I rushed through the main quest, did only a couple of sidequest, I reach the dragon and after defeating him I end up fucking Fournival, what the fuck
Well, fuck. I turned in all possible evidence to prove Fournival innocent but made the mistake of talking to the tenants who got kicked out and he was found guilty.
Didn't, I even removed it. Like I said, the Wiki claims speaking to the tenants may be enough to trigger a guilty verdict.Well, fuck. I turned in all possible evidence to prove Fournival innocent but made the mistake of talking to the tenants who got kicked out and he was found guilty.
Don't turn in the guilty evidence.
Didn't, I even removed it. Like I said, the Wiki claims speaking to the tenants may be enough to trigger a guilty verdict.Well, fuck. I turned in all possible evidence to prove Fournival innocent but made the mistake of talking to the tenants who got kicked out and he was found guilty.
Don't turn in the guilty evidence.
Guess I got the 10%. One of my pawns was going that it's likely he'll be found guilty and I literally had nothing else I could turn in because I hadn't done Simone's quest for her verdict.Didn't, I even removed it. Like I said, the Wiki claims speaking to the tenants may be enough to trigger a guilty verdict.Well, fuck. I turned in all possible evidence to prove Fournival innocent but made the mistake of talking to the tenants who got kicked out and he was found guilty.
Don't turn in the guilty evidence.
The verdict is never guaranteed.
But if you turn in the 4 "innocent" pieces of paperwork, plus the "innocent" witness - his chances are like... 90%.
Guess I got the 10%. One of my pawns was going that it's likely he'll be found guilty and I literally had nothing else I could turn in because I hadn't done Simone's quest for her verdict.Didn't, I even removed it. Like I said, the Wiki claims speaking to the tenants may be enough to trigger a guilty verdict.Well, fuck. I turned in all possible evidence to prove Fournival innocent but made the mistake of talking to the tenants who got kicked out and he was found guilty.
Don't turn in the guilty evidence.
The verdict is never guaranteed.
But if you turn in the 4 "innocent" pieces of paperwork, plus the "innocent" witness - his chances are like... 90%.
Also I did the quest of finding the magic book for some NPC in town and when I was doing the Griffin quest he came to help me and used the magic book to cast spells. Quality C&C, codex GOTY of 2016?
In the original version of Dragon's Dogma, simply talking with people had a much larger effect on affinity, to the point it was common for players to inadvertently end up with a merchant as Beloved. Capcom did largely fix this in the Dark Arisen version, though, so you must have taken deliberate action to increase your affinity with Fournival.I rushed through the main quest, did only a couple of sidequest, I reach the dragon and after defeating him I end up fucking Fournival, what the fuck
As things are, it would be fitting for the late-2015 releases of both AoD and Underrail to result in a Japanese console action-RPG belatedly ported to the PC becoming Codex GOTY 2016.
I gave him a forgery, he came to the fight and tried to help me but the spellcasting failed. After the fight he mentioned how it is impossible that a book can fail unless it wasn't the real thing, but "I trust you to not betray me... hmmm...". Similar thing happens in another quest later down the line, an item that is supposed to open a special chest for some reason doesn't work anymore, but how could that be? While situations like these are very rare it's still incredible that they thought of stuff like this. Same goes for resurrecting dead people with wakestones, you oftentimes get special dialogue or even quest rewards in some cases.Also I did the quest of finding the magic book for some NPC in town and when I was doing the Griffin quest he came to help me and used the magic book to cast spells. Quality C&C, codex GOTY of 2016?
There's an augment for increasing cast speed as well, but it requires level 10 archmage. But honestly if that aspect bugs you that much I'd just suggest playing a different class. Magic Archer is solid as fuck with an awesome variety of skills, and is quite survivable via mobility and short animations. It does have a (very powerful) buff, but it's got a short cast time at least as you don't need it up all the time, just for enemies you're having troubling breaking the defenses of.So I beat the game (well, the main campaign I guess) this weekend. Overall pretty fun game with some fairly unique/interesting ideas. I like how the 'end-game' is setup but not sure I can stomach some of of the more annoying things about the game. For instance, I ended up going with a Mystic Knight and while it's pretty good damage/survivability wise, The constant casting of buffs, which have the slowest god damn cast speeds in any game I've ever played AND stupidly short durations, just makes combat such a slog and so repetitive.
I do have the Wyrmring (haha Duke, I tricked you!) but it barely makes a difference.
The stat augments are pretty damned nice to have (10% and 20% more magick, and they are multiplactive so it works out to 32% more) but they can be a pain to grind for unless you use some infinitely respawning enemies and let your pawns farm discipline for you.
That's definitely the best spot to do it, yeah. Though you won't have a healing fountain to rely on, I'm sure you can find a good spot to stand.