Glad to see the game still has the same issue for me it always had:
Once turns start to take 10+ minutes to do, it becomes annoying. Too much manual work.
Like the magic site searching. In theory, I suppose the "Search For Magic Sites (auto)" should automate that, but it simply doesn't work for me. Any mage I set to that will lose that order next turn and I'll just have to do it again... Where's my fire and forget site searcher?
Once you have 30+ provinces, doing a single turn just takes so long it starts to really bother me.
There's so much I wish the game would allow you to automate.
Sometimes, you find provinces with really good units (like those sacred amazons riding lizards) and would like to automatically ferry them regularly to your troop gathering castle. Like, select commander, have "transport troops" command with target... But nope, gotta do it all manually.
Or the impossibility to recruit research
-slaves-mages with auto-equipped feathers (or lanterns or...). Having some way to select items a unit in production should equip once ready (if possible), with a message if that failed, wouldn't be hard to put into the game. But again, nope...
Or setting a default province defense each province should automatically be set to.
Or, or, or, ....
It's a shame. With the AI now supporting rudimentary diplomacy, the game has become much more enjoyable, as wars and fights are way less random/FFA.
But despite all of that, once a certain complexity is reached, shit takes forever.
What Dom 6 did, though, was push the point when that "stuff takes too long" situation is reached back further into the game than it used to be.
So definitely an improvement, but I wish it was even better than that.
Something else entirely:
I empowered my 5W4N pretender with 1S. But he still cannot forge the Moonvine Bracelet:
The entire thing just doesn't show up in the forging list. And yes, I do have the required Construction level.
Any idea why? Is this a bug? Does empowering not count for forging? Is that a bug in
dom6inspector and the item just doesn't really exist?
I can see it in the Construction 7 section in the Research screen, though, so it should exist.