Agreed. I can't decide if the new changes will help with this or make it worse? Hopefully less magic helps but more bigger armies might be worse? Idk but I do like they are toning down late game magic overkill and magic fireworks fest though.Scripting your army and watching the results is part of the fun, although I could do without the late game micromanagement hell.
Eh, if it's mostly the case of numbers (costs, paths, available resources), then this'll be incredibly easy to mod.
Sure, was just referring to the bolded quote above.Eh, if it's mostly the case of numbers (costs, paths, available resources), then this'll be incredibly easy to mod.
If its numbers then it wont work in the first place, they need to tweak the spells otherwise 3-4 casts of EQ will wipe any army anyway.
The Rain of Stones fix proves that it can be done: I distinctly remember how fighting any E/A nations was all about avoiding Cloud Trapezing ICBM casters that nuked everything outside of a castle. The crazy shit like setting up sniping casters abusing the unit id to cast sooner.Eh, if it's mostly the case of numbers (costs, paths, available resources), then this'll be incredibly easy to mod.
If its numbers then it wont work in the first place, they need to tweak the spells otherwise 3-4 casts of EQ will wipe any army anyway.
CoE is a shitty trash game. As always nerds stay winning.yeah but when conquest of elysium 6, dominos is for nerd.s..
thats so mean...CoE is a shitty trash game. As always nerds stay winning.yeah but when conquest of elysium 6, dominos is for nerd.s..
Look, no dev can have all winners. Dominions 3-6 are great games. Any indie dev should be proud of that much success.thats so mean...CoE is a shitty trash game. As always nerds stay winning.yeah but when conquest of elysium 6, dominos is for nerd.s..
>Make an underwater faction named "Ys".
>Zero demonic content in it.
Why.
>Make an underwater faction named "Ys".
>Zero demonic content in it.
Why.
It's underwater elves from Cornwall, what does it have to do with demons?
If DOM is a juicy steak CoE is a bacon cheeseburger, nothing wrong with some fastfood every now and then.CoE is a shitty trash game. As always nerds stay winning.yeah but when conquest of elysium 6, dominos is for nerd.s..
I'd say Dominions is a 11 course meal you have to learn to eat with a dozen different piece of cutlery and silverware. CoE is a fat barbecue with several sauces, burnt sausages and many beers. Both enjoyable and sometimes slightly overdone, but loads of fun.If DOM is a juicy steak CoE is a bacon cheeseburger, nothing wrong with some fastfood every now and then.
with wild animals thrashing through every now and thenCoE is a fat barbecue with several sauces, burnt sausages and many beers. Both enjoyable and sometimes slightly overdone, but loads of fun.
One thing I'd like to have is the option for choosing between turn based and real-time battles.
Nah, CoE is solid.CoE is a shitty trash game. As always nerds stay winning.yeah but when conquest of elysium 6, dominos is for nerd.s..
Pretty sure the people suggesting that, have never played multiplayer or anything approaching lategame. Easy to imagine controlling every battle manually when you've got like 2 armies to your name.On the direct combat discussion, having to control direct every battle would nuke PBEM and send most players insane, and reward even more no-lifers that can waste 5 hours to optimize a single spell casting. I imagine lategame battles and I shudder in horror in thinking anyone would dream of wasting hours on that, lategame dominions was already an endurance match.
I wouldn't care to control every battle manually, but it sure would be nice to have the option so you don't get mega retarded battles where your pretender decides to punch infantry units for 200 damage while ignoring the enemy commander in melee range, or failing to use mobility, etc. Feels pretty lame to build a SC and have him die to an army he could obliterate if he just behaved slightly differently.Pretty sure the people suggesting that, have never played multiplayer or anything approaching lategame. Easy to imagine controlling every battle manually when you've got like 2 armies to your name.On the direct combat discussion, having to control direct every battle would nuke PBEM and send most players insane, and reward even more no-lifers that can waste 5 hours to optimize a single spell casting. I imagine lategame battles and I shudder in horror in thinking anyone would dream of wasting hours on that, lategame dominions was already an endurance match.