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Capcom Dragon's Dogma: Dark Arisen

nimateb

Augur
Joined
Oct 19, 2013
Messages
123
I rushed through the main quest, did only a couple of sidequest, I reach the dragon and after defeating him I end up fucking Fournival, what the fuck
 

Anthony Davis

Blizzard Entertainment
Developer
Joined
Sep 7, 2007
Messages
2,100
Location
California
Well, fuck. I turned in all possible evidence to prove Fournival innocent but made the mistake of talking to the tenants who got kicked out and he was found guilty.

Don't turn in the guilty evidence.
Didn't, I even removed it. Like I said, the Wiki claims speaking to the tenants may be enough to trigger a guilty verdict.

The verdict is never guaranteed.

But if you turn in the 4 "innocent" pieces of paperwork, plus the "innocent" witness - his chances are like... 90%.
 

Puukko

Arcane
Joined
Jul 23, 2015
Messages
3,935
Location
The Khanate
Well, fuck. I turned in all possible evidence to prove Fournival innocent but made the mistake of talking to the tenants who got kicked out and he was found guilty.

Don't turn in the guilty evidence.
Didn't, I even removed it. Like I said, the Wiki claims speaking to the tenants may be enough to trigger a guilty verdict.

The verdict is never guaranteed.

But if you turn in the 4 "innocent" pieces of paperwork, plus the "innocent" witness - his chances are like... 90%.
Guess I got the 10%. One of my pawns was going that it's likely he'll be found guilty and I literally had nothing else I could turn in because I hadn't done Simone's quest for her verdict.
 

Anthony Davis

Blizzard Entertainment
Developer
Joined
Sep 7, 2007
Messages
2,100
Location
California
Well, fuck. I turned in all possible evidence to prove Fournival innocent but made the mistake of talking to the tenants who got kicked out and he was found guilty.

Don't turn in the guilty evidence.
Didn't, I even removed it. Like I said, the Wiki claims speaking to the tenants may be enough to trigger a guilty verdict.

The verdict is never guaranteed.

But if you turn in the 4 "innocent" pieces of paperwork, plus the "innocent" witness - his chances are like... 90%.
Guess I got the 10%. One of my pawns was going that it's likely he'll be found guilty and I literally had nothing else I could turn in because I hadn't done Simone's quest for her verdict.

That 90% is pulled out my own anecdotal multiple playthroughs, aka my ass.

The paperwork I know of for innocent:
Chamberlain Affidavit
His daughter's affidavit
The High Priest Affidavit
Ferdnal's affidavit.

The witness is from windbluff tower.

Doing just those 5 things (I have NEVER bought a forgery) I get innocent 9 out of 10 playthroughs - at least in the Xbox 360 days.
 

Zed Duke of Banville

Dungeon Master
Patron
Joined
Oct 3, 2015
Messages
13,115
Also I did the quest of finding the magic book for some NPC in town and when I was doing the Griffin quest he came to help me and used the magic book to cast spells. Quality C&C, codex GOTY of 2016? :troll:

If Styg had delayed the release of Underrail until the new year, it would have been a shoe-in for GOTY 2016 and Age of Decadence would have been a shoe-in for GOTY 2015. As things are, it would be fitting for the late-2015 releases of both AoD and Underrail to result in a Japanese console action-RPG belatedly ported to the PC becoming Codex GOTY 2016. :cool:


I rushed through the main quest, did only a couple of sidequest, I reach the dragon and after defeating him I end up fucking Fournival, what the fuck
:eek: In the original version of Dragon's Dogma, simply talking with people had a much larger effect on affinity, to the point it was common for players to inadvertently end up with a merchant as Beloved. Capcom did largely fix this in the Dark Arisen version, though, so you must have taken deliberate action to increase your affinity with Fournival.
:what: More quality C&C.
 
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Mozg

Arcane
Joined
Oct 20, 2015
Messages
2,033
Final boss of BBI was not immune to
my rusty bow, heh. Shoulda got those booster shots.

Glad JRPGs don't make the bosses immune to everything anymore.

I wish you had to train to level up, once I had the damage to kill the "suddenly appears" bosses every time they showed up I got two levels a pop.

Hope someone makes a "roll and double jump for the sword/greatsword movesets" mod so I can ever play those again without going crazy, mostly for the double jump.

For people like me that are getting into this because clearly tasteful people that like Dark Souls (see: Edward_R_Murrow) recommended it, this is way more of a JRPG than DS is. Stats matter a whole lot (although mostly stats on gear). DS has an extremely flat and diminishing-returns'd power curve, DD has a lot of DT-based brick walls (aside from trick stuff like throwblasts and blast arrows, anyway). If you find an enemy that you can barely sand one out of ten healthbars off of, don't bother. I wish there were more "sunder armor" type of DT mechanics so low damage was more manageable.
 
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Kruno

Arcane
Patron
Village Idiot Zionist Agent Shitposter
Joined
Jan 2, 2012
Messages
11,478
I finished Bitterblack Isle, and I have now moved onto the main game. Everything dies in 1 hit.
 

Saark

Arcane
Patron
Joined
Jun 16, 2010
Messages
2,343
A Beautifully Desolate Campaign
Also I did the quest of finding the magic book for some NPC in town and when I was doing the Griffin quest he came to help me and used the magic book to cast spells. Quality C&C, codex GOTY of 2016? :troll:
I gave him a forgery, he came to the fight and tried to help me but the spellcasting failed. After the fight he mentioned how it is impossible that a book can fail unless it wasn't the real thing, but "I trust you to not betray me... hmmm...". Similar thing happens in another quest later down the line, an item that is supposed to open a special chest for some reason doesn't work anymore, but how could that be? :MWhile situations like these are very rare it's still incredible that they thought of stuff like this. Same goes for resurrecting dead people with wakestones, you oftentimes get special dialogue or even quest rewards in some cases.
 

Renevent

Cipher
Joined
Feb 22, 2013
Messages
925
So I beat the game (well, the main campaign I guess) this weekend. Overall pretty fun game with some fairly unique/interesting ideas. I like how the 'end-game' is setup but not sure I can stomach some of of the more annoying things about the game. For instance, I ended up going with a Mystic Knight and while it's pretty good damage/survivability wise, The constant casting of buffs, which have the slowest god damn cast speeds in any game I've ever played AND stupidly short durations, just makes combat such a slog and so repetitive.

I do have the Wyrmring (haha Duke, I tricked you!) but it barely makes a difference.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,853
So I beat the game (well, the main campaign I guess) this weekend. Overall pretty fun game with some fairly unique/interesting ideas. I like how the 'end-game' is setup but not sure I can stomach some of of the more annoying things about the game. For instance, I ended up going with a Mystic Knight and while it's pretty good damage/survivability wise, The constant casting of buffs, which have the slowest god damn cast speeds in any game I've ever played AND stupidly short durations, just makes combat such a slog and so repetitive.

I do have the Wyrmring (haha Duke, I tricked you!) but it barely makes a difference.
There's an augment for increasing cast speed as well, but it requires level 10 archmage. But honestly if that aspect bugs you that much I'd just suggest playing a different class. Magic Archer is solid as fuck with an awesome variety of skills, and is quite survivable via mobility and short animations. It does have a (very powerful) buff, but it's got a short cast time at least as you don't need it up all the time, just for enemies you're having troubling breaking the defenses of.
 

Renevent

Cipher
Joined
Feb 22, 2013
Messages
925
I'm hoping a mod will come out that will address this. I did enjoy the game, but not enough to re-roll a new character. I know I can just re-class as a Magic Archer but I'd imagine my 50+ levels as a fighter (~20) and the rest as Mystic Knight will make a pretty sub-optimal build?
 

polo

Magister
Joined
Jul 8, 2014
Messages
1,737
I don't think i could play this game without rolling, double jumping, and good stamina. But im kinda bored of my char now.
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,853
Trust me, it won't matter. Magic Archer is OP as fuck anyways, and the endgame weapons utterly dwarf your base stats. It's biggest downside is that the weapons are way too fucking rare. If you do play one, I suggest gaming the bitterblack weapons to get a magick bow ASAP, it'll take forever if you just wait for one to drop randomly.
 

DDZ

Red blood, white skin, blue collar
Patron
Joined
Dec 17, 2012
Messages
1,829
Location
Under the Gods
Codex 2013 Codex 2014 PC RPG Website of the Year, 2015
I leveled something like this:

Strider 1-13
Warrior 13-15
Assassin 15-26

Thinking of speccing to MA or even Ranger cause I really enjoy shooting my BOW, should I take some levels of another vocation for some stat growth/augmentations first?
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,853
The stat augments are pretty damned nice to have (10% and 20% more magick, and they are multiplactive so it works out to 32% more) but they can be a pain to grind for unless you use some infinitely respawning enemies and let your pawns farm discipline for you.
 

Puukko

Arcane
Joined
Jul 23, 2015
Messages
3,935
Location
The Khanate
Level 40, still nowhere near good enough against a drake on hard mode since his grab just one shots me. I also completely forgot I should make my mage a sorcerer.
 

Ebonsword

Arcane
Joined
Mar 7, 2008
Messages
2,424
The stat augments are pretty damned nice to have (10% and 20% more magick, and they are multiplactive so it works out to 32% more) but they can be a pain to grind for unless you use some infinitely respawning enemies and let your pawns farm discipline for you.

You mean like, say,
in front of the castle gates after the Duke turns on you?
 

Damned Registrations

Furry Weeaboo Nazi Nihilist
Joined
Feb 24, 2007
Messages
15,853
That's definitely the best spot to do it, yeah. Though you won't have a healing fountain to rely on, I'm sure you can find a good spot to stand.
 

Mozg

Arcane
Joined
Oct 20, 2015
Messages
2,033
Is there anything cool you can do with a giant gorecyclops? Besides removing the head armor. As far as I can tell they're a cyclops with 95% of the cool/funny cyclops behaviors and stuns removed, plus enough HP/armor to let you shoot them directly in the eye with a 1000 strength bow for minutes. The only ways I know to fight them are to whack their high armor foot while they rage attack a wall or to stand someplace they can't reach and slowly and boringly snipe them to death. They move around so violently and their "grab this dude off my weak spot" is such huge fast hitbox that climbing them seems hopeless even if I torpor them first.
 

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