9ted6
Educated
- Joined
- Mar 24, 2023
- Messages
- 903
People complained that the darkspawn were just orcs, as if there was anything wrong with that. They were cool and their supposed lore was cool too, the result of sin itself twisting and disfiguring people because ancient evil gods encouraged them to attack heaven.Grey Wardens were clearly based on the Night's Watch in GoT. At least it was something.
The Darkspawn were gnarly though. Born from the deepest nightmares, propagating endlessly by dragging women captives underground, barfing in their mouths and raping them until they turn into giant monstrosities, birthing hundreds of spawn like engorged ticks. That's just going on everywhere, all the time, waiting for a demon-dragon to awaken and lead them to the surface and exterminate all life. The first game said there were seven(?) dragons, and the game involved the fifth so there were two more. Their appearance had accelerated so the writers clearly meant for that to build to an apocalyptic showdown.
Gaider threw that all away because modern writers don't like 'evil monster races.' That's racist. So he wrote a boring story about evil religion and made mages an allegory for gay rights. The Grey Wardens present an interesting dilemma, how to get disparate factions to settle their BS to fight the end of the world? Do you allow werewolves to slaughter elves because you think they'll make better shock troops? The Veilguard have no choices to make. They just fight the evil white guys.
DA2 made you an observer to the story rather than a participant. DA1 really let you make some interesting choices, in the second and third game everything important is out of your hands. You can't stop Anders from blowing up ersatz-Christianity, and the demon invasion in Inquisition is meaningless. Someone must have told Gaider he had to have an actual villain in that game so of course he picks an evil white guy. The Darkspawn were a reminder of man's folly, the demons are just pawns of a bad guy. Gaider also ditched the monotheistic savior religion and replaced it with boring, standard fantasy gods.
A faceless evil consuming the world isn't great for conversations, but like zombies and post-apoc fiction the point is to create situations where the social order is upended and then explore the possibilities this creates. The darkspawn were also impossible to rehabilitate and modern writers love giving villains sympathetic stories.
Wonder what reveal Deadname will give them now that we know all the old lore was wrong