I do have targetting issues with mobs who get knocked down in water. It's just not possible to target them at all without selecting the portrait.
Stat and ability point compendiums no longer disappear from vendor
Problem is that moving Tactical Retreat nerfs the Ranged skill tree.1. Tactical Retreat is gone but now the Rogue's Cloak and Dagger teleport is a Novice-level skill you can get at level 1 or 2. The reason why Tactical retreat was great for Rogues in vanilla was because Cloak and Dagger was a level 10 skill. That's no longer an issue.
Problem is that moving Tactical Retreat nerfs the Ranged skill tree.
Ah true. And yeah I hate the first part with the attribute gate - one of my chief complaints about DOS because it limits possible character builds sooo much.The thing that gates character progression into skill trees is mostly your primary attributes, putting one point into Scoundrel for a ranger is laughably easy.
Got to Hiberheim, there's a locked lever with a gate. Found a Tiny Golden Key buried nearby but when I pull the lever with the key in my inventory nothing happens. Is this a bug or some retarded trick?
Wait, Become Air is a Scoundrel 2 skill now?
Dreams of Dual Wield fighter with Aerotheurge 2 just got wiped out
Become Air isn't that useful anyway, elemental damage is everything in DOS, and really... mostly just fire. Getting fire resist to 100% + Avatar of Fire is what you want for survivability. Once you have good fire resist gear you can just drop fireballs and meteor swarms on your fighter without worrying about it, makes melee a lot better.
Anything else .. ?
Wtf is "star pebble"? Seems an EE adition but Google is silent.
Also what does Malachite do?
- You can always 'respec' later on in the game, so don't fuss about it too much. You like it, give it a go (just keep in mind Zombie has been nerfed severely in EE)
- Efficiency here is best considered in 'modern' terms am afraid. CC and support are nice, but think DPS or gtfo
My parties usually take a spot a nodge under optimal strategies but still being able to finish the hardest difficulties. That way I can be creative with my builds yet put myself to the hardest challenge. Same thing with that dual-axe wielding dwarf in MMX we spent 6 pages debating
Currently I am indeed debating whether to go full Zombie + Fire route or a more controllish route. Regardless of what I choose one of my main chars will be a dual wielder with 1 point in Aerotheurge. Would have like 2 though, I personally really enjoy gishes. Anything else that I could dip into without losing too much efficiency?
Wtf is "star pebble"? Also what does Malachite do?
Was pretty easy; teleport, boulder bash and flare did the job for me. Their dog hits like a truck though.Did anyone beat Junius and Bibius on tactician? Am i rite in concluding that teleporting past them and fighting later is the only possible way outside of massive cheese?