keep re-rolling. :M

I need to join a new group, Re-Rollers Anonymous...

Count your blessings, it could be worse. At the moment I have three concurrent games going on, two single players and one co-op. Good thing I don't have a life... :P
 

Sodafish

Arcane
Joined
Dec 26, 2012
Messages
9,135
Why do people give a fuck about metacritic?

Because it affects sales? (Wich in turn affects the company that made the game? As the infamous Fallout: New Vegas case?)

To some extent no doubt, but the game was doing superbly well from the word go without metacritic's blessing. Either way the running commentary about every new update there is fucking irritating.
 

Makagulfazel

Educated
Joined
Sep 14, 2012
Messages
80
I play on hard with 3x glass cannon mages; status ailments out the wahzoo. Sometimes one of the mages gets their butts touched pretty hard during combat, but it's mostly just annoying to deal with traps wiping them out every once in a while.
Madora kicks serious ass with AoE, though. Throw in some haste with oath for some lulz.
 

murloc_gypsy

Cipher
Joined
Jun 23, 2014
Messages
323
Seriously, are these characters retarded? They keep falling on their asses when passing over ice. And they stay down a helluva lot. Pathfinding doesn't seem to take these into account, not like traps or other hazards. Weird.
Also, is crafting really necessary after higher levels? I've started noticing that my melee characters are falling behind on their output. So far I haven't done any crafting apart from a few potions.
 

Sodafish

Arcane
Joined
Dec 26, 2012
Messages
9,135
Seriously, are these characters retarded? They keep falling on their asses when passing over ice. And they stay down a helluva lot. Pathfinding doesn't seem to take these into account, not like traps or other hazards. Weird.
Also, is crafting really necessary after higher levels? I've started noticing that my melee characters are falling behind on their output. So far I haven't done any crafting apart from a few potions.

If you only move in 1 AP increments the characters don't run and won't slip on ice. Alternatively, add nails to boots to make them immune to slipping.

Re: crafting, see my recent comments above.
 

Sodafish

Arcane
Joined
Dec 26, 2012
Messages
9,135
Yeah but they're shit otherwise. 3 armour and no bonuses, plus if any of your party or enemies use water magic you will want the non-slip ability all the time. I think you only need 1 crafting skill to alter boots.
 

Jack Dandy

Arcane
Joined
Feb 10, 2013
Messages
3,039
Location
Israel
Divinity: Original Sin 2
Because it affects sales? (Wich in turn affects the company that made the game? As the infamous Fallout: New Vegas case?)

At least this time there's no piece of shit company like Bethesda to keep the developer's money hostage. Every sale goes directly to Larian.
 
Joined
Jul 27, 2013
Messages
1,567
Only way to not fuck with your bonuses and character is to purposefully lose rock paper scissors with the character who lost in the actual situation. It's dumb.

There is an alternative way to solve that, which requires only a bit of perception.
Maybe so, not really stuck or anything, the point was that it was really stupid to put the roleplay bonuses behind right/wrong questions. Luckily this is the only time they've done this so far, hopefully the last.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
16,398
new small patch

Hi everyone!

We've been following the feedback on our first big patch and have noticed some critical issues slipped through our nets.

Because of that, we have just uploaded version 1.0.78:
- Several rare crash fixes
- Fix for newly introduced save/load issues (Mac)
- Fix for crashing on saving (Windows)
 
Joined
Jul 27, 2013
Messages
1,567
Jaesun
Because you answer a quiz/text puzzle with the intent to get it right, not fail for the sake of Larping, whereas it's the opposite for roleplay dialogue. When a game asks an a. or b. question that you know the answer to, and answering correctly affects your character's personality traits(contrary to how that character's actual answer would have), then your immersion is broken. To effectively roleplay you have to answer the questions wrong, forcing yourself to fail, which is retarded.

It's worse since it's inconsistent. Although in retrospect there is another point where role-playing your character results in your demise, not quite the same since it isn't disguised as a quiz, but still pretty lame. It's the explosive grave behind Thelyron's clinic in Cyseal, no spoilers because I see no value in preserving the shock effect of that save scum moment, roleplay your character and beat the other in speech check, your whole party dies.

To be fair me arguing that it's stupid doesn't mean it's the worst thing ever, that award goes to invincible enemies. :decline:
 

Black

Arcane
Joined
May 8, 2007
Messages
1,873,203
35mvNLC.jpg


So how bout dat skyrim, eh?
 

Nael

Arcane
Joined
Dec 12, 2005
Messages
11,384
Location
Indy
new small patch

Hi everyone!

We've been following the feedback on our first big patch and have noticed some critical issues slipped through our nets.

Because of that, we have just uploaded version 1.0.78:
- Several rare crash fixes
- Fix for newly introduced save/load issues (Mac)
- Fix for crashing on saving (Windows)

Still didn't fix my shit.

:x
 

Deleted member 7219

Guest
Also, it is blatantly an action RPG, it just has turn-based combat instead of Diablo hack n' slash.

There are many obvious similarities between D:OS and Diablo, the randomized loot being one. But being focused on combat isn't, not only is the system dramatically different but so is the pacing. If this was Diablo then you'd have fought upwards of 50 monsters before even reaching Cyseal.

I didn't say the combat was anything like Diablo's. You even quoted my post where it is plainly obvious what I said.
 

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