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Dragon Age Dragon Age: The Veilguard - coming October 31st

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
They better work on those, because I see this game becoming a hit among retards.
 
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Having a lot of options to tweak gameplay and difficulty levels as you want is a good thing. It's a shame that they're clearly doing it solely because their target audience (and the developers themselves) wants a "skip combat" button, and not because it will add replay value.
 

Late Bloomer

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dragonagemutant.jpg
 

Fargus

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Meet the OG writer of BG1 who worked on Dragon age Dreadwolf.


Luke Kristjanson was fired in 2023. He was one of the BioWare's old guard and the lead writer of BG1-2.


Goes only so far these days with all the has-beens still around producing nothing of worth. He probably have gluten free rainbow soup inside his skull, just like the rest of the nu bioware "writing" team. And even if he still got it, any good ideas of his will be sabotaged or mixed with galons of woke diarrhea and put through a blender for modern audience.
 

Ryzer

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Meet the OG writer of BG1 who worked on Dragon age Dreadwolf.


Luke Kristjanson was fired in 2023. He was one of the BioWare's old guard and the lead writer of BG1-2.


Goes only so far these days with all the has-beens still around producing nothing of worth. He probably have gluten free rainbow soup inside his skull, just like the rest of the nu bioware "writing" team. And even if he still got it, any good ideas of his will be sabotaged or mixed with galons of woke diarrhea and put through a blender for modern audience.

In the end Nietzsche was right.

CdzB8RuVAAEO4gW.jpg
 

Fargus

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Meet the OG writer of BG1 who worked on Dragon age Dreadwolf.


Luke Kristjanson was fired in 2023. He was one of the BioWare's old guard and the lead writer of BG1-2.


Goes only so far these days with all the has-beens still around producing nothing of worth. He probably have gluten free rainbow soup inside his skull, just like the rest of the nu bioware "writing" team. And even if he still got it, any good ideas of his will be sabotaged or mixed with galons of woke diarrhea and put through a blender for modern audience.

In the end Nietzsche was right.

CdzB8RuVAAEO4gW.jpg


Yeah, BG had Nietzsche quote. I wonder who they quote nowadays in vidya? Can't quote some 19 century white patriarchal asshole now, can they?
 

Mikeal

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Dec 19, 2016
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Polish-Lithuanian Commonwealth
Meet the OG writer of BG1 who worked on Dragon age Dreadwolf.


Luke Kristjanson was fired in 2023. He was one of the BioWare's old guard and the lead writer of BG1-2.


Goes only so far these days with all the has-beens still around producing nothing of worth. He probably have gluten free rainbow soup inside his skull, just like the rest of the nu bioware "writing" team. And even if he still got it, any good ideas of his will be sabotaged or mixed with galons of woke diarrhea and put through a blender for modern audience.

In the end Nietzsche was right.

CdzB8RuVAAEO4gW.jpg


Yeah Nietzsche was right. Poles are true master race and Germs are niggers of Europe.
 

Hedasd

Literate
Joined
Aug 31, 2024
Messages
36
From https://dragonage.fandom.com/wiki/Taash about Taash:

  • Taash was written by Trick Weekes.[7]
  • Taash is the youngest of the companions in Dragon Age: The Veilguard, being in her early twenties, close to Sera's age.[8]
  • She is described as a gym bro[9] and a jock.[4]
  • She has an interest in sparkling treasures and hitting things with an axe.[2]
  • According to Corinne Busche, Taash has the "steamiest" romance of Veilguard.[10]
  • BioWare polled the Dragon Age game developers with the question "If our companions worked at the studio what would their jobs be?", Taash's top vote was testing with runner-up votes being in IT and audio. The included commentary stated:[11]
    • “Testing, and Taash would send all the bugs right back at us with a grin.”
    • “If Taash worked in IT, you’d try to get your things working before asking for help.”
    • “Taash could appreciate the bombastic yet subtle nature of Audio.”

:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D:-D

They want their own version of ugly steroid demon whore from BG3 that likes to peg male characters.
And unlike BG3, here you won't be allowed to kill it.

You should have seen Karlach datamined hideous mug before Larpian decided to give her a plain jane treatment to not offend normies too much... I think it was after the initial nigger tielfing version.

She used to look like this
F3jxDNsa0AEv-92.png
I remember seeing the mod page for this face and majority of comments were basically saying how beautiful this face is and some of them even said it was prettier than the one in the final game. Why do these people always glorifying ugly looking characters and cheering when a studio deliberately makes their characters ugly?

Meet the OG writer of BG1 who worked on Dragon age Dreadwolf.


This hack along with a few other writers that have been working for Bioware for 20+ years were fired last year and they sued the company for not paying the full severance. Funny to see Bioware using him for marketing purposes even if the tweet is from two years ago.
 

Late Bloomer

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I remember seeing the mod page for this face and majority of comments were basically saying how beautiful this face is and some of them even said it was prettier than the one in the final game. Why do these people always glorifying ugly looking characters and cheering when a studio deliberately makes their characters ugly?

Unironically, they are trannies. They post like bots, attempting to lower beauty standards to something more similar to what they see in the mirror.
 

Decado

Old time handsome face wrecker
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Codex 2014
With Ubisoft's recent troubles, I'm guessing this game will be a major stress test for EA, not just BioWare.

The latter is on thin ice -- Anthem was a disaster and flopped hard, and Andromeda was a buggy, shitty mess. They went back to Dragon Age because it was the only IP they had left, the thing they had built their reputation on (being, as it was, the spiritual extension of Baldur's Gate). This game cannot just "do well" -- it has to do spectacular. And it has to do it immediately; they do not have the runway for a Cyberpunk-style turnaround 3 years after release.

But for EA, this is will be a true test of the new game development wisdom: namely, that you can staff a studio with diversity hires and stuff your game full of weirdo sexual nonsense that appeals to .05% of the population, and supposedly turn a buck thereby. There's nowhere to run if this doesn't work. There is nobody to blame if this crashes and burns, except themselves. EA is a heartbeat away from shuttering this studio forever, or selling the IP to Microsoft and floating a skeleton crew to handle the offloading.

Compare it against some other RPG titles. Baldur's Gate 3 has sold around 15 million copies in a little less than two years. The Witcher 3, which released about 9 months after DA:I, sold a whopping 50 million copies in 9 years. Elden Ring sold 25 million copies in a little under 3 years (it'll be 3 years in Feb 2025).

On the other hand, DA:I has sold about 12 million copies, but that took a decade and according to EA/BioWare, the game massively oversold their predictions -- although this could be horseshit, you never really know with something like this.

Anyway, the point is that Dragon Age has never been a high performance IP for EA, and it is not a high performer when compared to other Action RPGs. This game has to be stellar for them to even consider another go-around, let alone keeping the studio open.
 

jackofshadows

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They still have Mass Effect stake and they'll bet it unless the subj flop hard as Jesus's prostate which is a rather unlikely scenario.
 

Fargus

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Gaider reacting to the DA2 backlash.
ifoKD.png

"Possibly you hang out on RPG Codex" :obviously:

DA2 period Bioware forums were fun because of all the trolling going on and the devs still hanging out there getting assblasted like clowns they are. I remember some people suggesting Bethany Hawke (Protag's sister) to become fuckable because she was the only female character that looked normal.
 

Zed Duke of Banville

Dungeon Master
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Having a lot of options to tweak gameplay and difficulty levels as you want is a good thing. It's a shame that they're clearly doing it solely because their target audience (and the developers themselves) wants a "skip combat" button, and not because it will add replay value.
In the future, every large-budget game will feature a journalist difficulty setting. :M
 

Butter

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Messages
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Having a lot of options to tweak gameplay and difficulty levels as you want is a good thing. It's a shame that they're clearly doing it solely because their target audience (and the developers themselves) wants a "skip combat" button, and not because it will add replay value.
In the future, every large-budget game will feature a journalist difficulty setting. :M
As the only option.
 

InD_ImaginE

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Aug 23, 2015
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Pathfinder: Wrath
'm guessing this game will be a major stress test for EA

It really isn't, unlike Ubisoft EA has not been releasing serial of flops one after another. It helps their big money maker (Sports Games and I guess The Sims) are doing decent all the time.

Veilguard flopping will probably takes some hit off EA stocks but they are no way in a "stress test" because their big main business these days aren't really single player RPG.

Their 2 other smaller flops (Dead Space Remake, Wild Hearts, both sold decently but didn't perform as expected) didn't make much of a dent in their stock.

Even if Veilguard fails PapEA will just have Bioware taken to back of the barn and they will focus on their money making portfolio which they pretty much have monopoly on (I guess the Korean Sims will challenge their dominance in life-sims)
 

NecroLord

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Fargus
I thought the Nietzsche quote was appropriate considering the Bhaalspawn and Sarevok.
 

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