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Dragon Age Dragon Age: The Veilguard Thread

Heinrich

Scholar
Joined
Apr 5, 2017
Messages
128
I haven't followed this thread closely, but why are people arguing and paying attention about sub 100k numbers? Wouldn't it take about 500k of concurrent players at release to be a success considering the development time and team size?
 

Artyoan

Prophet
Joined
Jan 16, 2017
Messages
733
I haven't followed this thread closely, but why are people arguing and paying attention about sub 100k numbers? Wouldn't it take about 500k of concurrent players at release to be a success considering the development time and team size?
I don't think anyone really knows. I'm not even sure why peak player count watching became a thing over the last couple years.
 

Larianshill

Arbiter
Joined
Feb 16, 2021
Messages
2,099
I haven't followed this thread closely, but why are people arguing and paying attention about sub 100k numbers? Wouldn't it take about 500k of concurrent players at release to be a success considering the development time and team size?
To be honest, I don't really know what the point of comparison for Veilguard should be. Andromeda? But we don't know Andromeda's day 1 numbers.
 

The Wall

Dumbfuck!
Dumbfuck Zionist Agent
Joined
Jul 19, 2017
Messages
3,695
Location
SERPGIA
It's dropping. This is the peak! It's dropping!

4LQviCS.png

Those numbers will likely double on the weekend.
How it feels to be this deranged & retarded? Are you MC of nextDragon Age? Upsy, there won't be one. You missed the train, Veilguard has left the station and is heading towards cliff. Hurry up, you might still join your sister trannies abord train Veilguard! "Hoooonk, hoooonk chuds!"
 

Tyranicon

A Memory of Eternity
Developer
Joined
Oct 7, 2019
Messages
7,790
I haven't followed this thread closely, but why are people arguing and paying attention about sub 100k numbers? Wouldn't it take about 500k of concurrent players at release to be a success considering the development time and team size?
I don't think anyone really knows. I'm not even sure why peak player count watching became a thing over the last couple years.
It's a highly visible and public way of determining a game's success.

And yes, Veilguard probably needs BG3 numbers to recoup its costs, seeing how it's extremely likely that it might be the most expensive "crpg" ever made.

The point of comparison was always BG3. BG3 is the single most comparable game to Dragon Age and it demolishes BioWare.
 

Heinrich

Scholar
Joined
Apr 5, 2017
Messages
128
I haven't followed this thread closely, but why are people arguing and paying attention about sub 100k numbers? Wouldn't it take about 500k of concurrent players at release to be a success considering the development time and team size?
To be honest, I don't really know what the point of comparison for Veilguard should be. Andromeda? But we don't know Andromeda's day 1 numbers.
To be fair, might be 300k. I don't think we ever followed release player count that granularly. Don't think we did with BG3. In any case, the first time we'll have definite numbers will be evening from friday to saturday, so none of this feels terribly relevant.

Edit: To be clear, I am entertained by it's failure, I just don't think there's a point to gloating before the dust settles.
 
Last edited:

Morgoth

Ph.D. in World Saving
Patron
Joined
Nov 30, 2003
Messages
35,993
Location
Clogging the Multiverse with a Crowbar
I haven't followed this thread closely, but why are people arguing and paying attention about sub 100k numbers? Wouldn't it take about 500k of concurrent players at release to be a success considering the development time and team size?
I don't think anyone really knows. I'm not even sure why peak player count watching became a thing over the last couple years.

Content populism. Welcome to technocratic hell. Everyone's now hooked up to the machine.
 

Larianshill

Arbiter
Joined
Feb 16, 2021
Messages
2,099
The point of comparison was always BG3. BG3 is the single most comparable game to Dragon Age and it demolishes BioWare.
BG3 is also not a usual occurrence, an RPG making this much headway into mainstream is a rarity.

Veilguard did far better than Greedfall, it did better than Outer Worlds, than Disco Elysium. So far it fell short of DOS2, but anything could happen.
 

Zombra

An iron rock in the river of blood and evil
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Jan 12, 2004
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Black Goat Woods !@#*%&^
Make the Codex Great Again! RPG Wokedex Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is. Serpent in the Staglands Shadorwun: Hong Kong Divinity: Original Sin 2 BattleTech Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Steve gets a Kidney but I don't even get a tag. I'm very into cock and ball torture I helped put crap in Monomyth
I watched the Skill Up review for this and man, the one thing I kept thinking is "12 year olds are their target market now". Same thing that happened with Skyrim. All the edges sanded off to the point where nothing is left. Seems so weird that they're not bothering to try hanging on to the older, more sophisticated fans who can deal with some darkness and have jobs. I'd be curious to hear whether the leads even had a vision of what they wanted to make, what they would have been proud of besides $$$. But I'm sure there's nothing out there but bland marketing speak.
 

d1r

Single handedly funding SMTVI
Patron
Joined
Nov 6, 2011
Messages
4,326
Location
Germany
I watched the Skill Up review for this and man, the one thing I kept thinking is "12 year olds are their target market now". Same thing that happened with Skyrim. All the edges sanded off to the point where nothing is left. Seems so weird that they're not bothering to try hanging on to the older, more sophisticated fans who can deal with some darkness and have jobs. I'd be curious to hear whether the leads even had a vision of what they wanted to make, what they would have been proud of besides $$$.
Everything must become gay. Embrace the soy, disgrace masculinity.
 

Asymptotics

Educated
Patron
Joined
Jun 8, 2021
Messages
90
Strap Yourselves In
Somehow playing the game at 1440p with everything nearly maxed looks way worse than I thought it would.
Could you share some screenies of what it looks like?
Ultra preset, 1440p, DLSS balanced, raytracing off (looks a little better with the default ray tracing setting, but it doesn't seem to have a stable implementation as it causes stuttering and graphical artifacts for many users)

All of these are from the same place in the tutorial, but as I said - I don't feel like playing further to grab more screenshots.

x8ciSGR.jpeg
SUSXt3l.jpeg
BDXgT9L.jpeg
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
17,020
Location
Frostfell
Those numbers will likely double on the weekend.
And ... Still be worse than Starfailed.
Tried like 15-20 minutes of this game (don't lose your minds - I didn't buy it) + time it took to create a character. Still in the tutorial, but there's just nothing pulling me to keep playing for now.

Please. ASK REFUND ASAP.

And give a negative review.
 

Pink Eye

Monk
Patron
Joined
Oct 10, 2019
Messages
6,195
Location
Space Refrigerator
I'm very into cock and ball torture
Ultra preset, 1440p, DLSS balanced, raytracing off (looks a little better with the default ray tracing setting, but it doesn't seem to have a stable implementation as it causes stuttering and graphical artifacts for many users)

All of these are from the same place in the tutorial, but as I said - I don't feel like playing further to grab more screenshots.

x8ciSGR.jpeg
SUSXt3l.jpeg
BDXgT9L.jpeg
Appreciate ya, thanks.
 

Melcar

Arcane
Joined
Oct 20, 2008
Messages
36,566
Location
Merida, again
I watched the Skill Up review for this and man, the one thing I kept thinking is "12 year olds are their target market now". Same thing that happened with Skyrim. All the edges sanded off to the point where nothing is left. Seems so weird that they're not bothering to try hanging on to the older, more sophisticated fans who can deal with some darkness and have jobs. I'd be curious to hear whether the leads even had a vision of what they wanted to make, what they would have been proud of besides $$$. But I'm sure there's nothing out there but bland marketing speak.
As if their average fan is not a 30 year old manchild
 

The Wall

Dumbfuck!
Dumbfuck Zionist Agent
Joined
Jul 19, 2017
Messages
3,695
Location
SERPGIA
YouTube cavalry has outflanked tumblr tranny infantry. Player count keeps falling. PUSH! Enemy is wavering on X. Reddit cringehold MUST! FALL!
:whiteknight:
 

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