Just think about that. For example, you can have plot where player could rebel against some ultimate power/god who represents this moral system or any kind of system.
Just think about that. For example, you can have plot where player could rebel against some ultimate power/god who represents this moral system or any kind of system.
If that is true then Biodrones are even more retarded than i thought, and i change my mind for ME3 ending. It was perfect. It was exactly what these cretins deserved....the massive negative feedback.
I don't even understand how you guys made it through the first game.
I didn't. I haven't played any of the MEs. But i followed the discussions here on the Codex and saw parts of LPs. The indoctrination theory sounded good, (something i honestly didn't expect from Bioware), while the ME3I don't even understand how you guys made it through the first game.
2) Player should be always aware what's going on. This is not that clear from this post, but Weekes expanded on that in some interview I saw. He was talking about Bioware trying to be always 'honest' with the player. He understands why someone likes C&C like Witcher has - something absolutely unpredictable will happen, viz Pogrom in first ACT in W2. But part of that is that good intentions sometimes lead to even more fucked-up situation, that in many ways, player's decision is actually pretty insignificant. Bioware philosophy then goes like this: player should alwys know what's going on and what consequence will his actions have (at least in general). They probably think that it's gonna make your decision harder (you can see pretty clearly)... From my point of view, It's actually ok, because in Bioware's IP's, you're always someone in charge (Warden, Shepard) or someone who at least has power in their hands (Hawke). It fits. And we've come full circle with Weekes's statements.
YesThere was some pretty kickass music though: especially in ME2.
What was fun in derping around on a dead planet and searching for collectibles? You like to prolong the game time and make it worth the money spent?The only fun part was the mako and planet scenery ,ofc retards complained and Bioshit did what they are best at-removed it.
You did not need to do it.What was fun in derping around on a dead planet and searching for collectibles? You like to prolong the game time and make it worth the money spent?